rearrange globals

scripted find/replace
gives slightly better code on ARM, less unnecessary asm,
~400 bytes saved
This commit is contained in:
notaz 2017-10-19 02:38:20 +03:00
parent 759c9d3846
commit 93f9619ed8
47 changed files with 532 additions and 573 deletions

View file

@ -72,22 +72,34 @@ extern void *p32x_bios_g, *p32x_bios_m, *p32x_bios_s;
#define POPT_DIS_IDLE_DET (1<<19)
#define POPT_EN_32X (1<<20)
#define POPT_EN_PWM (1<<21)
extern int PicoOpt; // bitfield
#define PAHW_MCD (1<<0)
#define PAHW_32X (1<<1)
#define PAHW_SVP (1<<2)
#define PAHW_PICO (1<<3)
#define PAHW_SMS (1<<4)
extern int PicoAHW; // Pico active hw
#define PQUIRK_FORCE_6BTN (1<<0)
extern int PicoQuirks;
extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff
extern int PicoRegionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe
extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP
extern int PicoSVPCycles;
// the emulator is configured and some status is reported
// through this global state (not saved in savestates)
typedef struct
{
unsigned int opt; // POPT_* bitfield
unsigned short pad[2]; // Joypads, format is MXYZ SACB RLDU
unsigned short padInt[2]; // internal copy
unsigned short AHW; // active addon hardware: PAHW_* bitfield
unsigned short skipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff
unsigned short regionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe
unsigned short autoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP
unsigned short quirks; // game-specific quirks: PQUIRK_*
} PicoInterface;
extern PicoInterface PicoIn;
void PicoInit(void);
void PicoExit(void);
void PicoPower(void);
@ -95,7 +107,6 @@ int PicoReset(void);
void PicoLoopPrepare(void);
void PicoFrame(void);
void PicoFrameDrawOnly(void);
extern int PicoPad[2]; // Joypads, format is MXYZ SACB RLDU
extern void (*PicoWriteSound)(int bytes); // called once per frame at the best time to send sound buffer (PsndOut) to hardware
extern void (*PicoMessage)(const char *msg); // callback to output text message from emu
typedef enum { PI_ROM, PI_ISPAL, PI_IS40_CELL, PI_IS240_LINES } pint_t;