(libretro) Update core options to v2 format

This commit is contained in:
jdgleaver 2021-11-11 14:45:57 +00:00
parent e86583124e
commit 8b2f9d02f5
4 changed files with 1293 additions and 222 deletions

View file

@ -69,7 +69,7 @@ extern "C" {
# endif
# endif
# else
# if defined(__GNUC__) && __GNUC__ >= 4 && !defined(__CELLOS_LV2__)
# if defined(__GNUC__) && __GNUC__ >= 4
# define RETRO_API RETRO_CALLCONV __attribute__((__visibility__("default")))
# else
# define RETRO_API RETRO_CALLCONV
@ -282,6 +282,7 @@ enum retro_language
RETRO_LANGUAGE_PERSIAN = 20,
RETRO_LANGUAGE_HEBREW = 21,
RETRO_LANGUAGE_ASTURIAN = 22,
RETRO_LANGUAGE_FINNISH = 23,
RETRO_LANGUAGE_LAST,
/* Ensure sizeof(enum) == sizeof(int) */
@ -712,6 +713,9 @@ enum retro_mod
* state of rumble motors in controllers.
* A strong and weak motor is supported, and they can be
* controlled indepedently.
* Should be called from either retro_init() or retro_load_game().
* Should not be called from retro_set_environment().
* Returns false if rumble functionality is unavailable.
*/
#define RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES 24
/* uint64_t * --
@ -1127,6 +1131,13 @@ enum retro_mod
* retro_core_option_definition structs to RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
* This allows the core to additionally set option sublabel information
* and/or provide localisation support.
*
* If version is >= 2, core options may instead be set by passing
* a retro_core_options_v2 struct to RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2,
* or an array of retro_core_options_v2 structs to
* RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL. This allows the core
* to additionally set optional core option category information
* for frontends with core option category support.
*/
#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS 53
@ -1168,7 +1179,7 @@ enum retro_mod
* default value is NULL, the first entry in the
* retro_core_option_definition::values array is treated as the default.
*
* The number of possible options should be very limited,
* The number of possible option values should be very limited,
* and must be less than RETRO_NUM_CORE_OPTION_VALUES_MAX.
* i.e. it should be feasible to cycle through options
* without a keyboard.
@ -1201,6 +1212,7 @@ enum retro_mod
* This should only be called if RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION
* returns an API version of >= 1.
* This should be called instead of RETRO_ENVIRONMENT_SET_VARIABLES.
* This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS.
* This should be called the first time as early as
* possible (ideally in retro_set_environment).
* Afterwards it may be called again for the core to communicate
@ -1374,6 +1386,373 @@ enum retro_mod
* call will target the newly initialized driver.
*/
#define RETRO_ENVIRONMENT_SET_FASTFORWARDING_OVERRIDE 64
/* const struct retro_fastforwarding_override * --
* Used by a libretro core to override the current
* fastforwarding mode of the frontend.
* If NULL is passed to this function, the frontend
* will return true if fastforwarding override
* functionality is supported (no change in
* fastforwarding state will occur in this case).
*/
#define RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE 65
/* const struct retro_system_content_info_override * --
* Allows an implementation to override 'global' content
* info parameters reported by retro_get_system_info().
* Overrides also affect subsystem content info parameters
* set via RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO.
* This function must be called inside retro_set_environment().
* If callback returns false, content info overrides
* are unsupported by the frontend, and will be ignored.
* If callback returns true, extended game info may be
* retrieved by calling RETRO_ENVIRONMENT_GET_GAME_INFO_EXT
* in retro_load_game() or retro_load_game_special().
*
* 'data' points to an array of retro_system_content_info_override
* structs terminated by a { NULL, false, false } element.
* If 'data' is NULL, no changes will be made to the frontend;
* a core may therefore pass NULL in order to test whether
* the RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE and
* RETRO_ENVIRONMENT_GET_GAME_INFO_EXT callbacks are supported
* by the frontend.
*
* For struct member descriptions, see the definition of
* struct retro_system_content_info_override.
*
* Example:
*
* - struct retro_system_info:
* {
* "My Core", // library_name
* "v1.0", // library_version
* "m3u|md|cue|iso|chd|sms|gg|sg", // valid_extensions
* true, // need_fullpath
* false // block_extract
* }
*
* - Array of struct retro_system_content_info_override:
* {
* {
* "md|sms|gg", // extensions
* false, // need_fullpath
* true // persistent_data
* },
* {
* "sg", // extensions
* false, // need_fullpath
* false // persistent_data
* },
* { NULL, false, false }
* }
*
* Result:
* - Files of type m3u, cue, iso, chd will not be
* loaded by the frontend. Frontend will pass a
* valid path to the core, and core will handle
* loading internally
* - Files of type md, sms, gg will be loaded by
* the frontend. A valid memory buffer will be
* passed to the core. This memory buffer will
* remain valid until retro_deinit() returns
* - Files of type sg will be loaded by the frontend.
* A valid memory buffer will be passed to the core.
* This memory buffer will remain valid until
* retro_load_game() (or retro_load_game_special())
* returns
*
* NOTE: If an extension is listed multiple times in
* an array of retro_system_content_info_override
* structs, only the first instance will be registered
*/
#define RETRO_ENVIRONMENT_GET_GAME_INFO_EXT 66
/* const struct retro_game_info_ext ** --
* Allows an implementation to fetch extended game
* information, providing additional content path
* and memory buffer status details.
* This function may only be called inside
* retro_load_game() or retro_load_game_special().
* If callback returns false, extended game information
* is unsupported by the frontend. In this case, only
* regular retro_game_info will be available.
* RETRO_ENVIRONMENT_GET_GAME_INFO_EXT is guaranteed
* to return true if RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE
* returns true.
*
* 'data' points to an array of retro_game_info_ext structs.
*
* For struct member descriptions, see the definition of
* struct retro_game_info_ext.
*
* - If function is called inside retro_load_game(),
* the retro_game_info_ext array is guaranteed to
* have a size of 1 - i.e. the returned pointer may
* be used to access directly the members of the
* first retro_game_info_ext struct, for example:
*
* struct retro_game_info_ext *game_info_ext;
* if (environ_cb(RETRO_ENVIRONMENT_GET_GAME_INFO_EXT, &game_info_ext))
* printf("Content Directory: %s\n", game_info_ext->dir);
*
* - If the function is called inside retro_load_game_special(),
* the retro_game_info_ext array is guaranteed to have a
* size equal to the num_info argument passed to
* retro_load_game_special()
*/
#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2 67
/* const struct retro_core_options_v2 * --
* Allows an implementation to signal the environment
* which variables it might want to check for later using
* GET_VARIABLE.
* This allows the frontend to present these variables to
* a user dynamically.
* This should only be called if RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION
* returns an API version of >= 2.
* This should be called instead of RETRO_ENVIRONMENT_SET_VARIABLES.
* This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS.
* This should be called the first time as early as
* possible (ideally in retro_set_environment).
* Afterwards it may be called again for the core to communicate
* updated options to the frontend, but the number of core
* options must not change from the number in the initial call.
* If RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION returns an API
* version of >= 2, this callback is guaranteed to succeed
* (i.e. callback return value does not indicate success)
* If callback returns true, frontend has core option category
* support.
* If callback returns false, frontend does not have core option
* category support.
*
* 'data' points to a retro_core_options_v2 struct, containing
* of two pointers:
* - retro_core_options_v2::categories is an array of
* retro_core_option_v2_category structs terminated by a
* { NULL, NULL, NULL } element. If retro_core_options_v2::categories
* is NULL, all core options will have no category and will be shown
* at the top level of the frontend core option interface. If frontend
* does not have core option category support, categories array will
* be ignored.
* - retro_core_options_v2::definitions is an array of
* retro_core_option_v2_definition structs terminated by a
* { NULL, NULL, NULL, NULL, NULL, NULL, {{0}}, NULL }
* element.
*
* >> retro_core_option_v2_category notes:
*
* - retro_core_option_v2_category::key should contain string
* that uniquely identifies the core option category. Valid
* key characters are [a-z, A-Z, 0-9, _, -]
* Namespace collisions with other implementations' category
* keys are permitted.
* - retro_core_option_v2_category::desc should contain a human
* readable description of the category key.
* - retro_core_option_v2_category::info should contain any
* additional human readable information text that a typical
* user may need to understand the nature of the core option
* category.
*
* Example entry:
* {
* "advanced_settings",
* "Advanced",
* "Options affecting low-level emulation performance and accuracy."
* }
*
* >> retro_core_option_v2_definition notes:
*
* - retro_core_option_v2_definition::key should be namespaced to not
* collide with other implementations' keys. e.g. A core called
* 'foo' should use keys named as 'foo_option'. Valid key characters
* are [a-z, A-Z, 0-9, _, -].
* - retro_core_option_v2_definition::desc should contain a human readable
* description of the key. Will be used when the frontend does not
* have core option category support. Examples: "Aspect Ratio" or
* "Video > Aspect Ratio".
* - retro_core_option_v2_definition::desc_categorized should contain a
* human readable description of the key, which will be used when
* frontend has core option category support. Example: "Aspect Ratio",
* where associated retro_core_option_v2_category::desc is "Video".
* If empty or NULL, the string specified by
* retro_core_option_v2_definition::desc will be used instead.
* retro_core_option_v2_definition::desc_categorized will be ignored
* if retro_core_option_v2_definition::category_key is empty or NULL.
* - retro_core_option_v2_definition::info should contain any additional
* human readable information text that a typical user may need to
* understand the functionality of the option.
* - retro_core_option_v2_definition::info_categorized should contain
* any additional human readable information text that a typical user
* may need to understand the functionality of the option, and will be
* used when frontend has core option category support. This is provided
* to accommodate the case where info text references an option by
* name/desc, and the desc/desc_categorized text for that option differ.
* If empty or NULL, the string specified by
* retro_core_option_v2_definition::info will be used instead.
* retro_core_option_v2_definition::info_categorized will be ignored
* if retro_core_option_v2_definition::category_key is empty or NULL.
* - retro_core_option_v2_definition::category_key should contain a
* category identifier (e.g. "video" or "audio") that will be
* assigned to the core option if frontend has core option category
* support. A categorized option will be shown in a subsection/
* submenu of the frontend core option interface. If key is empty
* or NULL, or if key does not match one of the
* retro_core_option_v2_category::key values in the associated
* retro_core_option_v2_category array, option will have no category
* and will be shown at the top level of the frontend core option
* interface.
* - retro_core_option_v2_definition::values is an array of
* retro_core_option_value structs terminated by a { NULL, NULL }
* element.
* --> retro_core_option_v2_definition::values[index].value is an
* expected option value.
* --> retro_core_option_v2_definition::values[index].label is a
* human readable label used when displaying the value on screen.
* If NULL, the value itself is used.
* - retro_core_option_v2_definition::default_value is the default
* core option setting. It must match one of the expected option
* values in the retro_core_option_v2_definition::values array. If
* it does not, or the default value is NULL, the first entry in the
* retro_core_option_v2_definition::values array is treated as the
* default.
*
* The number of possible option values should be very limited,
* and must be less than RETRO_NUM_CORE_OPTION_VALUES_MAX.
* i.e. it should be feasible to cycle through options
* without a keyboard.
*
* Example entries:
*
* - Uncategorized:
*
* {
* "foo_option",
* "Speed hack coprocessor X",
* NULL,
* "Provides increased performance at the expense of reduced accuracy.",
* NULL,
* NULL,
* {
* { "false", NULL },
* { "true", NULL },
* { "unstable", "Turbo (Unstable)" },
* { NULL, NULL },
* },
* "false"
* }
*
* - Categorized:
*
* {
* "foo_option",
* "Advanced > Speed hack coprocessor X",
* "Speed hack coprocessor X",
* "Setting 'Advanced > Speed hack coprocessor X' to 'true' or 'Turbo' provides increased performance at the expense of reduced accuracy",
* "Setting 'Speed hack coprocessor X' to 'true' or 'Turbo' provides increased performance at the expense of reduced accuracy",
* "advanced_settings",
* {
* { "false", NULL },
* { "true", NULL },
* { "unstable", "Turbo (Unstable)" },
* { NULL, NULL },
* },
* "false"
* }
*
* Only strings are operated on. The possible values will
* generally be displayed and stored as-is by the frontend.
*/
#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL 68
/* const struct retro_core_options_v2_intl * --
* Allows an implementation to signal the environment
* which variables it might want to check for later using
* GET_VARIABLE.
* This allows the frontend to present these variables to
* a user dynamically.
* This should only be called if RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION
* returns an API version of >= 2.
* This should be called instead of RETRO_ENVIRONMENT_SET_VARIABLES.
* This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS.
* This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
* This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2.
* This should be called the first time as early as
* possible (ideally in retro_set_environment).
* Afterwards it may be called again for the core to communicate
* updated options to the frontend, but the number of core
* options must not change from the number in the initial call.
* If RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION returns an API
* version of >= 2, this callback is guaranteed to succeed
* (i.e. callback return value does not indicate success)
* If callback returns true, frontend has core option category
* support.
* If callback returns false, frontend does not have core option
* category support.
*
* This is fundamentally the same as RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2,
* with the addition of localisation support. The description of the
* RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2 callback should be consulted
* for further details.
*
* 'data' points to a retro_core_options_v2_intl struct.
*
* - retro_core_options_v2_intl::us is a pointer to a
* retro_core_options_v2 struct defining the US English
* core options implementation. It must point to a valid struct.
*
* - retro_core_options_v2_intl::local is a pointer to a
* retro_core_options_v2 struct defining core options for
* the current frontend language. It may be NULL (in which case
* retro_core_options_v2_intl::us is used by the frontend). Any items
* missing from this struct will be read from
* retro_core_options_v2_intl::us instead.
*
* NOTE: Default core option values are always taken from the
* retro_core_options_v2_intl::us struct. Any default values in
* the retro_core_options_v2_intl::local struct will be ignored.
*/
#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK 69
/* const struct retro_core_options_update_display_callback * --
* Allows a frontend to signal that a core must update
* the visibility of any dynamically hidden core options,
* and enables the frontend to detect visibility changes.
* Used by the frontend to update the menu display status
* of core options without requiring a call of retro_run().
* Must be called in retro_set_environment().
*/
#define RETRO_ENVIRONMENT_SET_VARIABLE 70
/* const struct retro_variable * --
* Allows an implementation to notify the frontend
* that a core option value has changed.
*
* retro_variable::key and retro_variable::value
* must match strings that have been set previously
* via one of the following:
*
* - RETRO_ENVIRONMENT_SET_VARIABLES
* - RETRO_ENVIRONMENT_SET_CORE_OPTIONS
* - RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL
* - RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2
* - RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL
*
* After changing a core option value via this
* callback, RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE
* will return true.
*
* If data is NULL, no changes will be registered
* and the callback will return true; an
* implementation may therefore pass NULL in order
* to test whether the callback is supported.
*/
#define RETRO_ENVIRONMENT_GET_THROTTLE_STATE (71 | RETRO_ENVIRONMENT_EXPERIMENTAL)
/* struct retro_throttle_state * --
* Allows an implementation to get details on the actual rate
* the frontend is attempting to call retro_run().
*/
/* VFS functionality */
/* File paths:
@ -2777,6 +3156,213 @@ struct retro_system_info
bool block_extract;
};
/* Defines overrides which modify frontend handling of
* specific content file types.
* An array of retro_system_content_info_override is
* passed to RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE
* NOTE: In the following descriptions, references to
* retro_load_game() may be replaced with
* retro_load_game_special() */
struct retro_system_content_info_override
{
/* A list of file extensions for which the override
* should apply, delimited by a 'pipe' character
* (e.g. "md|sms|gg")
* Permitted file extensions are limited to those
* included in retro_system_info::valid_extensions
* and/or retro_subsystem_rom_info::valid_extensions */
const char *extensions;
/* Overrides the need_fullpath value set in
* retro_system_info and/or retro_subsystem_rom_info.
* To reiterate:
*
* If need_fullpath is true and retro_load_game() is called:
* - retro_game_info::path is guaranteed to contain a valid
* path to an existent file
* - retro_game_info::data and retro_game_info::size are invalid
*
* If need_fullpath is false and retro_load_game() is called:
* - retro_game_info::path may be NULL
* - retro_game_info::data and retro_game_info::size are guaranteed
* to be valid
*
* In addition:
*
* If need_fullpath is true and retro_load_game() is called:
* - retro_game_info_ext::full_path is guaranteed to contain a valid
* path to an existent file
* - retro_game_info_ext::archive_path may be NULL
* - retro_game_info_ext::archive_file may be NULL
* - retro_game_info_ext::dir is guaranteed to contain a valid path
* to the directory in which the content file exists
* - retro_game_info_ext::name is guaranteed to contain the
* basename of the content file, without extension
* - retro_game_info_ext::ext is guaranteed to contain the
* extension of the content file in lower case format
* - retro_game_info_ext::data and retro_game_info_ext::size
* are invalid
*
* If need_fullpath is false and retro_load_game() is called:
* - If retro_game_info_ext::file_in_archive is false:
* - retro_game_info_ext::full_path is guaranteed to contain
* a valid path to an existent file
* - retro_game_info_ext::archive_path may be NULL
* - retro_game_info_ext::archive_file may be NULL
* - retro_game_info_ext::dir is guaranteed to contain a
* valid path to the directory in which the content file exists
* - retro_game_info_ext::name is guaranteed to contain the
* basename of the content file, without extension
* - retro_game_info_ext::ext is guaranteed to contain the
* extension of the content file in lower case format
* - If retro_game_info_ext::file_in_archive is true:
* - retro_game_info_ext::full_path may be NULL
* - retro_game_info_ext::archive_path is guaranteed to
* contain a valid path to an existent compressed file
* inside which the content file is located
* - retro_game_info_ext::archive_file is guaranteed to
* contain a valid path to an existent content file
* inside the compressed file referred to by
* retro_game_info_ext::archive_path
* e.g. for a compressed file '/path/to/foo.zip'
* containing 'bar.sfc'
* > retro_game_info_ext::archive_path will be '/path/to/foo.zip'
* > retro_game_info_ext::archive_file will be 'bar.sfc'
* - retro_game_info_ext::dir is guaranteed to contain a
* valid path to the directory in which the compressed file
* (containing the content file) exists
* - retro_game_info_ext::name is guaranteed to contain
* EITHER
* 1) the basename of the compressed file (containing
* the content file), without extension
* OR
* 2) the basename of the content file inside the
* compressed file, without extension
* In either case, a core should consider 'name' to
* be the canonical name/ID of the the content file
* - retro_game_info_ext::ext is guaranteed to contain the
* extension of the content file inside the compressed file,
* in lower case format
* - retro_game_info_ext::data and retro_game_info_ext::size are
* guaranteed to be valid */
bool need_fullpath;
/* If need_fullpath is false, specifies whether the content
* data buffer available in retro_load_game() is 'persistent'
*
* If persistent_data is false and retro_load_game() is called:
* - retro_game_info::data and retro_game_info::size
* are valid only until retro_load_game() returns
* - retro_game_info_ext::data and retro_game_info_ext::size
* are valid only until retro_load_game() returns
*
* If persistent_data is true and retro_load_game() is called:
* - retro_game_info::data and retro_game_info::size
* are valid until retro_deinit() returns
* - retro_game_info_ext::data and retro_game_info_ext::size
* are valid until retro_deinit() returns */
bool persistent_data;
};
/* Similar to retro_game_info, but provides extended
* information about the source content file and
* game memory buffer status.
* And array of retro_game_info_ext is returned by
* RETRO_ENVIRONMENT_GET_GAME_INFO_EXT
* NOTE: In the following descriptions, references to
* retro_load_game() may be replaced with
* retro_load_game_special() */
struct retro_game_info_ext
{
/* - If file_in_archive is false, contains a valid
* path to an existent content file (UTF-8 encoded)
* - If file_in_archive is true, may be NULL */
const char *full_path;
/* - If file_in_archive is false, may be NULL
* - If file_in_archive is true, contains a valid path
* to an existent compressed file inside which the
* content file is located (UTF-8 encoded) */
const char *archive_path;
/* - If file_in_archive is false, may be NULL
* - If file_in_archive is true, contain a valid path
* to an existent content file inside the compressed
* file referred to by archive_path (UTF-8 encoded)
* e.g. for a compressed file '/path/to/foo.zip'
* containing 'bar.sfc'
* > archive_path will be '/path/to/foo.zip'
* > archive_file will be 'bar.sfc' */
const char *archive_file;
/* - If file_in_archive is false, contains a valid path
* to the directory in which the content file exists
* (UTF-8 encoded)
* - If file_in_archive is true, contains a valid path
* to the directory in which the compressed file
* (containing the content file) exists (UTF-8 encoded) */
const char *dir;
/* Contains the canonical name/ID of the content file
* (UTF-8 encoded). Intended for use when identifying
* 'complementary' content named after the loaded file -
* i.e. companion data of a different format (a CD image
* required by a ROM), texture packs, internally handled
* save files, etc.
* - If file_in_archive is false, contains the basename
* of the content file, without extension
* - If file_in_archive is true, then string is
* implementation specific. A frontend may choose to
* set a name value of:
* EITHER
* 1) the basename of the compressed file (containing
* the content file), without extension
* OR
* 2) the basename of the content file inside the
* compressed file, without extension
* RetroArch sets the 'name' value according to (1).
* A frontend that supports routine loading of
* content from archives containing multiple unrelated
* content files may set the 'name' value according
* to (2). */
const char *name;
/* - If file_in_archive is false, contains the extension
* of the content file in lower case format
* - If file_in_archive is true, contains the extension
* of the content file inside the compressed file,
* in lower case format */
const char *ext;
/* String of implementation specific meta-data. */
const char *meta;
/* Memory buffer of loaded game content. Will be NULL:
* IF
* - retro_system_info::need_fullpath is true and
* retro_system_content_info_override::need_fullpath
* is unset
* OR
* - retro_system_content_info_override::need_fullpath
* is true */
const void *data;
/* Size of game content memory buffer, in bytes */
size_t size;
/* True if loaded content file is inside a compressed
* archive */
bool file_in_archive;
/* - If data is NULL, value is unset/ignored
* - If data is non-NULL:
* - If persistent_data is false, data and size are
* valid only until retro_load_game() returns
* - If persistent_data is true, data and size are
* are valid until retro_deinit() returns */
bool persistent_data;
};
struct retro_game_geometry
{
unsigned base_width; /* Nominal video width of game. */
@ -2888,6 +3474,143 @@ struct retro_core_options_intl
struct retro_core_option_definition *local;
};
struct retro_core_option_v2_category
{
/* Variable uniquely identifying the
* option category. Valid key characters
* are [a-z, A-Z, 0-9, _, -] */
const char *key;
/* Human-readable category description
* > Used as category menu label when
* frontend has core option category
* support */
const char *desc;
/* Human-readable category information
* > Used as category menu sublabel when
* frontend has core option category
* support
* > Optional (may be NULL or an empty
* string) */
const char *info;
};
struct retro_core_option_v2_definition
{
/* Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE.
* Valid key characters are [a-z, A-Z, 0-9, _, -] */
const char *key;
/* Human-readable core option description
* > Used as menu label when frontend does
* not have core option category support
* e.g. "Video > Aspect Ratio" */
const char *desc;
/* Human-readable core option description
* > Used as menu label when frontend has
* core option category support
* e.g. "Aspect Ratio", where associated
* retro_core_option_v2_category::desc
* is "Video"
* > If empty or NULL, the string specified by
* desc will be used as the menu label
* > Will be ignored (and may be set to NULL)
* if category_key is empty or NULL */
const char *desc_categorized;
/* Human-readable core option information
* > Used as menu sublabel */
const char *info;
/* Human-readable core option information
* > Used as menu sublabel when frontend
* has core option category support
* (e.g. may be required when info text
* references an option by name/desc,
* and the desc/desc_categorized text
* for that option differ)
* > If empty or NULL, the string specified by
* info will be used as the menu sublabel
* > Will be ignored (and may be set to NULL)
* if category_key is empty or NULL */
const char *info_categorized;
/* Variable specifying category (e.g. "video",
* "audio") that will be assigned to the option
* if frontend has core option category support.
* > Categorized options will be displayed in a
* subsection/submenu of the frontend core
* option interface
* > Specified string must match one of the
* retro_core_option_v2_category::key values
* in the associated retro_core_option_v2_category
* array; If no match is not found, specified
* string will be considered as NULL
* > If specified string is empty or NULL, option will
* have no category and will be shown at the top
* level of the frontend core option interface */
const char *category_key;
/* Array of retro_core_option_value structs, terminated by NULL */
struct retro_core_option_value values[RETRO_NUM_CORE_OPTION_VALUES_MAX];
/* Default core option value. Must match one of the values
* in the retro_core_option_value array, otherwise will be
* ignored */
const char *default_value;
};
struct retro_core_options_v2
{
/* Array of retro_core_option_v2_category structs,
* terminated by NULL
* > If NULL, all entries in definitions array
* will have no category and will be shown at
* the top level of the frontend core option
* interface
* > Will be ignored if frontend does not have
* core option category support */
struct retro_core_option_v2_category *categories;
/* Array of retro_core_option_v2_definition structs,
* terminated by NULL */
struct retro_core_option_v2_definition *definitions;
};
struct retro_core_options_v2_intl
{
/* Pointer to a retro_core_options_v2 struct
* > US English implementation
* > Must point to a valid struct */
struct retro_core_options_v2 *us;
/* Pointer to a retro_core_options_v2 struct
* - Implementation for current frontend language
* - May be NULL */
struct retro_core_options_v2 *local;
};
/* Used by the frontend to monitor changes in core option
* visibility. May be called each time any core option
* value is set via the frontend.
* - On each invocation, the core must update the visibility
* of any dynamically hidden options using the
* RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY environment
* callback.
* - On the first invocation, returns 'true' if the visibility
* of any core option has changed since the last call of
* retro_load_game() or retro_load_game_special().
* - On each subsequent invocation, returns 'true' if the
* visibility of any core option has changed since the last
* time the function was called. */
typedef bool (RETRO_CALLCONV *retro_core_options_update_display_callback_t)(void);
struct retro_core_options_update_display_callback
{
retro_core_options_update_display_callback_t callback;
};
struct retro_game_info
{
const char *path; /* Path to game, UTF-8 encoded.
@ -2934,6 +3657,84 @@ struct retro_framebuffer
Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */
};
/* Used by a libretro core to override the current
* fastforwarding mode of the frontend */
struct retro_fastforwarding_override
{
/* Specifies the runtime speed multiplier that
* will be applied when 'fastforward' is true.
* For example, a value of 5.0 when running 60 FPS
* content will cap the fast-forward rate at 300 FPS.
* Note that the target multiplier may not be achieved
* if the host hardware has insufficient processing
* power.
* Setting a value of 0.0 (or greater than 0.0 but
* less than 1.0) will result in an uncapped
* fast-forward rate (limited only by hardware
* capacity).
* If the value is negative, it will be ignored
* (i.e. the frontend will use a runtime speed
* multiplier of its own choosing) */
float ratio;
/* If true, fastforwarding mode will be enabled.
* If false, fastforwarding mode will be disabled. */
bool fastforward;
/* If true, and if supported by the frontend, an
* on-screen notification will be displayed while
* 'fastforward' is true.
* If false, and if supported by the frontend, any
* on-screen fast-forward notifications will be
* suppressed */
bool notification;
/* If true, the core will have sole control over
* when fastforwarding mode is enabled/disabled;
* the frontend will not be able to change the
* state set by 'fastforward' until either
* 'inhibit_toggle' is set to false, or the core
* is unloaded */
bool inhibit_toggle;
};
/* During normal operation. Rate will be equal to the core's internal FPS. */
#define RETRO_THROTTLE_NONE 0
/* While paused or stepping single frames. Rate will be 0. */
#define RETRO_THROTTLE_FRAME_STEPPING 1
/* During fast forwarding.
* Rate will be 0 if not specifically limited to a maximum speed. */
#define RETRO_THROTTLE_FAST_FORWARD 2
/* During slow motion. Rate will be less than the core's internal FPS. */
#define RETRO_THROTTLE_SLOW_MOTION 3
/* While rewinding recorded save states. Rate can vary depending on the rewind
* speed or be 0 if the frontend is not aiming for a specific rate. */
#define RETRO_THROTTLE_REWINDING 4
/* While vsync is active in the video driver and the target refresh rate is
* lower than the core's internal FPS. Rate is the target refresh rate. */
#define RETRO_THROTTLE_VSYNC 5
/* When the frontend does not throttle in any way. Rate will be 0.
* An example could be if no vsync or audio output is active. */
#define RETRO_THROTTLE_UNBLOCKED 6
struct retro_throttle_state
{
/* The current throttling mode. Should be one of the values above. */
unsigned mode;
/* How many times per second the frontend aims to call retro_run.
* Depending on the mode, it can be 0 if there is no known fixed rate.
* This won't be accurate if the total processing time of the core and
* the frontend is longer than what is available for one frame. */
float rate;
};
/* Callbacks */
/* Environment callback. Gives implementations a way of performing