32x: still tweaking renderers

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@858 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2010-01-12 16:15:43 +00:00
parent 07e5dbab71
commit 7a961c19ba
4 changed files with 74 additions and 20 deletions

View file

@ -148,24 +148,25 @@ void PicoReset32x(void)
static void p32x_start_blank(void)
{
if (Pico32xDrawMode != 0) {
if (Pico32xDrawMode != PDM32X_OFF && !PicoSkipFrame) {
int offs = 8, lines = 224;
if ((Pico.video.reg[1] & 8) && !(PicoOpt & POPT_ALT_RENDERER)) {
offs = 0;
lines = 240;
}
// XXX: no proper handling of 32col mode..
if ((Pico32x.vdp_regs[0] & P32XV_Mx) != 0 && // 32x not blanking
(Pico.video.reg[12] & 1) && // 40col mode
(PicoDrawMask & PDRAW_32X_ON))
{
int md_bg = Pico.video.reg[7] & 0x3f;
int offs = 8, lines = 224;
if (Pico.video.reg[1] & 8) {
offs = 0;
lines = 240;
}
// we draw full layer (not line-by-line)
PicoDraw32xLayer(offs, lines, md_bg);
}
else {
// TODO: MD layer only?
}
else if (Pico32xDrawMode != PDM32X_32X_ONLY)
PicoDraw32xLayerMdOnly(offs, lines);
}
// enter vblank

View file

@ -133,7 +133,8 @@ static void do_loop_dc##name(unsigned short *dst, \
unsigned short *dram, int lines_sft_offs, int mdbg) \
{ \
int inv_bit = (Pico32x.vdp_regs[0] & P32XV_PRI) ? 0x8000 : 0; \
unsigned char *pmd = PicoDraw2FB + 328 * 8 + 8; \
unsigned char *pmd = PicoDraw2FB + \
328 * (lines_sft_offs & 0xff) + 8; \
unsigned short *palmd = HighPal; \
unsigned short *p32x; \
int lines = lines_sft_offs >> 16; \
@ -152,7 +153,8 @@ static void do_loop_pp##name(unsigned short *dst, \
unsigned short *dram, int lines_sft_offs, int mdbg) \
{ \
unsigned short *pal = Pico32xMem->pal_native; \
unsigned char *pmd = PicoDraw2FB + 328 * 8 + 8; \
unsigned char *pmd = PicoDraw2FB + \
328 * (lines_sft_offs & 0xff) + 8; \
unsigned short *palmd = HighPal; \
unsigned char *p32x; \
int lines = lines_sft_offs >> 16; \
@ -172,7 +174,8 @@ static void do_loop_rl##name(unsigned short *dst, \
unsigned short *dram, int lines_sft_offs, int mdbg) \
{ \
unsigned short *pal = Pico32xMem->pal_native; \
unsigned char *pmd = PicoDraw2FB + 328 * 8 + 8; \
unsigned char *pmd = PicoDraw2FB + \
328 * (lines_sft_offs & 0xff) + 8; \
unsigned short *palmd = HighPal; \
unsigned short *p32x; \
int lines = lines_sft_offs >> 16; \
@ -217,10 +220,10 @@ void PicoDraw32xLayer(int offs, int lines, int md_bg)
int lines_sft_offs;
int which_func;
DrawLineDest = DrawLineDestBase + offs * DrawLineDestIncrement;
DrawLineDest = (char *)DrawLineDestBase + offs * DrawLineDestIncrement;
dram = Pico32xMem->dram[Pico32x.vdp_regs[0x0a/2] & P32XV_FS];
if (Pico32xDrawMode == 2) {
if (Pico32xDrawMode == PDM32X_BOTH) {
if (Pico.m.dirtyPal)
PicoDrawUpdateHighPal();
}
@ -247,7 +250,7 @@ void PicoDraw32xLayer(int offs, int lines, int md_bg)
}
do_it:
if (Pico32xDrawMode == 2)
if (Pico32xDrawMode == PDM32X_BOTH)
which_func = have_scan ? DO_LOOP_MD_SCAN : DO_LOOP_MD;
else
which_func = have_scan ? DO_LOOP_SCAN : DO_LOOP;
@ -258,6 +261,44 @@ do_it:
do_loop[which_func](DrawLineDest, dram, lines_sft_offs, md_bg);
}
// mostly unused, games tend to keep 32X layer on
void PicoDraw32xLayerMdOnly(int offs, int lines)
{
int have_scan = PicoScan32xBegin != NULL && PicoScan32xEnd != NULL;
unsigned short *dst = (void *)((char *)DrawLineDestBase + offs * DrawLineDestIncrement);
unsigned char *pmd = PicoDraw2FB + 328 * offs + 8;
unsigned short *pal = HighPal;
int poffs = 0, plen = 320;
int l, p;
if (!(Pico.video.reg[12] & 1)) {
// 32col mode
poffs = 32;
plen = 256;
}
if (Pico.m.dirtyPal)
PicoDrawUpdateHighPal();
dst += poffs;
for (l = 0; l < lines; l++) {
if (have_scan) {
PicoScan32xBegin(l + offs);
dst = DrawLineDest + poffs;
}
for (p = 0; p < plen; p += 4) {
dst[p + 0] = pal[*pmd++];
dst[p + 1] = pal[*pmd++];
dst[p + 2] = pal[*pmd++];
dst[p + 3] = pal[*pmd++];
}
dst = (void *)((char *)dst + DrawLineDestIncrement);
pmd += 328 - plen;
if (have_scan)
PicoScan32xEnd(l + offs);
}
}
void PicoDraw32xSetFrameMode(int is_on, int only_32x)
{
#ifdef _ASM_32X_DRAW
@ -268,10 +309,10 @@ void PicoDraw32xSetFrameMode(int is_on, int only_32x)
if (is_on) {
// use the same layout as alt renderer
PicoDrawSetInternalBuf(PicoDraw2FB + 328*8, 328);
Pico32xDrawMode = only_32x ? 1 : 2;
Pico32xDrawMode = only_32x ? PDM32X_32X_ONLY : PDM32X_BOTH;
} else {
PicoDrawSetInternalBuf(NULL, 0);
Pico32xDrawMode = 0;
Pico32xDrawMode = PDM32X_OFF;
}
}

View file

@ -69,7 +69,9 @@ Pico32xNativePal:
ldr r10,[r10, #0x40] @ Pico32x.vdp_regs[0]
ldr r11,[r11]
ldr r9, =HighPal @ palmd
add r11,r11,#(328*8) @ r11 = pmd: md data
and r4, r2, #0xff
mov r5, #328
mla r11,r4,r5,r11 @ r11 = pmd = PicoDraw2FB + offs*328: md data
tst r10,#P32XV_PRI
moveq r10,#0
movne r10,#0x8000 @ r10 = inv_bit
@ -135,7 +137,9 @@ Pico32xNativePal:
ldr r11,[r11]
ldr r10,[r10]
ldr r9, =HighPal @ palmd
add r11,r11,#(328*8) @ r11 = pmd: md data
and r4, r2, #0xff
mov r5, #328
mla r11,r4,r5,r11 @ r11 = pmd = PicoDraw2FB + offs*328: md data
call_scan_prep \call_scan
mov r4, #0 @ line
@ -290,7 +294,9 @@ Pico32xNativePal:
ldr r11,[r11]
ldr r10,[r10]
ldr r9, =HighPal @ palmd
add r11,r11,#(328*8) @ r11 = pmd: md data
and r4, r2, #0xff
mov r5, #328
mla r11,r4,r5,r11 @ r11 = pmd = PicoDraw2FB + offs*328: md data
call_scan_prep \call_scan
mov r4, #0 @ line

View file

@ -722,6 +722,12 @@ void p32x_poll_event(int cpu_mask, int is_vdp);
// 32x/draw.c
void FinalizeLine32xRGB555(int sh, int line);
void PicoDraw32xLayer(int offs, int lines, int mdbg);
void PicoDraw32xLayerMdOnly(int offs, int lines);
enum {
PDM32X_OFF,
PDM32X_32X_ONLY,
PDM32X_BOTH,
};
extern int Pico32xDrawMode;
// 32x/pwm.c