sound fixes for Ferrari GP

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@247 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2007-09-14 17:52:42 +00:00
parent e849512f15
commit 5f8c85be2a
4 changed files with 39 additions and 19 deletions

View file

@ -117,7 +117,7 @@ PICO_INTERNAL void sound_reset(void)
// to be called after changing sound rate or chips
void sound_rerate(int preserve_state)
{
unsigned int state[28];
void *state = NULL;
int target_fps = Pico.m.pal ? 50 : 60;
// not all rates are supported in MCD mode due to mp3 decoder limitations
@ -127,12 +127,16 @@ void sound_rerate(int preserve_state)
}
if (preserve_state) {
state = malloc(0x200);
if (state == NULL) return;
memcpy(state, YM2612GetRegs(), 0x200);
if ((PicoMCD & 1) && Pico_mcd->m.audio_track)
Pico_mcd->m.audio_offset = mp3_get_offset();
}
YM2612Init(Pico.m.pal ? OSC_PAL/7 : OSC_NTSC/7, PsndRate);
if (preserve_state) {
// feed it back it's own registers, just like after loading state
memcpy(YM2612GetRegs(), state, 0x200);
YM2612PicoStateLoad();
if ((PicoMCD & 1) && Pico_mcd->m.audio_track)
mp3_start_play(Pico_mcd->TOC.Tracks[Pico_mcd->m.audio_track].F, Pico_mcd->m.audio_offset);
@ -142,6 +146,9 @@ void sound_rerate(int preserve_state)
SN76496_init(Pico.m.pal ? OSC_PAL/15 : OSC_NTSC/15, PsndRate);
if (preserve_state) memcpy(sn76496_regs, state, 28*4); // restore old state
if (state)
free(state);
// calculate PsndLen
PsndLen=PsndRate / target_fps;
PsndLen_exc_add=((PsndRate - PsndLen*target_fps)<<16) / target_fps;

View file

@ -1637,8 +1637,7 @@ void YM2612Init_(int clock, int rate)
ym2612_dacen = &ym2612.dacen;
ym2612_dacout = &ym2612.dacout;
/* clear everything but the regs */
memset(ym2612.CH, 0, sizeof(ym2612)-sizeof(ym2612.REGS)-4);
memset(&ym2612, 0, sizeof(ym2612));
init_tables();
ym2612.OPN.ST.clock = clock;
@ -1654,8 +1653,11 @@ void YM2612ResetChip_(void)
{
int i;
memset(ym2612.REGS, 0, sizeof(ym2612.REGS));
OPNSetPres( 6*24 );
set_timers( 0x30 ); /* mode 0 , timer reset */
ym2612.REGS[0x27] = 0x30;
ym2612.OPN.eg_timer = 0;
ym2612.OPN.eg_cnt = 0;
@ -1666,6 +1668,8 @@ void YM2612ResetChip_(void)
{
OPNWriteReg(i ,0xc0);
OPNWriteReg(i|0x100,0xc0);
ym2612.REGS[i ] = 0xc0;
ym2612.REGS[i|0x100] = 0xc0;
}
for(i = 0xb2 ; i >= 0x30 ; i-- )
{
@ -1675,6 +1679,7 @@ void YM2612ResetChip_(void)
for(i = 0x26 ; i >= 0x20 ; i-- ) OPNWriteReg(i,0);
/* DAC mode clear */
ym2612.dacen = 0;
ym2612.addr_A1 = 0;
}
@ -1852,7 +1857,7 @@ int YM2612PicoTick_(int n)
void YM2612PicoStateLoad_(void)
{
#ifndef EXTERNAL_YM2612
int i, old_A1 = ym2612.addr_A1;
int i, real_A1 = ym2612.addr_A1;
reset_channels( &ym2612.CH[0], 6 );
@ -1861,12 +1866,13 @@ void YM2612PicoStateLoad_(void)
YM2612Write_(0, i);
YM2612Write_(1, ym2612.REGS[i]);
}
for(i = 0; i < 0x100; i++) {
YM2612Write_(2, i);
YM2612Write_(3, ym2612.REGS[i|0x100]);
}
ym2612.addr_A1 = old_A1;
ym2612.addr_A1 = real_A1;
#else
reset_channels( &ym2612.CH[0], 6 );
#endif

View file

@ -18,6 +18,7 @@
#include "../common/arm_utils.h"
#include "../common/menu.h"
#include "../../Pico/PicoInt.h"
#include "../../Pico/sound/ym2612.h"
#include "../../Pico/sound/mix.h"
/* we will need some gp2x internals here */
@ -51,10 +52,9 @@ static FILE *loaded_mp3 = 0;
/* these will be managed locally on our side */
extern int *ym2612_dacen;
extern INT32 *ym2612_dacout;
extern void *ym2612_regs;
static UINT8 *REGS = 0; /* we will also keep local copy of regs for savestates and such */
static INT32 addr_A1; /* address line A1 */
static INT32 *addr_A1; /* address line A1 */
static int dacen;
static INT32 dacout;
static UINT8 ST_address; /* address register */
@ -113,19 +113,19 @@ int YM2612Write_940(unsigned int a, unsigned int v)
switch( a ) {
case 0: /* address port 0 */
if (!addr_A1 && ST_address == v)
if (!*addr_A1 && ST_address == v)
return 0; /* address already selected, don't send this command to 940 */
ST_address = v;
/* don't send DAC or timer related address changes to 940 */
if (!addr_A1 && (v & 0xf0) == 0x20 &&
if (!*addr_A1 && (v & 0xf0) == 0x20 &&
(v == 0x24 || v == 0x25 || v == 0x26 || v == 0x2a))
return 0;
addr_A1 = 0;
*addr_A1 = 0;
upd = 0;
break;
case 1: /* data port 0 */
if (addr_A1 != 0) {
if (*addr_A1 != 0) {
return 0; /* verified on real YM2608 */
}
@ -184,15 +184,15 @@ int YM2612Write_940(unsigned int a, unsigned int v)
break;
case 2: /* address port 1 */
if (addr_A1 && ST_address == v)
if (*addr_A1 && ST_address == v)
return 0;
ST_address = v;
addr_A1 = 1;
*addr_A1 = 1;
upd = 0;
break;
case 3: /* data port 1 */
if (addr_A1 != 1) {
if (*addr_A1 != 1) {
return 0; /* verified on real YM2608 */
}
@ -313,7 +313,7 @@ static void add_job_940(int job)
void YM2612PicoStateLoad_940(void)
{
int i, old_A1 = addr_A1;
int i, old_A1 = *addr_A1;
/* make sure JOB940_PICOSTATELOAD gets done before next JOB940_YM2612UPDATEONE */
add_job_940(JOB940_PICOSTATELOAD);
@ -331,7 +331,7 @@ void YM2612PicoStateLoad_940(void)
YM2612Write_940(3, REGS[i|0x100]);
}
addr_A1 = old_A1;
*addr_A1 = old_A1;
}
@ -345,6 +345,8 @@ static void internal_reset(void)
ST_TB = 0;
ST_TBC = 0;
dacen = 0;
dacout = 0;
ST_address= 0;
}
@ -439,7 +441,11 @@ void YM2612Init_940(int baseclock, int rate)
memset(shared_data, 0, sizeof(*shared_data));
memset(shared_ctl, 0, sizeof(*shared_ctl));
/* cause local ym2612 to init REGS */
YM2612Init_(baseclock, rate);
REGS = YM2612GetRegs();
addr_A1 = (INT32 *) (REGS + 0x200);
ym2612_dacen = &dacen;
ym2612_dacout = &dacout;

View file

@ -233,6 +233,7 @@ Changelog
* Fixed hang of NBA Jam (ingame saves do not work though).
* Adjusted timing for "accurate timing" mode and added preliminary VDP FIFO
emulation. Fixes Double Dragon 2, tearing in Chaos Engine and some other games.
* Fixed a few games not having sound at startup.
1.33
* Updated Cyclone core to 0.0088.