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https://github.com/RaySollium99/picodrive.git
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32x: still tweaking renderers
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@858 be3aeb3a-fb24-0410-a615-afba39da0efa
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parent
07e5dbab71
commit
7a961c19ba
4 changed files with 74 additions and 20 deletions
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@ -133,7 +133,8 @@ static void do_loop_dc##name(unsigned short *dst, \
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unsigned short *dram, int lines_sft_offs, int mdbg) \
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{ \
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int inv_bit = (Pico32x.vdp_regs[0] & P32XV_PRI) ? 0x8000 : 0; \
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unsigned char *pmd = PicoDraw2FB + 328 * 8 + 8; \
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unsigned char *pmd = PicoDraw2FB + \
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328 * (lines_sft_offs & 0xff) + 8; \
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unsigned short *palmd = HighPal; \
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unsigned short *p32x; \
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int lines = lines_sft_offs >> 16; \
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@ -152,7 +153,8 @@ static void do_loop_pp##name(unsigned short *dst, \
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unsigned short *dram, int lines_sft_offs, int mdbg) \
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{ \
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unsigned short *pal = Pico32xMem->pal_native; \
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unsigned char *pmd = PicoDraw2FB + 328 * 8 + 8; \
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unsigned char *pmd = PicoDraw2FB + \
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328 * (lines_sft_offs & 0xff) + 8; \
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unsigned short *palmd = HighPal; \
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unsigned char *p32x; \
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int lines = lines_sft_offs >> 16; \
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@ -172,7 +174,8 @@ static void do_loop_rl##name(unsigned short *dst, \
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unsigned short *dram, int lines_sft_offs, int mdbg) \
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{ \
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unsigned short *pal = Pico32xMem->pal_native; \
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unsigned char *pmd = PicoDraw2FB + 328 * 8 + 8; \
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unsigned char *pmd = PicoDraw2FB + \
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328 * (lines_sft_offs & 0xff) + 8; \
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unsigned short *palmd = HighPal; \
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unsigned short *p32x; \
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int lines = lines_sft_offs >> 16; \
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@ -217,10 +220,10 @@ void PicoDraw32xLayer(int offs, int lines, int md_bg)
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int lines_sft_offs;
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int which_func;
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DrawLineDest = DrawLineDestBase + offs * DrawLineDestIncrement;
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DrawLineDest = (char *)DrawLineDestBase + offs * DrawLineDestIncrement;
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dram = Pico32xMem->dram[Pico32x.vdp_regs[0x0a/2] & P32XV_FS];
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if (Pico32xDrawMode == 2) {
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if (Pico32xDrawMode == PDM32X_BOTH) {
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if (Pico.m.dirtyPal)
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PicoDrawUpdateHighPal();
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}
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@ -247,7 +250,7 @@ void PicoDraw32xLayer(int offs, int lines, int md_bg)
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}
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do_it:
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if (Pico32xDrawMode == 2)
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if (Pico32xDrawMode == PDM32X_BOTH)
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which_func = have_scan ? DO_LOOP_MD_SCAN : DO_LOOP_MD;
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else
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which_func = have_scan ? DO_LOOP_SCAN : DO_LOOP;
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@ -258,6 +261,44 @@ do_it:
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do_loop[which_func](DrawLineDest, dram, lines_sft_offs, md_bg);
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}
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// mostly unused, games tend to keep 32X layer on
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void PicoDraw32xLayerMdOnly(int offs, int lines)
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{
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int have_scan = PicoScan32xBegin != NULL && PicoScan32xEnd != NULL;
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unsigned short *dst = (void *)((char *)DrawLineDestBase + offs * DrawLineDestIncrement);
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unsigned char *pmd = PicoDraw2FB + 328 * offs + 8;
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unsigned short *pal = HighPal;
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int poffs = 0, plen = 320;
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int l, p;
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if (!(Pico.video.reg[12] & 1)) {
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// 32col mode
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poffs = 32;
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plen = 256;
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}
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if (Pico.m.dirtyPal)
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PicoDrawUpdateHighPal();
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dst += poffs;
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for (l = 0; l < lines; l++) {
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if (have_scan) {
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PicoScan32xBegin(l + offs);
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dst = DrawLineDest + poffs;
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}
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for (p = 0; p < plen; p += 4) {
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dst[p + 0] = pal[*pmd++];
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dst[p + 1] = pal[*pmd++];
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dst[p + 2] = pal[*pmd++];
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dst[p + 3] = pal[*pmd++];
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}
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dst = (void *)((char *)dst + DrawLineDestIncrement);
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pmd += 328 - plen;
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if (have_scan)
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PicoScan32xEnd(l + offs);
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}
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}
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void PicoDraw32xSetFrameMode(int is_on, int only_32x)
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{
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#ifdef _ASM_32X_DRAW
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@ -268,10 +309,10 @@ void PicoDraw32xSetFrameMode(int is_on, int only_32x)
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if (is_on) {
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// use the same layout as alt renderer
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PicoDrawSetInternalBuf(PicoDraw2FB + 328*8, 328);
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Pico32xDrawMode = only_32x ? 1 : 2;
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Pico32xDrawMode = only_32x ? PDM32X_32X_ONLY : PDM32X_BOTH;
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} else {
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PicoDrawSetInternalBuf(NULL, 0);
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Pico32xDrawMode = 0;
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Pico32xDrawMode = PDM32X_OFF;
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}
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}
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