Gizmondo port updated to 1.51b

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@567 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-08-10 10:18:36 +00:00
parent fcf94fcc20
commit 84100c0fd5
17 changed files with 537 additions and 228 deletions

View file

@ -14,6 +14,9 @@
#include <dirent.h> // for opendir
#include <windows.h>
#include "kgsdk/Framework.h"
#include "kgsdk/Framework2D.h"
#include "giz.h"
#include "emu.h"
#include "menu.h"
@ -22,8 +25,6 @@
#include "../common/emu.h"
#include "../common/readpng.h"
#include "version.h"
#include "kgsdk/Framework.h"
#include "kgsdk/Framework2D.h"
#include <Pico/PicoInt.h>
#include <Pico/Patch.h>
@ -31,7 +32,7 @@
#define gizKeyUnkn "???"
static const char * const gizKeyNames[] = {
const char * const keyNames[] = {
"LEFT", "RIGHT", "UP", "DOWN", "STOP", "PLAY", "FORWARD", "REWIND",
"L", "R", "HOME", "VOLUME", "BRIGHTNESS", "ALARM", "POWER", gizKeyUnkn,
gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn,
@ -41,12 +42,12 @@ static const char * const gizKeyNames[] = {
static unsigned char *bg_buffer = gfx_buffer + 321*240*2;
unsigned char *menu_screen = gfx_buffer; /* draw here and blit later, to avoid flicker */
static void menu_darken_bg(void *dst, const void *src, int pixels, int darker);
void menu_darken_bg(void *dst, const void *src, int pixels, int darker);
static void menu_prepare_bg(int use_game_bg);
static unsigned int inp_prev = 0;
static unsigned long wait_for_input(unsigned int interesting)
unsigned long wait_for_input(unsigned int interesting)
{
unsigned long ret;
static int repeats = 0, wait = 20;
@ -84,25 +85,25 @@ static unsigned long wait_for_input(unsigned int interesting)
}
static void menu_draw_begin(int use_bgbuff)
void menu_draw_begin(int use_bgbuff)
{
if (use_bgbuff)
memcpy32((int *)menu_screen, (int *)bg_buffer, 321*240*2/4);
}
static void menu_draw_end(void)
void menu_draw_end(void)
{
giz_screen = Framework2D_LockBuffer(0);
giz_screen = fb_lock(0);
if (giz_screen == NULL)
{
lprintf_al("%s: Framework2D_LockBuffer() returned NULL\n", __FUNCTION__);
lprintf("%s: Framework2D_LockBuffer() returned NULL\n", __FUNCTION__);
return;
}
memcpy32(giz_screen, (int *)menu_screen, 321*240*2/4);
Framework2D_UnlockBuffer();
fb_unlock();
giz_screen = NULL;
Framework2D_Flip(1);
fb_flip();
}
@ -265,10 +266,10 @@ static int my_scandir(const char *dir, struct my_dirent ***namelist_out,
BOOL bRet;
wdir = malloc(sizeof(wdir[0]) * MAX_PATH);
if (wdir == NULL) { lprintf_al("%s:%i: OOM\n", __FILE__, __LINE__); goto fail; }
if (wdir == NULL) { lprintf("%s:%i: OOM\n", __FILE__, __LINE__); goto fail; }
namelist = malloc(sizeof(*namelist) * name_alloc);
if (namelist == NULL) { lprintf_al("%s:%i: OOM\n", __FILE__, __LINE__); goto fail; }
if (namelist == NULL) { lprintf("%s:%i: OOM\n", __FILE__, __LINE__); goto fail; }
// try to read first..
len = cstr2wstr(wdir, dir);
@ -313,7 +314,7 @@ static int my_scandir(const char *dir, struct my_dirent ***namelist_out,
void *tmp;
name_alloc *= 2;
tmp = realloc(namelist, sizeof(*namelist) * name_alloc);
if (tmp == NULL) { lprintf_al("%s:%i: OOM\n", __FILE__, __LINE__); goto fail; }
if (tmp == NULL) { lprintf("%s:%i: OOM\n", __FILE__, __LINE__); goto fail; }
namelist = tmp;
}
@ -631,8 +632,8 @@ static char *action_binds(int player_idx, int action_mask)
if (currentConfig.KeyBinds[i] & action_mask)
{
if (player_idx >= 0 && ((currentConfig.KeyBinds[i] >> 16) & 3) != player_idx) continue;
if (strkeys[0]) { strcat(strkeys, " + "); strcat(strkeys, gizKeyNames[i]); break; }
else strcpy(strkeys, gizKeyNames[i]);
if (strkeys[0]) { strcat(strkeys, " + "); strcat(strkeys, keyNames[i]); break; }
else strcpy(strkeys, keyNames[i]);
}
}
@ -789,7 +790,7 @@ static void kc_sel_loop(void)
if (inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
if (inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
if (inp & BTN_PLAY) {
int is_6button = currentConfig.PicoOpt & 0x020;
int is_6button = PicoOpt & 0x020;
switch (selected_id) {
case MA_CTRL_PLAYER1: key_config_loop(me_ctrl_actions, is_6button ? 15 : 11, 0); return;
case MA_CTRL_PLAYER2: key_config_loop(me_ctrl_actions, is_6button ? 15 : 11, 1); return;
@ -808,20 +809,21 @@ static void kc_sel_loop(void)
menu_entry cdopt_entries[] =
{
{ NULL, MB_NONE, MA_CDOPT_TESTBIOS_USA, NULL, 0, 0, 0, 1 },
{ NULL, MB_NONE, MA_CDOPT_TESTBIOS_EUR, NULL, 0, 0, 0, 1 },
{ NULL, MB_NONE, MA_CDOPT_TESTBIOS_JAP, NULL, 0, 0, 0, 1 },
{ "CD LEDs", MB_ONOFF, MA_CDOPT_LEDS, &currentConfig.EmuOpt, 0x0400, 0, 0, 1 },
{ "CDDA audio (using mp3s)", MB_ONOFF, MA_CDOPT_CDDA, &currentConfig.PicoOpt, 0x0800, 0, 0, 1 },
{ "PCM audio", MB_ONOFF, MA_CDOPT_PCM, &currentConfig.PicoOpt, 0x0400, 0, 0, 1 },
{ NULL, MB_NONE, MA_CDOPT_READAHEAD, NULL, 0, 0, 0, 1 },
{ "SaveRAM cart", MB_ONOFF, MA_CDOPT_SAVERAM, &currentConfig.PicoOpt, 0x8000, 0, 0, 1 },
{ "Scale/Rot. fx (slow)", MB_ONOFF, MA_CDOPT_SCALEROT_CHIP,&currentConfig.PicoOpt, 0x1000, 0, 0, 1 },
{ "Better sync (slow)", MB_ONOFF, MA_CDOPT_BETTER_SYNC, &currentConfig.PicoOpt, 0x2000, 0, 0, 1 },
{ "done", MB_NONE, MA_CDOPT_DONE, NULL, 0, 0, 0, 1 },
{ NULL, MB_NONE, MA_CDOPT_TESTBIOS_USA, NULL, 0, 0, 0, 1, 0 },
{ NULL, MB_NONE, MA_CDOPT_TESTBIOS_EUR, NULL, 0, 0, 0, 1, 0 },
{ NULL, MB_NONE, MA_CDOPT_TESTBIOS_JAP, NULL, 0, 0, 0, 1, 0 },
{ "CD LEDs", MB_ONOFF, MA_CDOPT_LEDS, &currentConfig.EmuOpt, 0x0400, 0, 0, 1, 1 },
{ "CDDA audio (using mp3s)", MB_ONOFF, MA_CDOPT_CDDA, &PicoOpt, 0x0800, 0, 0, 1, 1 },
{ "PCM audio", MB_ONOFF, MA_CDOPT_PCM, &PicoOpt, 0x0400, 0, 0, 1, 1 },
{ NULL, MB_NONE, MA_CDOPT_READAHEAD, NULL, 0, 0, 0, 1, 1 },
{ "SaveRAM cart", MB_ONOFF, MA_CDOPT_SAVERAM, &PicoOpt, 0x8000, 0, 0, 1, 1 },
{ "Scale/Rot. fx (slow)", MB_ONOFF, MA_CDOPT_SCALEROT_CHIP,&PicoOpt, 0x1000, 0, 0, 1, 1 },
{ "Better sync (slow)", MB_ONOFF, MA_CDOPT_BETTER_SYNC, &PicoOpt, 0x2000, 0, 0, 1, 1 },
{ "done", MB_NONE, MA_CDOPT_DONE, NULL, 0, 0, 0, 1, 0 },
};
#define CDOPT_ENTRY_COUNT (sizeof(cdopt_entries) / sizeof(cdopt_entries[0]))
const int cdopt_entry_count = CDOPT_ENTRY_COUNT;
struct bios_names_t
@ -882,17 +884,20 @@ static void cd_menu_loop_options(void)
char *bios, *p;
if (emu_findBios(4, &bios)) { // US
for (p = bios+strlen(bios)-1; p > bios && *p != '/'; p--); p++;
for (p = bios+strlen(bios)-1; p > bios && *p != '/'; p--);
if (*p == '/') p++;
strncpy(bios_names.us, p, sizeof(bios_names.us)); bios_names.us[sizeof(bios_names.us)-1] = 0;
} else strcpy(bios_names.us, "NOT FOUND");
if (emu_findBios(8, &bios)) { // EU
for (p = bios+strlen(bios)-1; p > bios && *p != '/'; p--); p++;
for (p = bios+strlen(bios)-1; p > bios && *p != '/'; p--);
if (*p == '/') p++;
strncpy(bios_names.eu, p, sizeof(bios_names.eu)); bios_names.eu[sizeof(bios_names.eu)-1] = 0;
} else strcpy(bios_names.eu, "NOT FOUND");
if (emu_findBios(1, &bios)) { // JP
for (p = bios+strlen(bios)-1; p > bios && *p != '/'; p--); p++;
for (p = bios+strlen(bios)-1; p > bios && *p != '/'; p--);
if (*p == '/') p++;
strncpy(bios_names.jp, p, sizeof(bios_names.jp)); bios_names.jp[sizeof(bios_names.jp)-1] = 0;
} else strcpy(bios_names.jp, "NOT FOUND");
@ -957,17 +962,20 @@ static void cd_menu_loop_options(void)
menu_entry opt2_entries[] =
{
{ "Disable sprite limit", MB_ONOFF, MA_OPT2_NO_SPRITE_LIM, &PicoOpt, 0x40000, 0, 0, 1, 1 },
{ "Emulate Z80", MB_ONOFF, MA_OPT2_ENABLE_Z80, &currentConfig.PicoOpt,0x0004, 0, 0, 1 },
{ "Emulate YM2612 (FM)", MB_ONOFF, MA_OPT2_ENABLE_YM2612, &currentConfig.PicoOpt,0x0001, 0, 0, 1 },
{ "Emulate SN76496 (PSG)", MB_ONOFF, MA_OPT2_ENABLE_SN76496,&currentConfig.PicoOpt,0x0002, 0, 0, 1 },
{ "Double buffering", MB_ONOFF, MA_OPT2_DBLBUFF, &currentConfig.EmuOpt, 0x8000, 0, 0, 1 },
{ "Wait for V-sync (slow)", MB_ONOFF, MA_OPT2_VSYNC, &currentConfig.EmuOpt, 0x2000, 0, 0, 1 },
{ "gzip savestates", MB_ONOFF, MA_OPT2_GZIP_STATES, &currentConfig.EmuOpt, 0x0008, 0, 0, 1 },
{ "Don't save last used ROM", MB_ONOFF, MA_OPT2_NO_LAST_ROM, &currentConfig.EmuOpt, 0x0020, 0, 0, 1 },
{ "done", MB_NONE, MA_OPT2_DONE, NULL, 0, 0, 0, 1 },
{ "Emulate Z80", MB_ONOFF, MA_OPT2_ENABLE_Z80, &PicoOpt, 0x00004, 0, 0, 1, 1 },
{ "Emulate YM2612 (FM)", MB_ONOFF, MA_OPT2_ENABLE_YM2612, &PicoOpt, 0x00001, 0, 0, 1, 1 },
{ "Emulate SN76496 (PSG)", MB_ONOFF, MA_OPT2_ENABLE_SN76496,&PicoOpt, 0x00002, 0, 0, 1, 1 },
{ "Double buffering", MB_ONOFF, MA_OPT2_DBLBUFF, &currentConfig.EmuOpt, 0x8000, 0, 0, 1, 1 },
{ "Wait for V-sync (slow)", MB_ONOFF, MA_OPT2_VSYNC, &currentConfig.EmuOpt, 0x2000, 0, 0, 1, 1 },
{ "gzip savestates", MB_ONOFF, MA_OPT2_GZIP_STATES, &currentConfig.EmuOpt, 0x0008, 0, 0, 1, 1 },
{ "Don't save last used ROM", MB_ONOFF, MA_OPT2_NO_LAST_ROM, &currentConfig.EmuOpt, 0x0020, 0, 0, 1, 1 },
{ "SVP dynarec", MB_ONOFF, MA_OPT2_SVP_DYNAREC, &PicoOpt, 0x20000, 0, 0, 1, 1 },
{ "Disable idle loop patching",MB_ONOFF, MA_OPT2_NO_IDLE_LOOPS, &PicoOpt, 0x80000, 0, 0, 1, 1 },
{ "done", MB_NONE, MA_OPT2_DONE, NULL, 0, 0, 0, 1, 0 },
};
#define OPT2_ENTRY_COUNT (sizeof(opt2_entries) / sizeof(opt2_entries[0]))
const int opt2_entry_count = OPT2_ENTRY_COUNT;
static void draw_amenu_options(int menu_sel)
@ -1026,26 +1034,27 @@ static void amenu_loop_options(void)
menu_entry opt_entries[] =
{
{ NULL, MB_NONE, MA_OPT_RENDERER, NULL, 0, 0, 0, 1 },
{ NULL, MB_NONE, MA_OPT_RENDERER, NULL, 0, 0, 0, 1, 1 },
{ "Accurate sprites", MB_ONOFF, MA_OPT_ACC_SPRITES, &PicoOpt, 0x080, 0, 0, 0, 1 },
{ "Scanline mode (faster)", MB_ONOFF, MA_OPT_INTERLACED, &currentConfig.EmuOpt, 0x4000, 0, 0, 1 },
{ "Scale low res mode", MB_ONOFF, MA_OPT_SCALING, &currentConfig.scaling, 0x0001, 0, 3, 1 },
{ "Show FPS", MB_ONOFF, MA_OPT_SHOW_FPS, &currentConfig.EmuOpt, 0x0002, 0, 0, 1 },
{ NULL, MB_RANGE, MA_OPT_FRAMESKIP, &currentConfig.Frameskip, 0, -1, 16, 1 },
{ "Enable sound", MB_ONOFF, MA_OPT_ENABLE_SOUND, &currentConfig.EmuOpt, 0x0004, 0, 0, 1 },
{ NULL, MB_NONE, MA_OPT_SOUND_QUALITY, NULL, 0, 0, 0, 1 },
{ NULL, MB_NONE, MA_OPT_REGION, NULL, 0, 0, 0, 1 },
{ "Use SRAM/BRAM savestates", MB_ONOFF, MA_OPT_SRAM_STATES, &currentConfig.EmuOpt, 0x0001, 0, 0, 1 },
{ NULL, MB_NONE, MA_OPT_CONFIRM_STATES,NULL, 0, 0, 0, 1 },
{ "Save slot", MB_RANGE, MA_OPT_SAVE_SLOT, &state_slot, 0, 0, 9, 1 },
{ "[Sega/Mega CD options]", MB_NONE, MA_OPT_SCD_OPTS, NULL, 0, 0, 0, 1 },
{ "[advanced options]", MB_NONE, MA_OPT_ADV_OPTS, NULL, 0, 0, 0, 1 },
{ NULL, MB_NONE, MA_OPT_SAVECFG, NULL, 0, 0, 0, 1 },
{ "Save cfg for current game only",MB_NONE,MA_OPT_SAVECFG_GAME,NULL, 0, 0, 0, 1 },
{ NULL, MB_NONE, MA_OPT_LOADCFG, NULL, 0, 0, 0, 1 },
{ "Scanline mode (faster)", MB_ONOFF, MA_OPT_INTERLACED, &currentConfig.EmuOpt, 0x4000, 0, 0, 1, 1 },
{ "Scale low res mode", MB_ONOFF, MA_OPT_SCALING, &currentConfig.scaling, 0x0001, 0, 3, 1, 1 },
{ "Show FPS", MB_ONOFF, MA_OPT_SHOW_FPS, &currentConfig.EmuOpt, 0x0002, 0, 0, 1, 1 },
{ NULL, MB_RANGE, MA_OPT_FRAMESKIP, &currentConfig.Frameskip, 0, -1, 16, 1, 1 },
{ "Enable sound", MB_ONOFF, MA_OPT_ENABLE_SOUND, &currentConfig.EmuOpt, 0x0004, 0, 0, 1, 1 },
{ NULL, MB_NONE, MA_OPT_SOUND_QUALITY, NULL, 0, 0, 0, 1, 1 },
{ NULL, MB_NONE, MA_OPT_REGION, NULL, 0, 0, 0, 1, 1 },
{ "Use SRAM/BRAM savestates", MB_ONOFF, MA_OPT_SRAM_STATES, &currentConfig.EmuOpt, 0x0001, 0, 0, 1, 1 },
{ NULL, MB_NONE, MA_OPT_CONFIRM_STATES,NULL, 0, 0, 0, 1, 1 },
{ "Save slot", MB_RANGE, MA_OPT_SAVE_SLOT, &state_slot, 0, 0, 9, 1, 1 },
{ "[Sega/Mega CD options]", MB_NONE, MA_OPT_SCD_OPTS, NULL, 0, 0, 0, 1, 0 },
{ "[advanced options]", MB_NONE, MA_OPT_ADV_OPTS, NULL, 0, 0, 0, 1, 0 },
{ NULL, MB_NONE, MA_OPT_SAVECFG, NULL, 0, 0, 0, 1, 0 },
{ "Save cfg for current game only",MB_NONE,MA_OPT_SAVECFG_GAME,NULL, 0, 0, 0, 1, 0 },
{ NULL, MB_NONE, MA_OPT_LOADCFG, NULL, 0, 0, 0, 1, 0 },
};
#define OPT_ENTRY_COUNT (sizeof(opt_entries) / sizeof(opt_entries[0]))
const int opt_entry_count = OPT_ENTRY_COUNT;
static void menu_opt_cust_draw(const menu_entry *entry, int x, int y, void *param)
@ -1055,7 +1064,7 @@ static void menu_opt_cust_draw(const menu_entry *entry, int x, int y, void *para
switch (entry->id)
{
case MA_OPT_RENDERER:
if (currentConfig.PicoOpt&0x10)
if (PicoOpt&0x10)
str = " 8bit fast";
else if (currentConfig.EmuOpt&0x80)
str = "16bit accurate";
@ -1070,8 +1079,8 @@ static void menu_opt_cust_draw(const menu_entry *entry, int x, int y, void *para
text_out16(x, y, "Frameskip %s", str24);
break;
case MA_OPT_SOUND_QUALITY:
str = (currentConfig.PicoOpt&0x08)?"stereo":"mono";
text_out16(x, y, "Sound Quality: %5iHz %s", currentConfig.PsndRate, str);
str = (PicoOpt&0x08)?"stereo":"mono";
text_out16(x, y, "Sound Quality: %5iHz %s", PsndRate, str);
break;
case MA_OPT_REGION:
text_out16(x, y, "Region: %s", me_region_name(PicoRegionOverride, PicoAutoRgnOrder));
@ -1153,8 +1162,6 @@ static void region_prevnext(int right)
static void menu_options_save(void)
{
PicoOpt = currentConfig.PicoOpt;
PsndRate = currentConfig.PsndRate;
if (PicoRegionOverride) {
// force setting possibly changed..
Pico.m.pal = (PicoRegionOverride == 2 || PicoRegionOverride == 8) ? 1 : 0;
@ -1172,9 +1179,6 @@ static int menu_loop_options(void)
unsigned long inp = 0;
menu_id selected_id;
currentConfig.PicoOpt = PicoOpt;
currentConfig.PsndRate = PsndRate;
me_enable(opt_entries, OPT_ENTRY_COUNT, MA_OPT_SAVECFG_GAME, rom_loaded);
me_enable(opt_entries, OPT_ENTRY_COUNT, MA_OPT_LOADCFG, config_slot != config_slot_current);
menu_sel_max = me_count_enabled(opt_entries, OPT_ENTRY_COUNT) - 1;
@ -1192,30 +1196,30 @@ static int menu_loop_options(void)
switch (selected_id) {
case MA_OPT_RENDERER:
if (inp & BTN_LEFT) {
if ((currentConfig.PicoOpt&0x10) || !(currentConfig.EmuOpt &0x80)) {
currentConfig.PicoOpt&= ~0x10;
if ((PicoOpt&0x10) || !(currentConfig.EmuOpt &0x80)) {
PicoOpt&= ~0x10;
currentConfig.EmuOpt |= 0x80;
}
} else {
if (!(currentConfig.PicoOpt&0x10) || (currentConfig.EmuOpt &0x80)) {
currentConfig.PicoOpt|= 0x10;
if (!(PicoOpt&0x10) || (currentConfig.EmuOpt &0x80)) {
PicoOpt|= 0x10;
currentConfig.EmuOpt &= ~0x80;
}
}
break;
case MA_OPT_SOUND_QUALITY:
if ((inp & BTN_RIGHT) && currentConfig.PsndRate == 44100 &&
!(currentConfig.PicoOpt&0x08))
if ((inp & BTN_RIGHT) && PsndRate == 44100 &&
!(PicoOpt&0x08))
{
currentConfig.PsndRate = 11025;
currentConfig.PicoOpt |= 8;
} else if ((inp & BTN_LEFT) && currentConfig.PsndRate == 11025 &&
(currentConfig.PicoOpt&0x08) && !(PicoAHW&1))
PsndRate = 11025;
PicoOpt |= 8;
} else if ((inp & BTN_LEFT) && PsndRate == 11025 &&
(PicoOpt&0x08) && !(PicoAHW&1))
{
currentConfig.PsndRate = 44100;
currentConfig.PicoOpt &= ~8;
PsndRate = 44100;
PicoOpt &= ~8;
} else
currentConfig.PsndRate = sndrate_prevnext(currentConfig.PsndRate, inp & BTN_RIGHT);
PsndRate = sndrate_prevnext(PsndRate, inp & BTN_RIGHT);
break;
case MA_OPT_REGION:
region_prevnext(inp & BTN_RIGHT);
@ -1326,16 +1330,16 @@ static void draw_menu_credits(void)
menu_entry main_entries[] =
{
{ "Resume game", MB_NONE, MA_MAIN_RESUME_GAME, NULL, 0, 0, 0, 0 },
{ "Save State", MB_NONE, MA_MAIN_SAVE_STATE, NULL, 0, 0, 0, 0 },
{ "Load State", MB_NONE, MA_MAIN_LOAD_STATE, NULL, 0, 0, 0, 0 },
{ "Reset game", MB_NONE, MA_MAIN_RESET_GAME, NULL, 0, 0, 0, 0 },
{ "Load new ROM/ISO", MB_NONE, MA_MAIN_LOAD_ROM, NULL, 0, 0, 0, 1 },
{ "Change options", MB_NONE, MA_MAIN_OPTIONS, NULL, 0, 0, 0, 1 },
{ "Configure controls", MB_NONE, MA_MAIN_CONTROLS, NULL, 0, 0, 0, 1 },
{ "Credits", MB_NONE, MA_MAIN_CREDITS, NULL, 0, 0, 0, 1 },
{ "Patches / GameGenie",MB_NONE, MA_MAIN_PATCHES, NULL, 0, 0, 0, 0 },
{ "Exit", MB_NONE, MA_MAIN_EXIT, NULL, 0, 0, 0, 1 }
{ "Resume game", MB_NONE, MA_MAIN_RESUME_GAME, NULL, 0, 0, 0, 0, 0 },
{ "Save State", MB_NONE, MA_MAIN_SAVE_STATE, NULL, 0, 0, 0, 0, 0 },
{ "Load State", MB_NONE, MA_MAIN_LOAD_STATE, NULL, 0, 0, 0, 0, 0 },
{ "Reset game", MB_NONE, MA_MAIN_RESET_GAME, NULL, 0, 0, 0, 0, 0 },
{ "Load new ROM/ISO", MB_NONE, MA_MAIN_LOAD_ROM, NULL, 0, 0, 0, 1, 0 },
{ "Change options", MB_NONE, MA_MAIN_OPTIONS, NULL, 0, 0, 0, 1, 0 },
{ "Configure controls", MB_NONE, MA_MAIN_CONTROLS, NULL, 0, 0, 0, 1, 0 },
{ "Credits", MB_NONE, MA_MAIN_CREDITS, NULL, 0, 0, 0, 1, 0 },
{ "Patches / GameGenie",MB_NONE, MA_MAIN_PATCHES, NULL, 0, 0, 0, 0, 0 },
{ "Exit", MB_NONE, MA_MAIN_EXIT, NULL, 0, 0, 0, 1, 0 }
};
#define MAIN_ENTRY_COUNT (sizeof(main_entries) / sizeof(main_entries[0]))
@ -1434,10 +1438,10 @@ static void menu_loop_root(void)
{
char curr_path[MAX_PATH], *selfname;
FILE *tstf;
if ( (tstf = fopen(currentConfig.lastRomFile, "rb")) )
if ( (tstf = fopen(lastRomFile, "rb")) )
{
fclose(tstf);
strcpy(curr_path, currentConfig.lastRomFile);
strcpy(curr_path, lastRomFile);
}
else
getcwd(curr_path, MAX_PATH);
@ -1484,7 +1488,7 @@ static void menu_loop_root(void)
}
// warning: alignment
static void menu_darken_bg(void *dst, const void *src, int pixels, int darker)
void menu_darken_bg(void *dst, const void *src, int pixels, int darker)
{
unsigned int *dest = dst;
const unsigned int *srce = src;
@ -1513,11 +1517,11 @@ static void menu_prepare_bg(int use_game_bg)
{
// darken the active framebuffer
if (giz_screen == NULL)
giz_screen = Framework2D_LockBuffer(1);
giz_screen = fb_lock(1);
memset(bg_buffer, 0, 321*8*2);
menu_darken_bg(bg_buffer + 321*8*2, (char *)giz_screen + 321*8*2, 321*224, 1);
memset(bg_buffer + 321*232*2, 0, 321*8*2);
Framework2D_UnlockBuffer();
fb_unlock();
giz_screen = NULL;
}
else
@ -1582,10 +1586,10 @@ int menu_loop_tray(void)
menu_gfx_prepare();
if ( (tstf = fopen(currentConfig.lastRomFile, "rb")) )
if ( (tstf = fopen(lastRomFile, "rb")) )
{
fclose(tstf);
strcpy(curr_path, currentConfig.lastRomFile);
strcpy(curr_path, lastRomFile);
}
else
{