work on 'vblank on line start' problem, var changes, mask defines

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@408 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-04-03 20:17:29 +00:00
parent 95dc5c5e5e
commit 602133e1c6
27 changed files with 359 additions and 945 deletions

View file

@ -4,7 +4,7 @@
// Pico Library - Header File
// (c) Copyright 2004 Dave, All rights reserved.
// (c) Copyright 2006-2007 notaz, All rights reserved.
// (c) Copyright 2006-2008 notaz, All rights reserved.
// Free for non-commercial use.
// For commercial use, separate licencing terms must be obtained.
@ -29,13 +29,25 @@ void mp3_update(int *buffer, int length, int stereo);
// Pico.c
// PicoOpt bits LSb->MSb:
// 00 000x enable_ym2612&dac, enable_sn76496, enable_z80, stereo_sound,
// 00 00x0 alt_renderer, 6button_gamepad, accurate_timing, accurate_sprites,
// 00 0x00 draw_no_32col_border, external_ym2612, enable_cd_pcm, enable_cd_cdda
// 00 x000 enable_cd_gfx, cd_perfect_sync, soft_32col_scaling, enable_cd_ramcart
// 0x 0000 disable_vdp_fifo, no_svp_dynarec, no_sprite_limit
extern int PicoOpt;
#define POPT_EN_FM (1<< 0) // 00 000x
#define POPT_EN_PSG (1<< 1)
#define POPT_EN_Z80 (1<< 2)
#define POPT_EN_STEREO (1<< 3)
#define POPT_ALT_RENDERER (1<< 4) // 00 00x0
#define POPT_6BTN_PAD (1<< 5)
#define POPT_ACC_TIMING (1<< 6)
#define POPT_ACC_SPRITES (1<< 7)
#define POPT_DIS_32C_BORDER (1<< 8) // 00 0x00
#define POPT_EXT_FM (1<< 9)
#define POPT_EN_MCD_PCM (1<<10)
#define POPT_EN_MCD_CDDA (1<<11)
#define POPT_EN_MCD_GFX (1<<12) // 00 x000
#define POPT_EN_MCD_PSYNC (1<<13)
#define POPT_EN_SOFTSCALE (1<<14)
#define POPT_EN_MCD_RAMCART (1<<15)
#define POPT_DIS_VDP_FIFO (1<<16) // 0x 0000
#define POPT_EN_SVP_DRC (1<<17)
extern int PicoOpt; // bitfield
extern int PicoVer;
extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff
extern int PicoRegionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe
@ -114,14 +126,24 @@ extern void *DrawLineDest;
#if OVERRIDE_HIGHCOL
extern unsigned char *HighCol;
#endif
extern int (*PicoScan)(unsigned int num, void *data);
// internals
extern unsigned short HighPal[0x100];
extern int rendstatus;
extern int (*PicoScanBegin)(unsigned int num);
extern int (*PicoScanEnd)(unsigned int num);
// utility
#ifdef _ASM_DRAW_C
void vidConvCpyRGB565(void *to, void *from, int pixels);
#endif
// internals
#define PDRAW_SPRITES_MOVED (1<<0)
#define PDRAW_WND_DIFF_PRIO (1<<1) // not all window tiles use same priority
#define PDRAW_ACC_SPRITES (1<<2) // accurate sprites (copied from PicoOpt)
#define PDRAW_INTERLACE (1<<3) //
#define PDRAW_DIRTY_SPRITES (1<<4)
#define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer
#define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3)
#define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed
#define PDRAW_EARLY_BLANK (1<<8) // blanking enabled at the start of prev line
extern int rendstatus;
extern unsigned short HighPal[0x100];
// Draw2.c
// stuff below is optional