release 1.91

This commit is contained in:
notaz 2013-10-11 00:16:37 +03:00
parent f7e40c9b2e
commit 74e770b1ec
8 changed files with 18 additions and 21 deletions

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@ -1,5 +1,7 @@
1.91 (2013-10-) 1.91 (2013-10-12)
+ Added OpenDingux support (Paul Cercueil). + Added OpenDingux support (Paul Cercueil).
* Save directory changed to ~/.picodrive/ for generic platform build
(Paul Cercueil).
+ Revived GP2X/Caanoo/Wiz support. + Revived GP2X/Caanoo/Wiz support.
+ Switched to cleaner CD controller code from Eke-Eke's Genesis Plus GX. + Switched to cleaner CD controller code from Eke-Eke's Genesis Plus GX.
* Fixed overflow issue where cd emulation would break after * Fixed overflow issue where cd emulation would break after

2
configure vendored
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@ -52,7 +52,7 @@ CC="${CC-${CROSS_COMPILE}gcc}"
CXX="${CXX-${CROSS_COMPILE}g++}" CXX="${CXX-${CROSS_COMPILE}g++}"
AS="${AS-${CROSS_COMPILE}as}" AS="${AS-${CROSS_COMPILE}as}"
STRIP="${STRIP-${CROSS_COMPILE}strip}" STRIP="${STRIP-${CROSS_COMPILE}strip}"
SDL_CONFIG="`$CC --print-sysroot`/usr/bin/sdl-config" SDL_CONFIG="`$CC --print-sysroot 2> /dev/null || true`/usr/bin/sdl-config"
MAIN_LDLIBS="$LDLIBS -lm" MAIN_LDLIBS="$LDLIBS -lm"
config_mak="config.mak" config_mak="config.mak"

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@ -281,13 +281,6 @@ This option enables CD audio playback.
This enables 8 channel PCM sound source. It is required for some games to run, This enables 8 channel PCM sound source. It is required for some games to run,
because they monitor state of this audio chip. because they monitor state of this audio chip.
@@2. "ReadAhead buffer"
This option can prefetch more data from the CD image than requested by game
(to avoid accessing card later), what can improve performance in some cases.
#ifndef PSP
"OFF" is the recommended setting.
#endif
@@2. "Save RAM cart" @@2. "Save RAM cart"
Here you can enable 64K RAM cart. Format it in BIOS if you do. Here you can enable 64K RAM cart. Format it in BIOS if you do.
@ -373,9 +366,9 @@ for sound (i.e. to generate YM2612 samples) to improve performance noticeably.
It also decodes MP3s in Sega/Mega CD mode. It also decodes MP3s in Sega/Mega CD mode.
#endif #endif
@@4. "SVP dynarec" @@4. "Enable dynarecs"
This enables dynamic recompilation for SVP chip emulated for Virtua Racing game, This enables dynamic recompilation for SH2 and SVP CPU code,
what improves it's emulation performance greatly. what improves emulation performance greatly.
Key configuration Key configuration

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@ -414,7 +414,7 @@ static menu_entry e_menu_cd_options[] =
mee_onoff_h("CDDA audio", MA_CDOPT_CDDA, PicoOpt, POPT_EN_MCD_CDDA, h_cdda), mee_onoff_h("CDDA audio", MA_CDOPT_CDDA, PicoOpt, POPT_EN_MCD_CDDA, h_cdda),
mee_onoff_h("PCM audio", MA_CDOPT_PCM, PicoOpt, POPT_EN_MCD_PCM, h_cdpcm), mee_onoff_h("PCM audio", MA_CDOPT_PCM, PicoOpt, POPT_EN_MCD_PCM, h_cdpcm),
mee_onoff_h("SaveRAM cart", MA_CDOPT_SAVERAM, PicoOpt, POPT_EN_MCD_RAMCART, h_srcart), mee_onoff_h("SaveRAM cart", MA_CDOPT_SAVERAM, PicoOpt, POPT_EN_MCD_RAMCART, h_srcart),
mee_onoff_h("Scale/Rot. fx (slow)", MA_CDOPT_SCALEROT_CHIP, PicoOpt, POPT_EN_MCD_GFX, h_scfx), mee_onoff_h("Scale/Rot. fx", MA_CDOPT_SCALEROT_CHIP, PicoOpt, POPT_EN_MCD_GFX, h_scfx),
mee_end, mee_end,
}; };

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@ -17,6 +17,8 @@
#include "input_pico.h" #include "input_pico.h"
#include "version.h" #include "version.h"
#include <pico/pico.h>
static void *shadow_fb; static void *shadow_fb;
const struct in_default_bind in_sdl_defbinds[] __attribute__((weak)) = { const struct in_default_bind in_sdl_defbinds[] __attribute__((weak)) = {

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@ -1 +1 @@
#define VERSION "1.90" #define VERSION "1.91"

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@ -10,10 +10,10 @@ endif
all: rel all: rel
../../tools/textfilter: ../../tools/textfilter: ../../tools/textfilter.c
make -C ../../tools/ make -C ../../tools/
readme.txt: ../../tools/textfilter ../base_readme.txt readme.txt: ../../tools/textfilter ../base_readme.txt ../../ChangeLog
../../tools/textfilter ../base_readme.txt $@ GP2X ../../tools/textfilter ../base_readme.txt $@ GP2X
CODE940 = code940/pico940_v3.bin CODE940 = code940/pico940_v3.bin
@ -27,8 +27,8 @@ rel: ../../PicoDrive PicoDrive.gpe $(CODE940) readme.txt ../game_def.cfg \
cp PicoDrive.ini out/ cp PicoDrive.ini out/
cp skin/*.png out/PicoDrive/skin/ cp skin/*.png out/PicoDrive/skin/
cp skin/*.txt out/PicoDrive/skin/ cp skin/*.txt out/PicoDrive/skin/
mkdir out/bin_to_cso_mp3 #mkdir out/bin_to_cso_mp3
cp ../../tools/bin_to_cso_mp3/* out/bin_to_cso_mp3/ #cp ../../tools/bin_to_cso_mp3/* out/bin_to_cso_mp3/
cd out && zip -9 -r ../../../PicoDrive_$(VER).zip * cd out && zip -9 -r ../../../PicoDrive_$(VER).zip *
rm -rf out rm -rf out

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@ -12,10 +12,10 @@ PND_MAKE ?= $(HOME)/dev/pnd/src/pandora-libraries/testdata/scripts/pnd_make.sh
all: rel all: rel
../../tools/textfilter: ../../tools/textfilter: ../../tools/textfilter.c
make -C ../../tools/ make -C ../../tools/
/tmp/readme.txt: ../../tools/textfilter ../base_readme.txt readme.txt: ../../tools/textfilter ../base_readme.txt ../../ChangeLog
../../tools/textfilter ../base_readme.txt $@ PANDORA ../../tools/textfilter ../base_readme.txt $@ PANDORA
/tmp/PicoDrive.pxml: PicoDrive.pxml.template FORCE /tmp/PicoDrive.pxml: PicoDrive.pxml.template FORCE
@ -24,7 +24,7 @@ all: rel
rel: ../../PicoDrive PicoDrive.sh picorestore \ rel: ../../PicoDrive PicoDrive.sh picorestore \
PicoDrive.png PicoDrive_p.png \ PicoDrive.png PicoDrive_p.png \
../../pico/carthw.cfg skin \ ../../pico/carthw.cfg skin \
/tmp/readme.txt /tmp/PicoDrive.pxml readme.txt /tmp/PicoDrive.pxml
rm -rf out rm -rf out
mkdir out mkdir out
cp -r $^ out/ cp -r $^ out/