split memories away from Pico

saves ~3k of code on ARM because Pico no longer crosses ldr limit
This commit is contained in:
notaz 2017-10-05 02:06:21 +03:00
parent e64886365d
commit 88fd63ad10
30 changed files with 633 additions and 587 deletions

View file

@ -31,7 +31,7 @@ static int TileNormM4(int sx, int addr, int pal)
unsigned char *pd = Pico.est.HighCol + sx;
unsigned int pack, t;
pack = *(unsigned int *)(Pico.vram + addr); /* Get 4 bitplanes / 8 pixels */
pack = *(unsigned int *)(PicoMem.vram + addr); /* Get 4 bitplanes / 8 pixels */
if (pack)
{
PLANAR_PIXEL(0, 0)
@ -53,7 +53,7 @@ static int TileFlipM4(int sx,int addr,int pal)
unsigned char *pd = Pico.est.HighCol + sx;
unsigned int pack, t;
pack = *(unsigned int *)(Pico.vram + addr); /* Get 4 bitplanes / 8 pixels */
pack = *(unsigned int *)(PicoMem.vram + addr); /* Get 4 bitplanes / 8 pixels */
if (pack)
{
PLANAR_PIXEL(0, 7)
@ -83,7 +83,7 @@ static void draw_sprites(int scanline)
if (pv->reg[0] & 8)
xoff = 0;
sat = (unsigned char *)Pico.vram + ((pv->reg[5] & 0x7e) << 7);
sat = (unsigned char *)PicoMem.vram + ((pv->reg[5] & 0x7e) << 7);
if (pv->reg[1] & 2) {
addr_mask = 0xfe; h = 16;
} else {
@ -161,7 +161,7 @@ static void DrawDisplayM4(int scanline)
line -= 224;
// Find name table:
nametab = Pico.vram;
nametab = PicoMem.vram;
nametab += (pv->reg[2] & 0x0e) << (10-1);
nametab += (line>>3) << (6-1);
@ -248,7 +248,7 @@ void PicoLineMode4(int line)
void PicoDoHighPal555M4(void)
{
unsigned int *spal=(void *)Pico.cram;
unsigned int *spal=(void *)PicoMem.cram;
unsigned int *dpal=(void *)Pico.est.HighPal;
unsigned int t;
int i;