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psp code updated for latest base, black level
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@415 be3aeb3a-fb24-0410-a615-afba39da0efa
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14 changed files with 367 additions and 180 deletions
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@ -636,8 +636,16 @@ Additional thanks
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Changelog
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---------
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1.40b
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* Fixed sprite masking code. Thanks to Lordus for explaining how it works.
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+ Added "disable sprite limit" option.
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+ PSP: added black level adjustment to display options.
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* Changed reset to act as 'soft' reset.
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+ Added detection for Puggsy (it doesn't really have sram).
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* Some small timing adjustments.
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1.40a
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* Fixed a binding problem with up and down keys.
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* GP2X: Fixed a binding problem with up and down keys.
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* Default game config no longer overrides global user config.
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1.40
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@ -648,16 +656,17 @@ Changelog
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configs are now held in single file (but old game config files are still
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read when new one is missing).
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* Fixed a bug where some key combos didn't work as expected.
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* Fixed a regression in renderer (some graphic glitches in rare cases).
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* Fixed a regression in renderer (ARM ports only, some graphic glitches in
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rare cases).
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* Adjusted fast renderer to work with more games, including VR.
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* Fixed a problem where SegaCD RAM cart data was getting lost on reset.
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* Greatly reduced SegaCD FMV game slowdowns by disabling read-ahead in the
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Linux kernel and C library (thanks to Rokas and Exophase for ideas again).
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Be sure to keep "ReadAhead buffer" OFF to avoid slowdowns.
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* GP2X: Greatly reduced SegaCD FMV game slowdowns by disabling read-ahead
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in the Linux kernel and C library (thanks to Rokas and Exophase for ideas
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again). Be sure to keep "ReadAhead buffer" OFF to avoid slowdowns.
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+ PicoDrive now comes with a game config file for some games which need
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special settings, so they should now work out-of-the-box. More games will
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be added with later updates.
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+ Files now can be deleted by pressing A+SELECT in the file browser.
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+ GP2X: Files now can be deleted by pressing A+SELECT in the file browser.
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1.35b
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* PSP: mp3 code should no longer fail on 1.5 firmware.
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