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ui, fix for SDL emulation display if resolution != 320x240
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7 changed files with 30 additions and 15 deletions
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@ -665,7 +665,7 @@ void pemu_forced_frame(int no_scale, int do_emu)
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if (!no_scale)
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no_scale = currentConfig.scaling == EOPT_SCALE_NONE;
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emu_cmn_forced_frame(no_scale, do_emu);
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emu_cmn_forced_frame(no_scale, do_emu, g_screen_ptr);
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}
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/* change the platform output rendering */
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