Adding background objects

This commit is contained in:
Francisco Javier Trujillo Mata 2024-01-01 12:24:10 +01:00 committed by kub
parent 888ca0b83b
commit 862e969bab

View file

@ -55,11 +55,8 @@ enum renderer_types { RT_16BIT, RT_8BIT_ACC, RT_8BIT_FAST, RT_COUNT };
typedef struct ps2_video {
GSGLOBAL *gsGlobal;
GSTEXTURE *scrbitmap;
GSTEXTURE *tex_spr0;
GSTEXTURE *tex_spr1;
GSTEXTURE *tex_spr2;
GSTEXTURE *tex_fix;
GSTEXTURE *g_menuscreen;
uint8_t *g_menubg_ptr;
uint32_t offset;
uint8_t vsync; /* 0 (Disabled), 1 (Enabled), 2 (Dynamic) */
uint8_t pixel_format;
@ -70,6 +67,29 @@ ps2_video_t *ps2_video = NULL;
#define is_16bit_mode() \
(currentConfig.renderer == RT_16BIT || (PicoIn.AHW & PAHW_32X))
static void set_g_menuscreen_values(ps2_video_t *ps2_video)
{
GSTEXTURE *g_menuscreen = (GSTEXTURE *)calloc(1, sizeof(GSTEXTURE));
size_t g_menuscreenSize = gsKit_texture_size_ee(ps2_video->gsGlobal->Width, ps2_video->gsGlobal->Height, GS_PSM_CT16);
g_menuscreen->Width = ps2_video->gsGlobal->Width;
g_menuscreen->Height = ps2_video->gsGlobal->Height;
g_menuscreen->PSM = GS_PSM_CT16;
g_menuscreen->Mem = (uint32_t *)malloc(g_menuscreenSize);
ps2_video->g_menuscreen = g_menuscreen;
ps2_video->g_menubg_ptr = (uint8_t *)malloc(g_menuscreenSize);;
g_menuscreen_w = g_menuscreen->Width;
g_menuscreen_h = g_menuscreen->Height;
g_menuscreen_pp = g_menuscreen->Width;
g_menuscreen_ptr = g_menuscreen->Mem;
g_menubg_src_w = g_menuscreen->Width;
g_menubg_src_h = g_menuscreen->Height;
g_menubg_src_pp = g_menuscreen->Width;
g_menubg_ptr = ps2_video->g_menubg_ptr;
}
static void video_init(void)
{
ps2_video = (ps2_video_t*)calloc(1, sizeof(ps2_video_t));
@ -104,12 +124,19 @@ static void video_init(void)
gsKit_mode_switch(gsGlobal, GS_ONESHOT);
gsKit_clear(gsGlobal, GS_BLACK);
ps2_video->gsGlobal = gsGlobal;
set_g_menuscreen_values(ps2_video);
}
static void video_deinit(void)
{
if (!ps2_video) return;
free(ps2_video->g_menuscreen->Mem);
free(ps2_video->g_menuscreen);
free(ps2_video->g_menubg_ptr);
gsKit_clear(ps2_video->gsGlobal, GS_BLACK);
gsKit_vram_clear(ps2_video->gsGlobal);
gsKit_deinit_global(ps2_video->gsGlobal);