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final fixes for UIQ3
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@573 be3aeb3a-fb24-0410-a615-afba39da0efa
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4 changed files with 11 additions and 5 deletions
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@ -95,8 +95,10 @@ void CGameAudioMS::ConstructL()
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iBufferSize *= bufferedFrames;
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for (TInt i=0 ; i<KSoundBuffers ; i++)
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{
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iSoundBuffers[i] = HBufC8::NewL(iBufferSize);
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iSoundBuffers[i]->Des().FillZ (iBufferSize);
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// it seems .SetLength(max) throws USER:23 panic,
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// so make them a bit larger
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iSoundBuffers[i] = HBufC8::NewL(iBufferSize+4);
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iSoundBuffers[i]->Des().FillZ (iBufferSize+4);
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}
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iCurrentBuffer = 0;
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