ui, fix for SDL emulation display if resolution != 320x240

This commit is contained in:
kub 2021-01-31 20:14:49 +01:00
parent 8094d3362f
commit 832faed320
7 changed files with 30 additions and 15 deletions

View file

@ -146,7 +146,7 @@ void emu_sound_stop(void);
void emu_sound_wait(void);
/* used by some (but not all) platforms */
void emu_cmn_forced_frame(int no_scale, int do_emu);
void emu_cmn_forced_frame(int no_scale, int do_emu, void *buf);
/* stuff to be implemented by platform code */
extern const char *renderer_names[];