sprite binning finished

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@515 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-07-02 21:49:15 +00:00
parent d9fc2fe1ac
commit 947fb5f96a
5 changed files with 44 additions and 43 deletions

View file

@ -48,8 +48,8 @@ static int skip_next_line=0;
//unsigned short ppt[] = { 0x0f11, 0x0ff1, 0x01f1, 0x011f, 0x01ff, 0x0f1f, 0x0f0e, 0x0e7c }; //unsigned short ppt[] = { 0x0f11, 0x0ff1, 0x01f1, 0x011f, 0x01ff, 0x0f1f, 0x0f0e, 0x0e7c };
static void (*DrawAllSpritesLoPri)(int *hcache, int maxwidth, int prio, int sh) = NULL; static void (*DrawAllSpritesLoPri)(int *hcache, int prio, int sh) = NULL;
static void (*DrawAllSpritesHiPri)(int *hcache, int maxwidth, int prio, int sh) = NULL; static void (*DrawAllSpritesHiPri)(int *hcache, int prio, int sh) = NULL;
struct TileStrip struct TileStrip
{ {
@ -67,7 +67,7 @@ void DrawWindow(int tstart, int tend, int prio, int sh);
void BackFill(int reg7, int sh); void BackFill(int reg7, int sh);
void DrawSprite(int *sprite, int sh, int as); void DrawSprite(int *sprite, int sh, int as);
void DrawTilesFromCache(int *hc, int sh, int rlim); void DrawTilesFromCache(int *hc, int sh, int rlim);
void DrawSpritesFromCache(int *hc, int maxwidth, int prio, int sh); void DrawSpritesFromCache(int *hc, int prio, int sh);
void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells); void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells);
void FinalizeLineBGR444(int sh); void FinalizeLineBGR444(int sh);
void FinalizeLineRGB555(int sh); void FinalizeLineRGB555(int sh);
@ -611,13 +611,13 @@ last_cut_tile:
switch (rlim-dx+8) switch (rlim-dx+8)
{ {
case 7: t=pack&0x00f00000; if (t) pd[6]=(unsigned char)(pal|(t>>20)); case 7: t=pack&0x00f00000; if (t) pd[6]=(unsigned char)(pal|(t>>20));
case 6: t=pack&0x0f000000; if (t) pd[5]=(unsigned char)(pal|(t>>24)); case 6: t=pack&0x0f000000; if (t) pd[5]=(unsigned char)(pal|(t>>24));
case 5: t=pack&0xf0000000; if (t) pd[4]=(unsigned char)(pal|(t>>28)); case 5: t=pack&0xf0000000; if (t) pd[4]=(unsigned char)(pal|(t>>28));
case 4: t=pack&0x0000000f; if (t) pd[3]=(unsigned char)(pal|(t )); case 4: t=pack&0x0000000f; if (t) pd[3]=(unsigned char)(pal|(t ));
case 3: t=pack&0x000000f0; if (t) pd[2]=(unsigned char)(pal|(t>> 4)); case 3: t=pack&0x000000f0; if (t) pd[2]=(unsigned char)(pal|(t>> 4));
case 2: t=pack&0x00000f00; if (t) pd[1]=(unsigned char)(pal|(t>> 8)); case 2: t=pack&0x00000f00; if (t) pd[1]=(unsigned char)(pal|(t>> 8));
case 1: t=pack&0x0000f000; if (t) pd[0]=(unsigned char)(pal|(t>>12)); case 1: t=pack&0x0000f000; if (t) pd[0]=(unsigned char)(pal|(t>>12));
default: break; default: break;
} }
} }
} }
@ -730,7 +730,7 @@ static void DrawSpriteInterlace(unsigned int *sprite)
} }
static void DrawAllSpritesInterlace(int *hcache, int maxwidth, int pri, int sh) static void DrawAllSpritesInterlace(int *hcache, int pri, int sh)
{ {
struct PicoVideo *pvid=&Pico.video; struct PicoVideo *pvid=&Pico.video;
int i,u,table,link=0,sline=DrawScanline<<1; int i,u,table,link=0,sline=DrawScanline<<1;
@ -760,7 +760,7 @@ static void DrawAllSpritesInterlace(int *hcache, int maxwidth, int pri, int sh)
// check if sprite is not hidden offscreen // check if sprite is not hidden offscreen
sx = (sx>>16)&0x1ff; sx = (sx>>16)&0x1ff;
sx -= 0x78; // Get X coordinate + 8 sx -= 0x78; // Get X coordinate + 8
if(sx <= -8*3 || sx >= maxwidth) goto nextsprite; if(sx <= -8*3 || sx >= 328) goto nextsprite;
// sprite is good, save it's pointer // sprite is good, save it's pointer
sprites[i++]=sprite; sprites[i++]=sprite;
@ -780,7 +780,7 @@ static void DrawAllSpritesInterlace(int *hcache, int maxwidth, int pri, int sh)
#ifndef _ASM_DRAW_C #ifndef _ASM_DRAW_C
static void DrawSpritesFromCache(int *hc, int maxwidth, int prio, int sh) static void DrawSpritesFromCache(int *hc, int prio, int sh)
{ {
int code, tile, sx, delta, width; int code, tile, sx, delta, width;
int pal; int pal;
@ -826,7 +826,7 @@ static void DrawSpritesFromCache(int *hc, int maxwidth, int prio, int sh)
} }
#endif #endif
static void DrawSpritesFromCacheAS(int *hc, int maxwidth, int prio, int sh) static void DrawSpritesFromCacheAS(int *hc, int prio, int sh)
{ {
int code, tile, sx, delta, width; int code, tile, sx, delta, width;
int pal, *hce, *hco; int pal, *hce, *hco;
@ -935,11 +935,11 @@ static void PrepareSprites(int full)
int u,link=0; int u,link=0;
int table=0; int table=0;
int *pd = HighPreSpr; int *pd = HighPreSpr;
int max_lines = 224, max_sprites = 80; int max_lines = 224, max_sprites = 80, max_width = 328;
int max_line_sprites = 20; // 20 sprites, 40 tiles int max_line_sprites = 20; // 20 sprites, 40 tiles
if (!(Pico.video.reg[12]&1)) if (!(Pico.video.reg[12]&1))
max_sprites = 64, max_line_sprites = 16; max_sprites = 64, max_line_sprites = 16, max_width = 264;
if (PicoOpt & POPT_DIS_SPRITE_LIM) if (PicoOpt & POPT_DIS_SPRITE_LIM)
max_line_sprites = MAX_LINE_SPRITES; max_line_sprites = MAX_LINE_SPRITES;
@ -965,18 +965,18 @@ static void PrepareSprites(int full)
sx = (code2>>16)&0x1ff; sx = (code2>>16)&0x1ff;
sx -= 0x78; // Get X coordinate + 8 sx -= 0x78; // Get X coordinate + 8
sy = (pack << 16) >> 16; sy = (pack << 16) >> 16;
height = pack >> 28; height = (pack >> 24) & 0xf;
if (sy < max_lines && sy + (height<<3) > DrawScanline && // sprite onscreen (y)? if (sy < max_lines && sy + (height<<3) > DrawScanline && // sprite onscreen (y)?
(sx > -24 || sx < 328)) // onscreen x (sx > -24 || sx < max_width)) // onscreen x
{ {
int y = (sy >= DrawScanline) ? sy : DrawScanline; int y = (sy >= DrawScanline) ? sy : DrawScanline;
int offs = (pd - HighPreSpr) / 2;
for (; y < sy + (height<<3) && y < max_lines; y++) for (; y < sy + (height<<3) && y < max_lines; y++)
{ {
int i, cnt, offs; int i, cnt;
cnt = HighLnSpr[y][0] & 0x7f; cnt = HighLnSpr[y][0] & 0x7f;
if (cnt >= max_line_sprites) continue; // sprite limit? if (cnt >= max_line_sprites) continue; // sprite limit?
offs = (pd - HighPreSpr) / 2;
for (i = 0; i < cnt; i++) for (i = 0; i < cnt; i++)
if (HighLnSpr[y][2+i] == offs) goto found; if (HighLnSpr[y][2+i] == offs) goto found;
@ -1006,7 +1006,7 @@ found:;
{ {
unsigned int *sprite; unsigned int *sprite;
int code, code2, sx, sy, hv, height, width; int code, code2, sx, sy, hv, height, width;
int sx_min, offscr_x; int sx_min;
sprite=(unsigned int *)(Pico.vram+((table+(link<<2))&0x7ffc)); // Find sprite sprite=(unsigned int *)(Pico.vram+((table+(link<<2))&0x7ffc)); // Find sprite
@ -1022,8 +1022,6 @@ found:;
sx -= 0x78; // Get X coordinate + 8 sx -= 0x78; // Get X coordinate + 8
sx_min = 8-(width<<3); sx_min = 8-(width<<3);
offscr_x = (sx <= sx_min) || sx >= 328;
if (sy < max_lines && sy + (height<<3) > DrawScanline) // sprite onscreen (y)? if (sy < max_lines && sy + (height<<3) > DrawScanline) // sprite onscreen (y)?
{ {
int y = (sy >= DrawScanline) ? sy : DrawScanline; int y = (sy >= DrawScanline) ? sy : DrawScanline;
@ -1032,19 +1030,19 @@ found:;
int cnt = HighLnSpr[y][0]; int cnt = HighLnSpr[y][0];
if (cnt >= max_line_sprites) continue; // sprite limit? if (cnt >= max_line_sprites) continue; // sprite limit?
if (HighLnSpr[y][1] >= max_line_sprites*2) { // tile limit? if (HighLnSpr[y][1] >= max_line_sprites*2) { // tile limit?
HighLnSpr[y][0] |= 0x80; HighLnSpr[y][0] |= 0x80;
continue; continue;
} }
HighLnSpr[y][1] += width; HighLnSpr[y][1] += width;
if (sx == -0x78) { if (sx == -0x78) {
if (cnt > 0) if (cnt > 0)
HighLnSpr[y][0] |= 0x80; // masked, no more sprites for this line HighLnSpr[y][0] |= 0x80; // masked, no more sprites for this line
continue; continue;
} }
// must keep the first sprite even if it's offscreen, for masking // must keep the first sprite even if it's offscreen, for masking
if (cnt > 0 && (sx <= sx_min || sx >= 328)) continue; // offscreen x if (cnt > 0 && (sx <= sx_min || sx >= max_width)) continue; // offscreen x
HighLnSpr[y][2+cnt] = ((pd - HighPreSpr) / 2); // | prio; HighLnSpr[y][2+cnt] = ((pd - HighPreSpr) / 2); // | prio;
HighLnSpr[y][0] = cnt + 1; HighLnSpr[y][0] = cnt + 1;
@ -1073,7 +1071,7 @@ found:;
} }
} }
static void DrawAllSprites(int *hcache, int maxwidth, int prio, int sh) static void DrawAllSprites(int *hcache, int prio, int sh)
{ {
int rs = rendstatus, scan = DrawScanline; int rs = rendstatus, scan = DrawScanline;
unsigned char *p; unsigned char *p;
@ -1328,17 +1326,17 @@ static int DrawDisplay(int sh, int as)
DrawWindow( (win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 0, sh|as); DrawWindow( (win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 0, sh|as);
} else } else
DrawLayer(0|((sh|as)<<1), HighCacheA, 0, maxcells); DrawLayer(0|((sh|as)<<1), HighCacheA, 0, maxcells);
DrawAllSpritesLoPri(HighCacheS, maxw, 0, sh); DrawAllSpritesLoPri(HighCacheS, 0, sh);
if (HighCacheB[0]) DrawTilesFromCache(HighCacheB, sh, 328); if (HighCacheB[0]) DrawTilesFromCache(HighCacheB, sh, maxw);
if (hvwind == 1) if (hvwind == 1)
DrawWindow(0, maxcells>>1, 1, sh); DrawWindow(0, maxcells>>1, 1, sh);
else if (hvwind == 2) { else if (hvwind == 2) {
if(HighCacheA[0]) DrawTilesFromCache(HighCacheA, sh, (win&0x80) ? edge<<4 : 328); if(HighCacheA[0]) DrawTilesFromCache(HighCacheA, sh, (win&0x80) ? edge<<4 : maxw);
DrawWindow((win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 1, sh); DrawWindow((win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 1, sh);
} else } else
if (HighCacheA[0]) DrawTilesFromCache(HighCacheA, sh, 328); if (HighCacheA[0]) DrawTilesFromCache(HighCacheA, sh, maxw);
if (HighCacheS[0]) DrawAllSpritesHiPri(HighCacheS, maxw, 1, sh); if (HighCacheS[0]) DrawAllSpritesHiPri(HighCacheS, 1, sh);
#if 0 #if 0
{ {

View file

@ -308,6 +308,7 @@ PICO_INTERNAL void PicoSyncZ80(int m68k_cycles_done)
} }
// TODO: rm from asm too
int idle_hit_counter = 0; int idle_hit_counter = 0;
void PicoFrame(void) void PicoFrame(void)

View file

@ -158,11 +158,11 @@ extern int (*PicoScanEnd)(unsigned int num);
void vidConvCpyRGB565(void *to, void *from, int pixels); void vidConvCpyRGB565(void *to, void *from, int pixels);
#endif #endif
// internals // internals
#define PDRAW_SPRITES_MOVED (1<<0) #define PDRAW_SPRITES_MOVED (1<<0) // (asm)
#define PDRAW_WND_DIFF_PRIO (1<<1) // not all window tiles use same priority #define PDRAW_WND_DIFF_PRIO (1<<1) // not all window tiles use same priority
#define PDRAW_ACC_SPRITES (1<<2) // accurate sprites (copied from PicoOpt) #define PDRAW_ACC_SPRITES (1<<2) // accurate sprites (copied from PicoOpt)
#define PDRAW_INTERLACE (1<<3) // #define PDRAW_INTERLACE (1<<3)
#define PDRAW_DIRTY_SPRITES (1<<4) #define PDRAW_DIRTY_SPRITES (1<<4) // (asm)
#define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer #define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer
#define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3) #define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3)
#define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed #define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed

View file

@ -143,11 +143,6 @@ static int PicoFrameHints(void)
#endif #endif
} }
// V-int line (224 or 240)
Pico.m.scanline = y;
pv->v_counter = 0xe0; // bad for 240 mode
if ((pv->reg[12]&6) == 6) pv->v_counter = 0xc1;
if (!skip) if (!skip)
{ {
if (DrawScanline < y) if (DrawScanline < y)
@ -157,6 +152,11 @@ static int PicoFrameHints(void)
#endif #endif
} }
// V-int line (224 or 240)
Pico.m.scanline = y;
pv->v_counter = 0xe0; // bad for 240 mode
if ((pv->reg[12]&6) == 6) pv->v_counter = 0xc1;
// VDP FIFO // VDP FIFO
pv->lwrite_cnt=0; pv->lwrite_cnt=0;
Pico.video.status|=0x200; Pico.video.status|=0x200;

View file

@ -35,7 +35,9 @@ static void VideoWrite(u16 d)
{ {
case 1: if(a&1) d=(u16)((d<<8)|(d>>8)); // If address is odd, bytes are swapped (which game needs this?) case 1: if(a&1) d=(u16)((d<<8)|(d>>8)); // If address is odd, bytes are swapped (which game needs this?)
Pico.vram [(a>>1)&0x7fff]=d; Pico.vram [(a>>1)&0x7fff]=d;
rendstatus |= PDRAW_DIRTY_SPRITES; break; if (a - ((unsigned)(Pico.video.reg[5]&0x7f) << 9) < 0x400)
rendstatus |= PDRAW_DIRTY_SPRITES;
break;
case 3: Pico.m.dirtyPal = 1; case 3: Pico.m.dirtyPal = 1;
Pico.cram [(a>>1)&0x003f]=d; break; // wraps (Desert Strike) Pico.cram [(a>>1)&0x003f]=d; break; // wraps (Desert Strike)
case 5: Pico.vsram[(a>>1)&0x003f]=d; break; case 5: Pico.vsram[(a>>1)&0x003f]=d; break;
@ -486,7 +488,7 @@ PICO_INTERNAL_ASM unsigned int PicoVideoRead(unsigned int a)
{ {
unsigned int d; unsigned int d;
int lineCycles; int lineCycles;
lineCycles = (488-SekCyclesLeft)&0x1ff; lineCycles = (488-SekCyclesLeft)&0x1ff;
if (Pico.video.reg[12]&1) if (Pico.video.reg[12]&1)
d = hcounts_40[lineCycles]; d = hcounts_40[lineCycles];