bugfixes, CD swap, autorepeat

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@85 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2007-04-01 18:10:07 +00:00
parent d915372968
commit 721cd3963f
17 changed files with 252 additions and 281 deletions

View file

@ -216,12 +216,17 @@ Changelog
---------
1.32
+ Added some new scaling options.
+ Added ability to reaload CD images while game is running (needed for games
with multiple CDs, like Night Trap).
* Fixed DMA timing emulation (caused lock-ups for some genesis games).
* Idle loop detection was picking up wrong code and causing glitches, fixed.
* The ym2612 code on 940 now can handle multiple updates per frame
(fixes Thunger Force III "seiren" level drums for example).
* Memory handlers were ignoring some writes to PSG chip, fixed (missing sounds in
Popful Mail, Silpheed).
* Improved z80 timing, should fix some sound problems.
* Fixed a bug with sram register (fixes Phantasy Star 4).
* Added code for PRG ram write protection register (Dungeon Explorer).
1.31
* Changed the way memory mode register is read (fixes Lunar 2, broken in 1.30).