vdp rendering, layer drawing optimisation

This commit is contained in:
kub 2020-10-07 20:07:13 +02:00
parent 71a2e205ea
commit 7165b73c26

View file

@ -277,9 +277,10 @@ static void DrawStrip(struct TileStrip *ts, int lflags, int cellskip)
int *hc = ts->hc; int *hc = ts->hc;
int tilex, dx, ty, cells; int tilex, dx, ty, cells;
int oldcode = -1, blank = -1; // The tile we know is blank int oldcode = -1, blank = -1; // The tile we know is blank
unsigned int pal = 0, pack = 0; unsigned int pal = 0, pack = 0, sh;
// Draw tiles across screen: // Draw tiles across screen:
sh = (lflags & LF_SH) << 6; // shadow
tilex=((-ts->hscroll)>>3)+cellskip; tilex=((-ts->hscroll)>>3)+cellskip;
ty=(ts->line&7)<<1; // Y-Offset into tile ty=(ts->line&7)<<1; // Y-Offset into tile
dx=((ts->hscroll-1)&7)+1; dx=((ts->hscroll-1)&7)+1;
@ -293,7 +294,7 @@ static void DrawStrip(struct TileStrip *ts, int lflags, int cellskip)
u32 code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)]; u32 code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)];
// code &= ~force; // forced always draw everything // code &= ~force; // forced always draw everything
if (code == blank && !((code & 0x8000) && (lflags & LF_SH))) if (code == blank && !((code & 0x8000) && sh))
continue; continue;
if (code!=oldcode) { if (code!=oldcode) {
@ -305,7 +306,7 @@ static void DrawStrip(struct TileStrip *ts, int lflags, int cellskip)
u32 addr = ((code&0x7ff)<<4) + ty; u32 addr = ((code&0x7ff)<<4) + ty;
if (code & 0x1000) addr ^= 0xe; // Y-flip if (code & 0x1000) addr ^= 0xe; // Y-flip
pal = ((code>>9)&0x30) | ((lflags&LF_SH)<<6); // shadow pal = ((code>>9)&0x30) | sh; // shadow
pack = *(unsigned int *)(PicoMem.vram + addr); pack = *(unsigned int *)(PicoMem.vram + addr);
if (!pack) if (!pack)
@ -337,9 +338,11 @@ static void DrawStripVSRam(struct TileStrip *ts, int plane_sh, int cellskip)
int *hc = ts->hc; int *hc = ts->hc;
int tilex, dx, ty = 0, addr = 0, cell = 0, nametabadd = 0; int tilex, dx, ty = 0, addr = 0, cell = 0, nametabadd = 0;
int oldcode = -1, blank = -1; // The tile we know is blank int oldcode = -1, blank = -1; // The tile we know is blank
unsigned int pal = 0, scan = Pico.est.DrawScanline; unsigned int pal = 0, scan = Pico.est.DrawScanline, sh, plane;
// Draw tiles across screen: // Draw tiles across screen:
sh = (plane_sh & LF_SH) << 6; // shadow
plane = (plane_sh & LF_PLANE); // plane to draw
tilex=(-ts->hscroll)>>3; tilex=(-ts->hscroll)>>3;
dx=((ts->hscroll-1)&7)+1; dx=((ts->hscroll-1)&7)+1;
if (ts->hscroll & 0x0f) { if (ts->hscroll & 0x0f) {
@ -360,7 +363,7 @@ static void DrawStripVSRam(struct TileStrip *ts, int plane_sh, int cellskip)
if ((cell&1)==0 || cell<0) if ((cell&1)==0 || cell<0)
{ {
int line,vscroll; int line,vscroll;
vscroll = PicoMem.vsram[(plane_sh&1) + (cell&0x3e)]; vscroll = PicoMem.vsram[plane + (cell&0x3e)];
// Find the line in the name table // Find the line in the name table
line=(vscroll+scan)&ts->line&0xffff; // ts->line is really ymask .. line=(vscroll+scan)&ts->line&0xffff; // ts->line is really ymask ..
@ -372,7 +375,7 @@ static void DrawStripVSRam(struct TileStrip *ts, int plane_sh, int cellskip)
// code &= ~force; // forced always draw everything // code &= ~force; // forced always draw everything
code |= ty<<16; // add ty since that can change pixel row for every 2nd tile code |= ty<<16; // add ty since that can change pixel row for every 2nd tile
if (code == blank && !((code & 0x8000) && (plane_sh & LF_SH))) if (code == blank && !((code & 0x8000) && sh))
continue; continue;
if (code!=oldcode) { if (code!=oldcode) {
@ -380,7 +383,7 @@ static void DrawStripVSRam(struct TileStrip *ts, int plane_sh, int cellskip)
// Get tile address/2: // Get tile address/2:
addr = (code&0x7ff)<<4; addr = (code&0x7ff)<<4;
pal = ((code>>9)&0x30) | ((plane_sh&LF_SH)<<6); // shadow pal = ((code>>9)&0x30) | sh; // shadow
} }
pack = (code & 0x1000 ? ty^0xe : ty); // Y-flip pack = (code & 0x1000 ? ty^0xe : ty); // Y-flip
@ -414,9 +417,10 @@ void DrawStripInterlace(struct TileStrip *ts, int plane_sh)
int *hc = ts->hc; int *hc = ts->hc;
int tilex = 0, dx = 0, ty = 0, cells; int tilex = 0, dx = 0, ty = 0, cells;
int oldcode = -1, blank = -1; // The tile we know is blank int oldcode = -1, blank = -1; // The tile we know is blank
unsigned int pal = 0, pack = 0; unsigned int pal = 0, pack = 0, sh;
// Draw tiles across screen: // Draw tiles across screen:
sh = (plane_sh & LF_SH) << 6; // shadow
tilex=(-ts->hscroll)>>3; tilex=(-ts->hscroll)>>3;
ty=(ts->line&15)<<1; // Y-Offset into tile ty=(ts->line&15)<<1; // Y-Offset into tile
dx=((ts->hscroll-1)&7)+1; dx=((ts->hscroll-1)&7)+1;
@ -441,7 +445,7 @@ void DrawStripInterlace(struct TileStrip *ts, int plane_sh)
u32 addr = ((code&0x3ff)<<5) + ty; u32 addr = ((code&0x3ff)<<5) + ty;
if (code & 0x1000) addr ^= 0x1e; // Y-flip if (code & 0x1000) addr ^= 0x1e; // Y-flip
pal = ((code>>9)&0x30) | ((plane_sh&LF_SH)<<6); // shadow pal = ((code>>9)&0x30) | sh; // shadow
pack = *(unsigned int *)(PicoMem.vram + addr); pack = *(unsigned int *)(PicoMem.vram + addr);
if (!pack) if (!pack)
@ -1101,9 +1105,10 @@ static void DrawStripVSRamForced(struct TileStrip *ts, int plane_sh, int cellski
unsigned char *pd = Pico.est.HighCol; unsigned char *pd = Pico.est.HighCol;
int tilex, dx, ty=0, code=0, addr=0, cell=0, nametabadd=0; int tilex, dx, ty=0, code=0, addr=0, cell=0, nametabadd=0;
int oldcode=-1; int oldcode=-1;
int pal=0,scan=Pico.est.DrawScanline; int pal=0, scan=Pico.est.DrawScanline, plane;
// Draw tiles across screen: // Draw tiles across screen:
plane = plane_sh & LF_PLANE;
tilex=(-ts->hscroll)>>3; tilex=(-ts->hscroll)>>3;
dx=((ts->hscroll-1)&7)+1; dx=((ts->hscroll-1)&7)+1;
if (ts->hscroll & 0x0f) { if (ts->hscroll & 0x0f) {
@ -1123,7 +1128,7 @@ static void DrawStripVSRamForced(struct TileStrip *ts, int plane_sh, int cellski
if ((cell&1)==0 || cell<0) if ((cell&1)==0 || cell<0)
{ {
int line,vscroll; int line,vscroll;
vscroll = PicoMem.vsram[(plane_sh&1)+(cell&0x3e)]; vscroll = PicoMem.vsram[plane + (cell&0x3e)];
// Find the line in the name table // Find the line in the name table
line=(vscroll+scan)&ts->line&0xffff; // ts->line is really ymask .. line=(vscroll+scan)&ts->line&0xffff; // ts->line is really ymask ..
@ -1581,7 +1586,7 @@ void PicoDoHighPal555(int sh, int line, struct PicoEState *est)
t |= (t >> 4) & 0x08610861; t |= (t >> 4) & 0x08610861;
dpal[0x40/2 + i] = t; dpal[0x40/2 + i] = t;
} }
// pixels in color 14 always appear normal (hw bug?) // shadowed pixels in color 14 always appear normal (hw bug?)
unsigned short *hpal = est->HighPal; unsigned short *hpal = est->HighPal;
hpal[0x80 + 0x0e] = hpal[0x0e]; hpal[0x80 + 0x0e] = hpal[0x0e];
hpal[0x80 + 0x1e] = hpal[0x1e]; hpal[0x80 + 0x1e] = hpal[0x1e];