experimental ddraw code

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@340 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-01-29 19:25:35 +00:00
parent 8831ef19a0
commit 7c9e6899a2
5 changed files with 140 additions and 20 deletions

View file

@ -1,6 +1,7 @@
#include "app.h"
// d3d
static IDirect3D8 *Direct3D=NULL;
IDirect3DDevice8 *Device=NULL;
IDirect3DSurface8 *DirectBack=NULL; // Back Buffer
@ -17,11 +18,95 @@ struct CustomVertex
static CustomVertex VertexList[4];
// ddraw
#include <ddraw.h>
LPDIRECTDRAW7 m_pDD;
LPDIRECTDRAWSURFACE7 m_pddsFrontBuffer;
LPDIRECTDRAWSURFACE7 m_pddsBackBuffer;
// quick and dirty stuff..
static int DirectDrawInit()
{
HRESULT ret;
ret = DirectDrawCreateEx(NULL, (VOID**)&m_pDD, IID_IDirectDraw7, NULL);
if (ret) { LOGFAIL(); return 1; }
// Set cooperative level
ret = m_pDD->SetCooperativeLevel( FrameWnd, DDSCL_NORMAL );
if (ret) { LOGFAIL(); return 1; }
// Create the primary surface
DDSURFACEDESC2 ddsd;
ZeroMemory( &ddsd, sizeof( ddsd ) );
ddsd.dwSize = sizeof( ddsd );
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
ret = m_pDD->CreateSurface( &ddsd, &m_pddsFrontBuffer, NULL );
if (ret) { LOGFAIL(); return 1; }
// Create the backbuffer surface
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
ddsd.dwWidth = 320;
ddsd.dwHeight = 240;
ret = m_pDD->CreateSurface( &ddsd, &m_pddsBackBuffer, NULL );
if (ret) { LOGFAIL(); return 1; }
// clipper
LPDIRECTDRAWCLIPPER pcClipper = NULL;
ret = m_pDD->CreateClipper( 0, &pcClipper, NULL );
if (ret) { LOGFAIL(); return 1; }
ret = pcClipper->SetHWnd( 0, FrameWnd );
if (ret) { LOGFAIL(); return 1; }
ret = m_pddsFrontBuffer->SetClipper( pcClipper );
if (ret) { LOGFAIL(); return 1; }
RELEASE(pcClipper);
#if 0
DDSURFACEDESC2 sd;
memset(&sd, 0, sizeof(sd));
sd.dwSize = sizeof(sd);
ret = m_pddsBackBuffer->Lock(NULL, &sd, DDLOCK_SURFACEMEMORYPTR|DDLOCK_WAIT|DDLOCK_WRITEONLY, NULL);
if (ret) { LOGFAIL(); return 1; }
memset(sd.lpSurface, 0xcc, 200*200);
ret = m_pddsBackBuffer->Unlock(NULL);
if (ret) { LOGFAIL(); return 1; }
#else
DDBLTFX ddbltfx;
ZeroMemory( &ddbltfx, sizeof(ddbltfx) );
ddbltfx.dwSize = sizeof(ddbltfx);
ddbltfx.dwFillColor = 0xff00;
ret = m_pddsBackBuffer->Blt( NULL, NULL, NULL, DDBLT_COLORFILL, &ddbltfx );
#endif
ret = m_pddsFrontBuffer->Blt(NULL, m_pddsBackBuffer, NULL, DDBLT_WAIT, NULL);
if (ret) { LOGFAIL(); return 1; }
Sleep(2000);
/* Sleep(500);
ret = m_pddsFrontBuffer->Blt(NULL, m_pddsBackBuffer, NULL, DDBLT_WAIT, NULL);
if (ret) { LOGFAIL(); return 1; }
Sleep(500);
ret = m_pddsFrontBuffer->Blt(NULL, m_pddsBackBuffer, NULL, DDBLT_WAIT, NULL);
if (ret) { LOGFAIL(); return 1; }
*/
return 0;
}
int DirectInit()
{
D3DPRESENT_PARAMETERS d3dpp;
D3DDISPLAYMODE mode;
D3DDEVTYPE dt = D3DDEVTYPE_HAL;
int i,u,ret=0;
memset(&d3dpp,0,sizeof(d3dpp));
@ -45,9 +130,7 @@ int DirectInit()
#endif
// Try to create a device with hardware vertex processing:
for (u=0;u<2;u++)
{
for (i=0;i<4;i++)
for (i=0;i<3;i++)
{
int behave=D3DCREATE_HARDWARE_VERTEXPROCESSING;
@ -55,22 +138,38 @@ int DirectInit()
if (i==1) behave=D3DCREATE_MIXED_VERTEXPROCESSING;
if (i==2) behave=D3DCREATE_SOFTWARE_VERTEXPROCESSING;
Direct3D->CreateDevice(D3DADAPTER_DEFAULT,dt,FrameWnd,behave,&d3dpp,&Device);
Direct3D->CreateDevice(D3DADAPTER_DEFAULT,D3DDEVTYPE_HAL,FrameWnd,
behave|D3DCREATE_MULTITHREADED,&d3dpp,&Device);
if (Device) break;
}
if (Device) break;
dt = D3DDEVTYPE_REF;
}
if (Device==NULL) return 1;
if (Device==NULL)
{
#if 0
// try ref
Direct3D->CreateDevice(D3DADAPTER_DEFAULT,D3DDEVTYPE_REF,FrameWnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING|D3DCREATE_MULTITHREADED,&d3dpp,&Device);
if (Device==NULL) goto fail0;
HMODULE test = LoadLibrary("d3d8d.dll");
if (test != NULL) FreeLibrary(test);
else {
error("Sorry, but this program requires Direct3D with hardware acceleration.\n\n"
"You can try using Direct3D software emulation, but you have to install "
"DirectX SDK for it to work\n(it seems to be missing now).");
goto fail1;
}
#else
goto fail1;
#endif
}
Device->GetBackBuffer(0,D3DBACKBUFFER_TYPE_MONO,&DirectBack);
if (DirectBack==NULL) return 1;
if (DirectBack==NULL) goto fail1;
Device->CreateVertexBuffer(sizeof(VertexList),0,D3DFVF_CUSTOMVERTEX,D3DPOOL_DEFAULT,&VertexBuffer);
if (VertexBuffer==NULL) return 1;
if (VertexBuffer==NULL) goto fail2;
ret=TexScreenInit(); if (ret) return 1;
ret=TexScreenInit(); if (ret) goto fail3;
//FontInit();
@ -79,13 +178,28 @@ int DirectInit()
// Set up texture modes:
Device->SetTextureStageState(0,D3DTSS_ADDRESSU,D3DTADDRESS_CLAMP);
Device->SetTextureStageState(0,D3DTSS_ADDRESSV,D3DTADDRESS_CLAMP);
return 0;
fail3:
RELEASE(VertexBuffer)
fail2:
RELEASE(DirectBack)
fail1:
RELEASE(Device)
fail0:
RELEASE(Direct3D)
// error("Failed to use Direct3D, trying DirectDraw..");
// try DirectDraw
return DirectDrawInit();
}
void DirectExit()
{
//FontExit();
//TexScreenExit();
TexScreenExit();
RELEASE(VertexBuffer)
RELEASE(DirectBack)
@ -201,6 +315,8 @@ int DirectScreen()
memcpy(lock,VertexList,sizeof(VertexList));
VertexBuffer->Unlock();
ret=Device->BeginScene();
if (ret) dprintf2("BeginScene failed\n");
ret=Device->SetTexture(0,TexScreen);
if (ret) dprintf2("SetTexture failed\n");
ret=Device->SetStreamSource(0,VertexBuffer,sizeof(CustomVertex));
@ -209,6 +325,8 @@ int DirectScreen()
if (ret) dprintf2("SetVertexShader failed\n");
ret=Device->DrawPrimitive(D3DPT_TRIANGLESTRIP,0,2);
if (ret) dprintf2("DrawPrimitive failed\n");
ret=Device->EndScene();
if (ret) dprintf2("EndScene failed\n");
return 0;
}

View file

@ -47,7 +47,7 @@ static int EmuScan(unsigned int num, void *sdata)
pd=EmuScreen+(num<<8)+(num<<6); end=pd+320;
ps=(unsigned short *)sdata;
do { *pd++=0xf800;/**ps++;*/ } while (pd<end);
do { *pd++=*ps++; } while (pd<end);
return 0;
}

View file

@ -51,7 +51,7 @@ OBJ = $(OBJ) $(R)cpu\cz80\cz80.obj
ALL : PicoDrive.exe
PicoDrive.exe : $(OBJ)
link.exe $(LDFLAGS) $(OBJ) gdi32.lib user32.lib advapi32.lib d3d8.lib d3dx8.lib dsound.lib comdlg32.lib
link.exe $(LDFLAGS) $(OBJ) gdi32.lib user32.lib advapi32.lib d3d8.lib d3dx8.lib dsound.lib comdlg32.lib ddraw.lib dxguid.lib
clean:
-del $(OBJ) PicoDrive.exe

View file

@ -99,7 +99,7 @@ int TexScreenLinear()
for (x=0; x<EmuWidth; x++,addr+=2)
{
*(unsigned int *)(dest+addr)=0xf0f0f0f0;//*ps++;
*(unsigned int *)(dest+addr)=*ps++;
}
}

View file

@ -13,6 +13,8 @@
#define RELEASE(x) if (x) x->Release(); x=NULL;
#define LOGFAIL() dprintf2("fail: %s %s:%i\n", __FUNCTION__, __FILE__, __LINE__)
// Emu.cpp
extern unsigned short *EmuScreen;