ui, fix for SDL emulation display if resolution != 320x240

This commit is contained in:
kub 2021-01-31 20:14:49 +01:00
parent 8094d3362f
commit 832faed320
7 changed files with 30 additions and 15 deletions

View file

@ -1212,7 +1212,7 @@ static void mkdir_path(char *path_with_reserve, int pos, const char *name)
lprintf("failed to create: %s\n", path_with_reserve);
}
void emu_cmn_forced_frame(int no_scale, int do_emu)
void emu_cmn_forced_frame(int no_scale, int do_emu, void *buf)
{
int po_old = PicoIn.opt;
int y;
@ -1227,7 +1227,7 @@ void emu_cmn_forced_frame(int no_scale, int do_emu)
PicoIn.opt |= POPT_EN_SOFTSCALE;
PicoDrawSetOutFormat(PDF_RGB555, 1);
PicoDrawSetOutBuf(g_screen_ptr, g_screen_ppitch * 2);
PicoDrawSetOutBuf(buf, g_screen_ppitch * 2);
Pico.m.dirtyPal = 1;
Pico.est.rendstatus |= PDRAW_DIRTY_SPRITES;
if (do_emu)

View file

@ -146,7 +146,7 @@ void emu_sound_stop(void);
void emu_sound_wait(void);
/* used by some (but not all) platforms */
void emu_cmn_forced_frame(int no_scale, int do_emu);
void emu_cmn_forced_frame(int no_scale, int do_emu, void *buf);
/* stuff to be implemented by platform code */
extern const char *renderer_names[];

View file

@ -211,17 +211,23 @@ void plat_video_menu_leave(void)
void plat_video_loop_prepare(void)
{
plat_sdl_change_video_mode(g_screen_width, g_screen_height, 0);
if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
g_screen_ptr = shadow_fb;
g_screen_width = 320;
g_screen_height = 240;
g_screen_ppitch = g_screen_width;
}
else {
if (SDL_MUSTLOCK(plat_sdl_screen))
SDL_LockSurface(plat_sdl_screen);
g_screen_ptr = plat_sdl_screen->pixels;
g_screen_width = g_menuscreen_w;
g_screen_height = g_menuscreen_h;
g_screen_ppitch = g_menuscreen_pp;
}
plat_video_set_buffer(g_screen_ptr);
plat_sdl_change_video_mode(g_screen_width, g_screen_height, 0);
}
void plat_early_init(void)