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bugfix for ARM asm sprite rendering
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2 changed files with 4 additions and 4 deletions
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@ -1243,7 +1243,7 @@ static void DrawAllSprites(unsigned char *sprited, int prio, int sh,
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struct PicoEState *est)
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{
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unsigned char *p;
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int cnt, w = sprited[2];
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int cnt, w;
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cnt = sprited[0] & 0x7f;
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if (cnt == 0) return;
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