mirror of
https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 15:27:46 -04:00
Some clean up around emu.c
This commit is contained in:
parent
30f7602e65
commit
6724ae42f3
1 changed files with 105 additions and 139 deletions
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@ -53,35 +53,24 @@ const char *renderer_names[] = { "16bit accurate", " 8bit accurate", " 8bit fast
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const char *renderer_names32x[] = { "accurate", "faster", "fastest", NULL };
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enum renderer_types { RT_16BIT, RT_8BIT_ACC, RT_8BIT_FAST, RT_COUNT };
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static GSGLOBAL *gsGlobal;
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static GSTEXTURE *g_menuscreen;
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static GSPRIMUVPOINT *g_menuscreen_vertices;
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static GSTEXTURE *g_screen;
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static GSPRIMUVPOINT *g_screen_vertices;
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static GSTEXTURE *osd;
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static uint32_t osd_vertices_count;
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static GSPRIMUVPOINT *osd_vertices;
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static GSTEXTURE *cdleds;
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static GSPRIMUVPOINT *cdleds_vertices;
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static int vsync_sema_id;
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typedef struct ps2_video {
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GSGLOBAL *gsGlobal;
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GSTEXTURE *g_menuscreen;
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uint32_t g_menuscreen_vertices_count;
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GSPRIMUVPOINT *g_menuscreen_vertices;
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GSTEXTURE *g_screen;
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uint32_t g_screen_vertices_count;
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GSPRIMUVPOINT *g_screen_vertices;
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GSTEXTURE *osd;
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uint32_t osd_vertices_count;
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GSPRIMUVPOINT *osd_vertices;
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GSTEXTURE *cdleds;
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uint32_t cdleds_vertices_count;
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GSPRIMUVPOINT *cdleds_vertices;
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uint32_t offset;
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int32_t vsync_callback_id;
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uint8_t *g_menubg_ptr;
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uint8_t vsync; /* 0 (Disabled), 1 (Enabled), 2 (Dynamic) */
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uint8_t pixel_format;
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} ps2_video_t;
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ps2_video_t *ps2_video = NULL;
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static int32_t vsync_callback_id;
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static uint8_t vsync; /* 0 (Disabled), 1 (Enabled), 2 (Dynamic) */
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#define is_16bit_mode() \
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(currentConfig.renderer == RT_16BIT || (PicoIn.AHW & PAHW_32X))
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@ -94,17 +83,22 @@ static int vsync_handler(void)
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return 0;
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}
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static void set_g_menuscreen_values(ps2_video_t *ps2_video)
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static void set_g_menuscreen_values()
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{
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GSTEXTURE *g_menuscreen = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
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size_t g_menuscreenSize = gsKit_texture_size_ee(ps2_video->gsGlobal->Width, ps2_video->gsGlobal->Height, GS_PSM_CT16);
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g_menuscreen->Width = ps2_video->gsGlobal->Width;
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g_menuscreen->Height = ps2_video->gsGlobal->Height;
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if (g_menuscreen != NULL) {
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free(g_menuscreen->Mem);
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free(g_menuscreen);
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free(g_menubg_ptr);
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free(g_menuscreen_vertices);
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}
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g_menuscreen = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
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size_t g_menuscreenSize = gsKit_texture_size_ee(gsGlobal->Width, gsGlobal->Height, GS_PSM_CT16);
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g_menuscreen->Width = gsGlobal->Width;
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g_menuscreen->Height = gsGlobal->Height;
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g_menuscreen->PSM = GS_PSM_CT16;
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g_menuscreen->Mem = (uint32_t *)malloc(g_menuscreenSize);
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g_menuscreen->Mem = malloc(g_menuscreenSize);
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ps2_video->g_menuscreen = g_menuscreen;
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ps2_video->g_menubg_ptr = (uint8_t *)malloc(g_menuscreenSize);;
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g_menubg_ptr = (uint8_t *)malloc(g_menuscreenSize);
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g_menuscreen_w = g_menuscreen->Width;
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g_menuscreen_h = g_menuscreen->Height;
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@ -114,25 +108,25 @@ static void set_g_menuscreen_values(ps2_video_t *ps2_video)
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g_menubg_src_w = g_menuscreen->Width;
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g_menubg_src_h = g_menuscreen->Height;
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g_menubg_src_pp = g_menuscreen->Width;
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g_menubg_ptr = ps2_video->g_menubg_ptr;
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uint32_t g_menuscreen_vertices_count = 2;
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GSPRIMUVPOINT *g_menuscreen_vertices = (GSPRIMUVPOINT *)calloc(g_menuscreen_vertices_count, sizeof(GSPRIMUVPOINT));
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g_menuscreen_vertices = (GSPRIMUVPOINT *)calloc(2, sizeof(GSPRIMUVPOINT));
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g_menuscreen_vertices[0].xyz2 = vertex_to_XYZ2(ps2_video->gsGlobal, 0, 0, 0);
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g_menuscreen_vertices[0].xyz2 = vertex_to_XYZ2(gsGlobal, 0, 0, 2);
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g_menuscreen_vertices[0].uv = vertex_to_UV(g_menuscreen, 0, 0);
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g_menuscreen_vertices[0].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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g_menuscreen_vertices[1].xyz2 = vertex_to_XYZ2(ps2_video->gsGlobal, g_menuscreen->Width, g_menuscreen->Height, 0);
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g_menuscreen_vertices[1].xyz2 = vertex_to_XYZ2(gsGlobal, g_menuscreen->Width, g_menuscreen->Height, 2);
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g_menuscreen_vertices[1].uv = vertex_to_UV(g_menuscreen, g_menuscreen->Width, g_menuscreen->Height);
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g_menuscreen_vertices[1].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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ps2_video->g_menuscreen_vertices_count = g_menuscreen_vertices_count;
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ps2_video->g_menuscreen_vertices = g_menuscreen_vertices;
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}
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void set_g_screen_values(ps2_video_t *ps2_video) {
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GSTEXTURE *g_screen = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
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void set_g_screen_values() {
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if (g_screen != NULL) {
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free(g_screen->Mem);
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free(g_screen);
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free(g_screen_vertices);
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}
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g_screen = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
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size_t g_screenSize = gsKit_texture_size_ee(328, 256, GS_PSM_CT16);
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g_screen->Width = 328;
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g_screen->Height = 256;
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@ -144,76 +138,69 @@ void set_g_screen_values(ps2_video_t *ps2_video) {
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g_screen_ppitch = 328;
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g_screen_ptr = g_screen->Mem;
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ps2_video->g_screen = g_screen;
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uint32_t g_screen_vertices_count = 2;
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GSPRIMUVPOINT *g_screen_vertices = (GSPRIMUVPOINT *)calloc(g_screen_vertices_count, sizeof(GSPRIMUVPOINT));
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g_screen_vertices = (GSPRIMUVPOINT *)calloc(2, sizeof(GSPRIMUVPOINT));
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g_screen_vertices[0].xyz2 = vertex_to_XYZ2(ps2_video->gsGlobal, 0, 0, 2);
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g_screen_vertices[0].xyz2 = vertex_to_XYZ2(gsGlobal, 0, 0, 0);
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g_screen_vertices[0].uv = vertex_to_UV(g_screen, 0, 0);
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g_screen_vertices[0].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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g_screen_vertices[1].xyz2 = vertex_to_XYZ2(ps2_video->gsGlobal, ps2_video->gsGlobal->Width, ps2_video->gsGlobal->Height, 2);
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g_screen_vertices[1].xyz2 = vertex_to_XYZ2(gsGlobal, gsGlobal->Width, gsGlobal->Height, 0);
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g_screen_vertices[1].uv = vertex_to_UV(g_screen, g_screen->Width, g_screen->Height);
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g_screen_vertices[1].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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ps2_video->g_screen_vertices_count = g_screen_vertices_count;
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ps2_video->g_screen_vertices = g_screen_vertices;
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if (is_16bit_mode())
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PicoDrawSetOutBuf(g_screen_ptr, g_screen_ppitch * 2);
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else
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PicoDrawSetOutBuf(g_screen_ptr, g_screen_ppitch);
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}
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void set_cdleds_values(ps2_video_t *ps2_video) {
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GSTEXTURE *cdleds = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
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void set_cdleds_values() {
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if (cdleds != NULL) {
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free(cdleds->Mem);
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free(cdleds);
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free(cdleds_vertices);
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}
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cdleds = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
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size_t cdledsSize = gsKit_texture_size_ee(14, 5, GS_PSM_CT16);
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cdleds->Width = 14;
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cdleds->Height = 5;
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cdleds->PSM = GS_PSM_CT16;
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cdleds->Mem = (uint32_t *)malloc(cdledsSize);
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ps2_video->cdleds = cdleds;
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uint32_t cdleds_vertices_count = 2;
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GSPRIMUVPOINT *cdleds_vertices = (GSPRIMUVPOINT *)calloc(cdleds_vertices_count, sizeof(GSPRIMUVPOINT));
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cdleds_vertices = (GSPRIMUVPOINT *)calloc(2, sizeof(GSPRIMUVPOINT));
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cdleds_vertices[0].xyz2 = vertex_to_XYZ2(ps2_video->gsGlobal, 4, 1, 2);
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cdleds_vertices[0].xyz2 = vertex_to_XYZ2(gsGlobal, 4, 1, 1);
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cdleds_vertices[0].uv = vertex_to_UV(cdleds, 0, 0);
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cdleds_vertices[0].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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cdleds_vertices[1].xyz2 = vertex_to_XYZ2(ps2_video->gsGlobal, cdleds->Width, cdleds->Height, 0);
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cdleds_vertices[1].xyz2 = vertex_to_XYZ2(gsGlobal, cdleds->Width, cdleds->Height, 1);
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cdleds_vertices[1].uv = vertex_to_UV(cdleds, cdleds->Width, cdleds->Height);
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cdleds_vertices[1].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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ps2_video->cdleds_vertices_count = cdleds_vertices_count;
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ps2_video->cdleds_vertices = cdleds_vertices;
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}
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void set_osd_values(ps2_video_t *ps2_video) {
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GSTEXTURE *osd = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
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void set_osd_values() {
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if (osd != NULL) {
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free(osd->Mem);
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free(osd);
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free(osd_vertices);
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}
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osd = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
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size_t osdSize = gsKit_texture_size_ee(512, 8, GS_PSM_CT16);
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osd->Width = 512;
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osd->Height = 8;
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osd->PSM = GS_PSM_CT16;
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osd->Mem = (uint32_t *)malloc(osdSize);
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ps2_video->osd = osd;
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uint32_t osd_vertices_count = 2;
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GSPRIMUVPOINT *osd_vertices = (GSPRIMUVPOINT *)calloc(osd_vertices_count, sizeof(GSPRIMUVPOINT));
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osd_vertices_count = 2;
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osd_vertices = (GSPRIMUVPOINT *)calloc(osd_vertices_count, sizeof(GSPRIMUVPOINT));
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osd_vertices[0].xyz2 = vertex_to_XYZ2(ps2_video->gsGlobal, 0, 0, 0);
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osd_vertices[0].xyz2 = vertex_to_XYZ2(gsGlobal, 0, 0, 1);
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osd_vertices[0].uv = vertex_to_UV(osd, 0, 0);
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osd_vertices[0].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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osd_vertices[1].xyz2 = vertex_to_XYZ2(ps2_video->gsGlobal, osd->Width, osd->Height, 0);
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osd_vertices[1].xyz2 = vertex_to_XYZ2(gsGlobal, osd->Width, osd->Height, 1);
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osd_vertices[1].uv = vertex_to_UV(osd, osd->Width, osd->Height);
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osd_vertices[1].rgbaq = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0);
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ps2_video->osd_vertices_count = osd_vertices_count;
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ps2_video->osd_vertices = osd_vertices;
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}
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static void video_init(void)
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@ -223,14 +210,10 @@ static void video_init(void)
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sema.init_count = 0;
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sema.max_count = 1;
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sema.option = 0;
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ps2_video = (ps2_video_t*)calloc(1, sizeof(ps2_video_t));
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vsync_sema_id = CreateSema(&sema);
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GSGLOBAL *gsGlobal;
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gsGlobal = gsKit_init_global();
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gsGlobal->Mode = GS_MODE_NTSC;
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gsGlobal->Height = 448;
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@ -241,49 +224,37 @@ static void video_init(void)
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gsGlobal->PrimAlphaEnable = GS_SETTING_OFF;
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gsGlobal->Dithering = GS_SETTING_OFF;
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// gsKit_set_primalpha(gsGlobal, GS_SETREG_ALPHA(0, 1, 0, 1, 0), 0);
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dmaKit_init(D_CTRL_RELE_OFF, D_CTRL_MFD_OFF, D_CTRL_STS_UNSPEC, D_CTRL_STD_OFF, D_CTRL_RCYC_8, 1 << DMA_CHANNEL_GIF);
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dmaKit_chan_init(DMA_CHANNEL_GIF);
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gsKit_set_clamp(gsGlobal, GS_CMODE_REPEAT);
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// gsKit_set_test(gsGlobal, GS_ZTEST_OFF);
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// gsKit_set_test(gsGlobal, GS_ATEST_OFF);
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gsKit_vram_clear(gsGlobal);
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gsKit_init_screen(gsGlobal);
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gsKit_TexManager_init(gsGlobal);
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gsKit_mode_switch(gsGlobal, GS_ONESHOT);
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gsKit_clear(gsGlobal, GS_BLACK);
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ps2_video->gsGlobal = gsGlobal;
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ps2_video->vsync = 0;
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ps2_video->vsync_callback_id = gsKit_add_vsync_handler(vsync_handler);
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vsync = 0;
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vsync_callback_id = gsKit_add_vsync_handler(vsync_handler);
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set_g_menuscreen_values(ps2_video);
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set_g_menuscreen_values();
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}
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static void video_deinit(void)
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{
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if (!ps2_video) return;
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free(g_menuscreen->Mem);
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free(g_menuscreen);
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free(g_menuscreen_vertices);
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free(g_menubg_ptr);
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free(ps2_video->g_menuscreen->Mem);
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free(ps2_video->g_menuscreen);
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free(ps2_video->g_menuscreen_vertices);
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free(ps2_video->g_menubg_ptr);
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gsKit_clear(ps2_video->gsGlobal, GS_BLACK);
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gsKit_vram_clear(ps2_video->gsGlobal);
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gsKit_deinit_global(ps2_video->gsGlobal);
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gsKit_remove_vsync_handler(ps2_video->vsync_callback_id);
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gsKit_clear(gsGlobal, GS_BLACK);
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gsKit_vram_clear(gsGlobal);
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gsKit_deinit_global(gsGlobal);
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gsKit_remove_vsync_handler(vsync_callback_id);
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if (vsync_sema_id >= 0)
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DeleteSema(vsync_sema_id);
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free(ps2_video);
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}
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static int get_renderer(void)
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@ -351,14 +322,14 @@ static void osd_text(int x, const char *text)
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static void blit_screen(void)
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{
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gsKit_TexManager_invalidate(ps2_video->gsGlobal, ps2_video->g_screen);
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gsKit_TexManager_invalidate(gsGlobal, g_screen);
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gsKit_TexManager_bind(ps2_video->gsGlobal, ps2_video->g_screen);
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gsKit_TexManager_bind(gsGlobal, g_screen);
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gskit_prim_list_sprite_texture_uv_3d(
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ps2_video->gsGlobal,
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ps2_video->g_screen,
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ps2_video->g_screen_vertices_count,
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ps2_video->g_screen_vertices
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gsGlobal,
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g_screen,
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2,
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g_screen_vertices
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);
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}
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@ -370,11 +341,11 @@ static void blit_osd(void)
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static void cd_leds(void)
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{
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unsigned int reg, col_g, col_r, *p;
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gsKit_TexManager_invalidate(ps2_video->gsGlobal, ps2_video->cdleds);
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gsKit_TexManager_invalidate(gsGlobal, cdleds);
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reg = Pico_mcd->s68k_regs[0];
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p = (unsigned int *)ps2_video->cdleds->Mem;
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p = (unsigned int *)cdleds->Mem;
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col_g = (reg & 2) ? 0x06000600 : 0;
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col_r = (reg & 1) ? 0x00180018 : 0;
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*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
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@ -388,12 +359,12 @@ static void blit_cdleds(void)
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{
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if (!osd_cdleds) return;
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gsKit_TexManager_bind(ps2_video->gsGlobal, ps2_video->cdleds);
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gsKit_TexManager_bind(gsGlobal, cdleds);
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gskit_prim_list_sprite_texture_uv_3d(
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ps2_video->gsGlobal,
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ps2_video->cdleds,
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ps2_video->cdleds_vertices_count,
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ps2_video->cdleds_vertices
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gsGlobal,
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cdleds,
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2,
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cdleds_vertices
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);
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}
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@ -442,19 +413,14 @@ static void gsKit_flip(GSGLOBAL *gsGlobal)
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gsKit_setactive(gsGlobal);
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}
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static void flipScreen(void *data, bool vsync)
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static void flipScreen()
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{
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ps2_video_t *ps2 = (ps2_video_t*)data;
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gsKit_queue_exec(ps2->gsGlobal);
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gsKit_queue_exec(gsGlobal);
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gsKit_finish();
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gsKit_flip(gsGlobal);
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if (ps2->vsync)
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gsKit_sync(ps2->gsGlobal);
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gsKit_flip(ps2->gsGlobal);
|
||||
|
||||
gsKit_TexManager_nextFrame(ps2->gsGlobal);
|
||||
gsKit_clear(ps2->gsGlobal, GS_BLACK);
|
||||
gsKit_TexManager_nextFrame(gsGlobal);
|
||||
gsKit_clear(gsGlobal, GS_BLACK);
|
||||
}
|
||||
|
||||
|
||||
|
@ -464,13 +430,13 @@ void plat_video_flip(void)
|
|||
blit_screen();
|
||||
blit_osd();
|
||||
blit_cdleds();
|
||||
|
||||
flipScreen(ps2_video, ps2_video->vsync);
|
||||
flipScreen();
|
||||
}
|
||||
|
||||
/* wait for start of vertical blanking */
|
||||
void plat_video_wait_vsync(void)
|
||||
{
|
||||
gsKit_sync(gsGlobal);
|
||||
}
|
||||
|
||||
/* switch from emulation display to menu display */
|
||||
|
@ -481,20 +447,20 @@ void plat_video_menu_enter(int is_rom_loaded)
|
|||
/* start rendering a menu screen */
|
||||
void plat_video_menu_begin(void)
|
||||
{
|
||||
gsKit_TexManager_invalidate(ps2_video->gsGlobal, ps2_video->g_menuscreen);
|
||||
gsKit_TexManager_invalidate(gsGlobal, g_menuscreen);
|
||||
}
|
||||
|
||||
/* display a completed menu screen */
|
||||
void plat_video_menu_end(void)
|
||||
{
|
||||
gsKit_TexManager_bind(ps2_video->gsGlobal, ps2_video->g_menuscreen);
|
||||
gsKit_TexManager_bind(gsGlobal, g_menuscreen);
|
||||
gskit_prim_list_sprite_texture_uv_3d(
|
||||
ps2_video->gsGlobal,
|
||||
ps2_video->g_menuscreen,
|
||||
ps2_video->g_menuscreen_vertices_count,
|
||||
ps2_video->g_menuscreen_vertices
|
||||
gsGlobal,
|
||||
g_menuscreen,
|
||||
2,
|
||||
g_menuscreen_vertices
|
||||
);
|
||||
flipScreen(ps2_video, 1);
|
||||
flipScreen(1);
|
||||
}
|
||||
|
||||
/* terminate menu display */
|
||||
|
@ -553,7 +519,7 @@ void plat_init(void)
|
|||
in_ps2_init(in_ps2_defbinds);
|
||||
in_probe();
|
||||
init_audio_driver();
|
||||
// plat_get_data_dir(rom_fname_loaded, sizeof(rom_fname_loaded));
|
||||
plat_get_data_dir(rom_fname_loaded, sizeof(rom_fname_loaded));
|
||||
}
|
||||
|
||||
void plat_finish(void) {
|
||||
|
@ -669,8 +635,8 @@ void plat_video_loop_prepare(void)
|
|||
/* prepare for entering the emulator loop */
|
||||
void pemu_loop_prep(void)
|
||||
{
|
||||
set_g_screen_values(ps2_video);
|
||||
set_cdleds_values(ps2_video);
|
||||
set_g_screen_values();
|
||||
set_cdleds_values();
|
||||
}
|
||||
|
||||
/* terminate the emulator loop */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue