platform ps2, handle audio similar to psp

This commit is contained in:
kub 2024-07-21 16:33:07 +02:00
parent ecc3f2ecc0
commit 75db61b756
2 changed files with 85 additions and 26 deletions

View file

@ -87,9 +87,10 @@ static uint8_t vsync; /* 0 (Disabled), 1 (Enabled), 2 (Dynamic) */
#define SOUND_BLOCK_COUNT 7
#define SOUND_BUFFER_CHUNK (2*54000/50) // max.rate/min.frames in stereo
static short sndBuffer_emu[SOUND_BUFFER_CHUNK+4]; // 4 for sample rounding overhang
static short __attribute__((aligned(4))) sndBuffer[SOUND_BUFFER_CHUNK*SOUND_BLOCK_COUNT];
static short __attribute__((aligned(4))) nulBuffer[SOUND_BUFFER_CHUNK];
static short *snd_playptr, *sndBuffer_endptr;
static short *snd_playptr, *sndBuffer_ptr, *sndBuffer_endptr;
static int samples_made, samples_done, samples_block;
static int sound_thread_exit = 0, sound_stopped = 1;
@ -122,24 +123,78 @@ static void writeSound(int len)
if (samples_made - samples_done < samples_block * (SOUND_BLOCK_COUNT-2) - 4) {
samples_made += len / 2;
PicoIn.sndOut += len / 2;
sndBuffer_ptr += len / 2;
l = sndBuffer_ptr - sndBuffer;
if (sndBuffer_ptr > sndBuffer_endptr)
sndBuffer_endptr = sndBuffer_ptr;
if (l > sizeof(sndBuffer)/2)
lprintf("snd ovrn %d %d\n", len, sndBuffer_ptr - sndBuffer);
if (l > samples_block * (SOUND_BLOCK_COUNT-2)) {
sndBuffer_endptr = sndBuffer_ptr;
sndBuffer_ptr = sndBuffer;
}
} else
lprintf("ovfl %d\n", samples_made - samples_done);
if (sndBuffer_endptr < PicoIn.sndOut)
sndBuffer_endptr = PicoIn.sndOut;
l = PicoIn.sndOut - sndBuffer;
if (l > sizeof(sndBuffer)/2)
lprintf("ovrn %d %d\n", len, PicoIn.sndOut - sndBuffer);
if (l > samples_block * (SOUND_BLOCK_COUNT-2)) {
sndBuffer_endptr = PicoIn.sndOut;
PicoIn.sndOut = sndBuffer;
}
// signal the snd thread
SignalSema(sound_sem);
}
static void writeSound_44100(int len)
{
writeSound(len);
PicoIn.sndOut = sndBuffer_ptr;
}
static void writeSound_22050_stereo(int len)
{
short *p = sndBuffer_ptr;
int i;
for (i = 0; i < len / 2; i+=2, p+=4) {
p[0] = p[2] = PicoIn.sndOut[i];
p[1] = p[3] = PicoIn.sndOut[i+1];
}
writeSound(2*len);
}
static void writeSound_22050_mono(int len)
{
short *p = sndBuffer_ptr;
int i;
for (i = 0; i < len / 2; i++, p+=2) {
p[0] = p[1] = PicoIn.sndOut[i];
}
writeSound(2*len);
}
static void writeSound_11025_stereo(int len)
{
short *p = sndBuffer_ptr;
int i;
for (i = 0; i < len / 2; i+=2, p+=8) {
p[0] = p[2] = p[4] = p[6] = PicoIn.sndOut[i];
p[1] = p[3] = p[5] = p[7] = PicoIn.sndOut[i+1];
}
writeSound(4*len);
}
static void writeSound_11025_mono(int len)
{
short *p = sndBuffer_ptr;
int i;
for (i = 0; i < len / 2; i++, p+=4) {
p[0] = p[1] = p[2] = p[3] = PicoIn.sndOut[i];
}
writeSound(4*len);
}
#define PS2_RATE 44100 // PicoIn.sndRate
static void resetSound()
{
struct audsrv_fmt_t format;
@ -147,7 +202,7 @@ static void resetSound()
int ret;
format.bits = 16;
format.freq = PicoIn.sndRate;
format.freq = PS2_RATE;
format.channels = stereo ? 2 : 1;
ret = audsrv_set_format(&format);
if (ret < 0) {
@ -170,14 +225,10 @@ static int sound_thread(void *argp)
// if there aren't enough samples, queue silence
int queued = audsrv_queued()/2;
while (queued < 2*samples_block) {
short *sndOut = PicoIn.sndOut, *sndEnd = sndBuffer_endptr;
// compute sample chunk size
int buflen = sndEnd - snd_playptr;
if (sndOut >= snd_playptr)
buflen = sndOut - snd_playptr;
if (buflen > samples_made - samples_done)
buflen = samples_made - samples_done;
int buflen = samples_made - samples_done;
if (buflen > sndBuffer_endptr - snd_playptr)
buflen = sndBuffer_endptr - snd_playptr;
if (buflen > 3*samples_block - queued)
buflen = 3*samples_block - queued;
@ -241,7 +292,7 @@ static void sound_init(void)
thread.initial_priority = 40;
thid = CreateThread(&thread);
samples_block = 22050/50; // needs to be initialized before thread start
samples_block = PS2_RATE/60; // needs to be initialized before thread start
if (thid >= 0) {
ret = StartThread(thid, NULL);
if (ret < 0) lprintf("sound_init: StartThread returned %08x\n", ret);
@ -255,7 +306,7 @@ static void sound_init(void)
void pemu_sound_start(void) {
static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
static int mp3_init_done;
int ret, stereo;
int ret, stereo, factor;
samples_made = samples_done = 0;
@ -279,14 +330,22 @@ void pemu_sound_start(void) {
PsndRerate(Pico.m.frame_count ? 1 : 0);
}
stereo = (PicoIn.opt&8)>>3;
samples_block = (PicoIn.sndRate / (Pico.m.pal ? 50 : 60)) * (stereo ? 2 : 1);
factor = PS2_RATE / PicoIn.sndRate;
samples_block = (PS2_RATE / (Pico.m.pal ? 50 : 60)) * (stereo ? 2 : 1);
lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
PicoIn.sndRate, Pico.snd.len, stereo, Pico.m.pal, samples_block);
resetSound();
PicoIn.writeSound = writeSound;
snd_playptr = PicoIn.sndOut = sndBuffer_endptr = sndBuffer;
switch (factor) {
case 1: PicoIn.writeSound = stereo ? writeSound_44100 :writeSound_44100 ; break;
case 2: PicoIn.writeSound = stereo ? writeSound_22050_stereo:writeSound_22050_mono; break;
case 4: PicoIn.writeSound = stereo ? writeSound_11025_stereo:writeSound_11025_mono; break;
}
sndBuffer_endptr = sndBuffer;
snd_playptr = sndBuffer_ptr = sndBuffer;
PicoIn.sndOut = (factor == 1 ? sndBuffer_ptr : sndBuffer_emu);
PsndRate_old = PicoIn.sndRate;
PicoOpt_old = PicoIn.opt;

View file

@ -450,7 +450,7 @@ static void writeSound(int len)
if (samples_made - samples_done < samples_block * (SOUND_BLOCK_COUNT-2) - 4) {
sndBuffer_ptr += len / 2;
if (sndBuffer_ptr - sndBuffer > sizeof(sndBuffer)/2)
lprintf("snd ovrn %d %d\n", len, PicoIn.sndOut - sndBuffer);
lprintf("snd ovrn %d %d\n", len, sndBuffer_ptr - sndBuffer);
if (sndBuffer_ptr >= sndBuffer_endptr) {
int wrap = sndBuffer_ptr - sndBuffer_endptr;
if (wrap > 0)