ui, fix sdl flickering and status lines artifact issues

This commit is contained in:
kub 2020-10-07 20:17:01 +02:00
parent 3618d636d2
commit 758abbebc2
7 changed files with 81 additions and 70 deletions

View file

@ -168,6 +168,7 @@ static void load_progress_cb(int percent)
len = g_menuscreen_w;
menu_draw_begin(0, 1);
memcpy(g_menuscreen_ptr, g_menubg_ptr, g_menuscreen_w * g_menuscreen_h * 2);
dst = (unsigned short *)g_menuscreen_ptr + g_menuscreen_pp * me_sfont_h * 2;
for (ln = me_sfont_h - 2; ln > 0; ln--, dst += g_menuscreen_pp)
memset(dst, 0xff, len * 2);
@ -182,6 +183,7 @@ static void cdload_progress_cb(const char *fname, int percent)
menu_draw_begin(0, 1);
dst = (unsigned short *)g_menuscreen_ptr + g_menuscreen_pp * me_sfont_h * 2;
memcpy(g_menuscreen_ptr, g_menubg_ptr, g_menuscreen_w * g_menuscreen_h * 2);
menuscreen_memset_lines(dst, 0xff, me_sfont_h - 2);
smalltext_out16(1, 3 * me_sfont_h, "Processing CD image / MP3s", 0xffff);
@ -201,18 +203,16 @@ static void cdload_progress_cb(const char *fname, int percent)
void menu_romload_prepare(const char *rom_name)
{
const char *p = rom_name + strlen(rom_name);
int i;
while (p > rom_name && *p != '/')
p--;
/* fill all buffers, callbacks won't update in full */
for (i = 0; i < 3; i++) {
menu_draw_begin(1, 1);
smalltext_out16(1, 1, "Loading", 0xffff);
smalltext_out16(1, me_sfont_h, p, 0xffff);
menu_draw_end();
}
menu_draw_begin(1, 1);
smalltext_out16(1, 1, "Loading", 0xffff);
smalltext_out16(1, me_sfont_h, p, 0xffff);
/* background screen for callbacks */
memcpy(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h * 2);
menu_draw_end();
PicoCartLoadProgressCB = load_progress_cb;
PicoCDLoadProgressCB = cdload_progress_cb;
@ -225,6 +225,7 @@ void menu_romload_end(void)
PicoCDLoadProgressCB = NULL;
menu_draw_begin(0, 1);
memcpy(g_menuscreen_ptr, g_menubg_ptr, g_menuscreen_w * g_menuscreen_h * 2);
smalltext_out16(1, (cdload_called ? 6 : 3) * me_sfont_h,
"Starting emulation...", 0xffff);
menu_draw_end();