starting input layer integration work

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@628 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2009-01-02 19:43:56 +00:00
parent f484a9fe4f
commit 7e4c661a27
6 changed files with 256 additions and 183 deletions

View file

@ -18,6 +18,8 @@
#include "../common/menu.h"
#include "../common/arm_utils.h"
#include "../common/readpng.h"
#include "../common/common.h"
#include "../common/input.h"
#include "version.h"
#include <pico/pico_int.h>
@ -40,26 +42,25 @@ const char * const keyNames[] = {
void menu_darken_bg(void *dst, int pixels, int darker);
static void menu_prepare_bg(int use_game_bg);
static unsigned long inp_prev = 0;
static int inp_prevjoy = 0;
unsigned long wait_for_input(unsigned long interesting)
/* wait for input, do autorepeat */
int wait_for_input(int interesting)
{
unsigned long ret;
static int inp_prev = 0;
static int repeats = 0, wait = 20;
int release = 0, i;
int ret, release = 0, i;
if (repeats == 2) wait = 3;
else if (repeats == 4) wait = 2;
else if (repeats == 6) wait = 1;
for (i = 0; i < wait && inp_prev == gp2x_joystick_read(1); i++) {
for (i = 0; i < wait; i++) {
ret = in_update_menu(30);
if (ret != inp_prev) break;
if (i == 0) repeats++;
usleep(30000);
}
while ( !((ret = gp2x_joystick_read(1)) & interesting) ) {
usleep(50000);
while (!(ret & interesting)) {
ret = in_update_menu(0);
release = 1;
}
@ -67,67 +68,15 @@ unsigned long wait_for_input(unsigned long interesting)
repeats = 0;
wait = 20;
}
if (wait > 6 && (ret&(GP2X_UP|GP2X_LEFT|GP2X_DOWN|GP2X_RIGHT|GP2X_L|GP2X_R)))
if (wait > 6 && (ret & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)))
wait = 6;
inp_prev = ret;
inp_prevjoy = 0;
// we don't need diagonals in menus
if ((ret&GP2X_UP) && (ret&GP2X_LEFT)) ret &= ~GP2X_LEFT;
if ((ret&GP2X_UP) && (ret&GP2X_RIGHT)) ret &= ~GP2X_RIGHT;
if ((ret&GP2X_DOWN) && (ret&GP2X_LEFT)) ret &= ~GP2X_LEFT;
if ((ret&GP2X_DOWN) && (ret&GP2X_RIGHT)) ret &= ~GP2X_RIGHT;
return ret;
}
static unsigned long input2_read(unsigned long interesting, int *joy)
{
unsigned long ret;
int i;
do
{
*joy = 0;
if ((ret = gp2x_joystick_read(0) & interesting)) break;
usbjoy_update();
for (i = 0; i < num_of_joys; i++) {
ret = usbjoy_check2(i);
if (ret) { *joy = i + 1; break; }
}
if (ret) break;
}
while(0);
return ret;
}
// similar to wait_for_input(), but returns joy num
static unsigned long wait_for_input_usbjoy(unsigned long interesting, int *joy)
{
unsigned long ret;
const int wait = 300*1000;
int i;
if (inp_prevjoy == 0) inp_prev &= interesting;
for (i = 0; i < 6; i++) {
ret = input2_read(interesting, joy);
if (*joy != inp_prevjoy || ret != inp_prev) break;
usleep(wait/6);
}
while ( !(ret = input2_read(interesting, joy)) ) {
usleep(50000);
}
inp_prev = ret;
inp_prevjoy = *joy;
// handle only 1 event at a time
for (i = 1; i != 0; i <<= 1)
if (ret & i) { ret &= i; break; }
// ... but allow select
ret |= inp_prev & GP2X_SELECT;
if ((ret & PBTN_UP) && (ret & PBTN_LEFT)) ret &= ~PBTN_LEFT;
if ((ret & PBTN_UP) && (ret & PBTN_RIGHT)) ret &= ~PBTN_RIGHT;
if ((ret & PBTN_DOWN) && (ret & PBTN_LEFT)) ret &= ~PBTN_LEFT;
if ((ret & PBTN_DOWN) && (ret & PBTN_RIGHT)) ret &= ~PBTN_RIGHT;
return ret;
}
@ -626,10 +575,41 @@ static char *usb_joy_key_name(int joy, int num)
static char *action_binds(int player_idx, int action_mask)
{
static char strkeys[32*5];
int joy, i;
static char strkeys[32];
int d, k, d_prev = -1;
strkeys[0] = 0;
for (d = 0; d < IN_MAX_DEVS; d++)
{
const int *binds;
int count;
binds = in_get_dev_binds(d);
if (binds == NULL)
continue;
count = in_get_dev_bind_count(d);
for (k = 0; k < count; k++)
{
const char *xname;
char prefix[16];
if (!(binds[k] & action_mask))
continue;
if (player_idx >= 0 && ((binds[k] >> 16) & 3) != player_idx)
continue;
xname = in_get_key_name(d, k);
if (strkeys[0])
strncat(strkeys, d == d_prev ? " + " : ", ", sizeof(strkeys));
if (d) sprintf(prefix, "%d: ", d);
if (d) strncat(strkeys, prefix, sizeof(strkeys));
strncat(strkeys, xname, sizeof(strkeys));
d_prev = d;
}
}
#if 0
for (i = 0; i < 32; i++) // i is key index
{
if (currentConfig.KeyBinds[i] & action_mask)
@ -654,6 +634,8 @@ static char *action_binds(int player_idx, int action_mask)
}
}
}
#endif
// limit..
strkeys[20] = 0;
@ -689,28 +671,33 @@ static void unbind_action(int action, int pl_idx, int joy)
}
}
static int count_bound_keys(int action, int pl_idx, int joy)
static int count_bound_keys(int dev_id, int action_mask, int player_idx)
{
int i, keys = 0;
const int *binds;
int k, keys = 0;
int count;
if (joy)
binds = in_get_dev_binds(dev_id);
if (binds == NULL)
return 0;
count = in_get_dev_bind_count(dev_id);
for (k = 0; k < count; k++)
{
for (i = 0; i < 32; i++) {
if (pl_idx >= 0 && (currentConfig.JoyBinds[joy-1][i]&0x30000) != (pl_idx<<16)) continue;
if (currentConfig.JoyBinds[joy-1][i] & action) keys++;
}
}
else
{
for (i = 0; i < 32; i++) {
if (pl_idx >= 0 && (currentConfig.KeyBinds[i]&0x30000) != (pl_idx<<16)) continue;
if (currentConfig.KeyBinds[i] & action) keys++;
}
if (!(binds[k] & action_mask))
continue;
if (player_idx >= 0 && ((binds[k] >> 16) & 3) != player_idx)
continue;
keys++;
}
return keys;
}
static void draw_key_config(const me_bind_action *opts, int opt_cnt, int player_idx, int sel)
static void draw_key_config(const me_bind_action *opts, int opt_cnt, int player_idx,
int sel, int is_bind)
{
int x, y, tl_y = 30, i;
@ -732,9 +719,7 @@ static void draw_key_config(const me_bind_action *opts, int opt_cnt, int player_
text_out16(x, y, "Done");
if (sel < opt_cnt) {
text_out16(30, 195, "Press a button to bind/unbind");
text_out16(30, 205, "Use SELECT to clear");
text_out16(30, 215, "To bind UP/DOWN, hold SELECT");
text_out16(30, 205, is_bind ? "Press a button to bind/unbind" : "Press B to define");
text_out16(30, 225, "Select \"Done\" to exit");
} else {
text_out16(30, 205, "Use Options -> Save cfg");
@ -746,56 +731,39 @@ static void draw_key_config(const me_bind_action *opts, int opt_cnt, int player_
static void key_config_loop(const me_bind_action *opts, int opt_cnt, int player_idx)
{
int joy = 0, sel = 0, menu_sel_max = opt_cnt, prev_select = 0, i;
unsigned long inp = 0;
int sel = 0, menu_sel_max = opt_cnt;
int kc, dev_id, is_down, mkey, unbind;
for (;;)
{
draw_key_config(opts, opt_cnt, player_idx, sel);
inp = wait_for_input_usbjoy(CONFIGURABLE_KEYS, &joy);
// printf("got %08lX from joy %i\n", inp, joy);
if (joy == 0)
{
if (!(inp & GP2X_SELECT)) {
prev_select = 0;
if(inp & GP2X_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }
if(inp & GP2X_DOWN) { sel++; if (sel > menu_sel_max) sel = 0; continue; }
}
if (sel >= opt_cnt) {
if (inp & (GP2X_B|GP2X_X)) break;
else continue;
}
// if we are here, we want to bind/unbind something
if ((inp & GP2X_SELECT) && !prev_select)
unbind_action(opts[sel].mask, player_idx, -1);
prev_select = inp & GP2X_SELECT;
inp &= CONFIGURABLE_KEYS;
inp &= ~GP2X_SELECT;
for (i = 0; i < 32; i++)
if (inp & (1 << i)) {
if (count_bound_keys(opts[sel].mask, player_idx, 0) >= 2)
currentConfig.KeyBinds[i] &= ~opts[sel].mask; // allow to unbind only
else currentConfig.KeyBinds[i] ^= opts[sel].mask;
if (player_idx >= 0 && (currentConfig.KeyBinds[i] & opts[sel].mask)) {
currentConfig.KeyBinds[i] &= ~(3 << 16);
currentConfig.KeyBinds[i] |= player_idx << 16;
}
}
draw_key_config(opts, opt_cnt, player_idx, sel, 0);
mkey = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_SOUTH|PBTN_EAST);
switch (mkey) {
case PBTN_UP: sel--; if (sel < 0) sel = menu_sel_max; continue;
case PBTN_DOWN: sel++; if (sel > menu_sel_max) sel = 0; continue;
case PBTN_SOUTH:
if (sel >= opt_cnt)
return;
continue;
case PBTN_EAST:
if (sel >= opt_cnt)
return;
break;
default:continue;
}
else if (sel < opt_cnt)
{
for (i = 0; i < 32; i++)
if (inp & (1 << i)) {
int *bind = &currentConfig.JoyBinds[joy-1][i];
if ((*bind & opts[sel].mask) && (player_idx < 0 || player_idx == ((*bind>>16)&3)))
*bind &= ~opts[sel].mask;
else {
// override
unbind_action(opts[sel].mask, player_idx, joy);
*bind = opts[sel].mask;
if (player_idx > 0) *bind |= player_idx << 16;
}
}
draw_key_config(opts, opt_cnt, player_idx, sel, 1);
//inp = wait_for_input_usbjoy(CONFIGURABLE_KEYS, &joy);
for (is_down = 0; is_down == 0; )
kc = in_update_keycode(&dev_id, &is_down, 0);
unbind = count_bound_keys(dev_id, opts[sel].mask, player_idx) >= 2;
in_bind_key(dev_id, kc, opts[sel].mask, unbind);
if (player_idx >= 0) {
/* FIXME */
in_bind_key(dev_id, kc, 3 << 16, 1);
in_bind_key(dev_id, kc, player_idx << 16, 0);
}
}
}
@ -1654,10 +1622,12 @@ static void menu_gfx_prepare(void)
void menu_loop(void)
{
in_set_blocking(1);
menu_gfx_prepare();
menu_loop_root();
in_set_blocking(0);
menuErrorMsg[0] = 0;
}