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https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 15:27:46 -04:00
psp, more fps, improve sms/gg scaling
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parent
96948bdfc8
commit
6370b1d401
7 changed files with 31 additions and 25 deletions
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@ -45,7 +45,7 @@ enum {
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EOPT_SCALE_WIDE, // DAR 14:9
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EOPT_SCALE_FULL, // DAR 16:9
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// PSP vert:
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EOPT_VSCALE_PAL = 1, // always 240 lines
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EOPT_VSCALE_43 = 1, // DAR 4:3
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EOPT_VSCALE_FULL, // zoomed to full height
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};
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@ -189,8 +189,7 @@ static void set_scaling_params(void)
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g_vertices[1].y = fbimg_yoffs + fbimg_height;
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if (!is_16bit_mode()) {
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// 8-bit modes have an 8 px overlap area on the left
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int offs = out_w == 248 ? 16 : 8;
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g_vertices[0].u += offs; g_vertices[1].u += offs;
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g_vertices[0].u += 8; g_vertices[1].u += 8;
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}
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if (border_hack) {
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g_vertices[0].u++; g_vertices[1].u--;
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@ -594,7 +593,9 @@ void pemu_prep_defconfig(void)
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defaultConfig.CPUclock = 333;
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defaultConfig.filter = EOPT_FILTER_BILINEAR; // bilinear filtering
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defaultConfig.scaling = EOPT_SCALE_43;
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defaultConfig.vscaling = EOPT_VSCALE_FULL;
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defaultConfig.vscaling = EOPT_VSCALE_43;
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defaultConfig.renderer = RT_8BIT_ACC;
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defaultConfig.renderer32x = RT_8BIT_ACC;
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defaultConfig.EmuOpt |= EOPT_SHOW_RTC;
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}
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@ -686,18 +687,18 @@ void plat_update_volume(int has_changed, int is_up)
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/* prepare for MD screen mode change */
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void emu_video_mode_change(int start_line, int line_count, int start_col, int col_count)
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{
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/* NTSC always has 224 visible lines, anything smaller has bars */
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if (line_count < 224 && line_count > 144) {
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start_line -= (224-line_count) /2;
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line_count = 224;
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}
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out_y = start_line; out_x = start_col;
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out_h = line_count; out_w = col_count;
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if (col_count == 248) // mind aspect ration when blanking 1st column
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col_count = 256;
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switch (currentConfig.vscaling) {
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case EOPT_VSCALE_PAL:
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vscale = (float)270/240;
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case EOPT_VSCALE_43:
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// ugh, mind GG...
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if (line_count >= 160)
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line_count = (Pico.m.pal ? 240 : 224);
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vscale = (float)270/line_count;
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break;
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case EOPT_VSCALE_FULL:
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vscale = (float)270/line_count;
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@ -52,7 +52,12 @@ static int lg2(unsigned v)
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static unsigned in_psp_get_bits(void)
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{
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return psp_pad_read(0) & 0xf000ffff;
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unsigned mask = PSP_NUB_UP|PSP_NUB_DOWN|PSP_NUB_LEFT|PSP_NUB_RIGHT |
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PSP_CTRL_UP|PSP_CTRL_DOWN|PSP_CTRL_LEFT|PSP_CTRL_RIGHT |
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PSP_CTRL_CIRCLE|PSP_CTRL_CROSS|PSP_CTRL_TRIANGLE|PSP_CTRL_SQUARE |
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PSP_CTRL_LTRIGGER|PSP_CTRL_RTRIGGER|PSP_CTRL_SELECT|PSP_CTRL_START;
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return psp_pad_read(0) & mask;
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}
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static void in_psp_probe(const in_drv_t *drv)
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@ -1,6 +1,6 @@
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static const char *men_hscaling_opts[] = { "OFF", "4:3", "wide", "fullscreen", NULL };
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static const char *men_vscaling_opts[] = { "OFF", "PAL", "fullscreen", NULL };
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static const char *men_vscaling_opts[] = { "OFF", "4:3", "fullscreen", NULL };
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static const char *men_filter_opts[] = { "nearest", "bilinear" };
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#define MENU_OPTIONS_GFX \
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@ -68,7 +68,7 @@ void plat_target_finish(void)
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void plat_video_flip(void)
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{
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g_menubg_src_ptr = psp_screen;
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psp_video_flip(currentConfig.EmuOpt & EOPT_VSYNC);
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psp_video_flip(currentConfig.EmuOpt & EOPT_VSYNC, 1);
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g_screen_ptr = VRAM_CACHED_STUFF + (psp_screen - VRAM_FB0);
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plat_video_set_buffer(g_screen_ptr);
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}
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@ -94,7 +94,7 @@ void plat_video_menu_begin(void)
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void plat_video_menu_end(void)
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{
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plat_video_wait_vsync();
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plat_video_flip();
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psp_video_flip(0, 0);
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}
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/* terminate menu display */
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@ -192,12 +192,12 @@ void psp_finish(void)
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sceKernelExitGame();
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}
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void psp_video_flip(int wait_vsync)
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void psp_video_flip(int wait_vsync, int other)
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{
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void *fb = (void *)((unsigned long)psp_screen & ~0x40000000);
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sceGuSync(0, 0);
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unsigned long fb = (unsigned long)psp_screen & ~0x40000000;
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if (other) fb ^= 0x44000;
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if (wait_vsync) sceDisplayWaitVblankStart();
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sceDisplaySetFrameBuf(fb, 512, PSP_DISPLAY_PIXEL_FORMAT_565,
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sceDisplaySetFrameBuf((void *)fb, 512, PSP_DISPLAY_PIXEL_FORMAT_565,
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wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME);
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current_screen ^= 1;
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psp_screen = current_screen ? VRAM_FB0 : VRAM_FB1;
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@ -38,7 +38,7 @@ extern int psp_unhandled_suspend;
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void *psp_video_get_active_fb(void);
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void psp_video_switch_to_single(void);
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void psp_video_flip(int wait_vsync);
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void psp_video_flip(int wait_vsync, int other);
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extern void *psp_screen;
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unsigned int psp_pad_read(int blocking);
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@ -52,10 +52,10 @@ void psp_wait_suspend(void);
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void psp_resume_suspend(void);
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/* fake 'nub' btns, mapped to the 4 unused upper bits of ctrl buttons */
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#define PSP_NUB_UP (1 << 28)
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#define PSP_NUB_RIGHT (1 << 29)
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#define PSP_NUB_DOWN (1 << 30)
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#define PSP_NUB_LEFT (1 << 31)
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#define PSP_NUB_UP (1 << 26)
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#define PSP_NUB_RIGHT (1 << 27)
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#define PSP_NUB_DOWN (1 << 28)
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#define PSP_NUB_LEFT (1 << 29)
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/* from menu.c */
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void psp_menu_init(void);
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