sprite limit

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@406 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-03-31 20:19:45 +00:00
parent 1cb1584b86
commit 95dc5c5e5e
6 changed files with 6 additions and 4 deletions

View file

@ -34,7 +34,7 @@ void mp3_update(int *buffer, int length, int stereo);
// 00 00x0 alt_renderer, 6button_gamepad, accurate_timing, accurate_sprites,
// 00 0x00 draw_no_32col_border, external_ym2612, enable_cd_pcm, enable_cd_cdda
// 00 x000 enable_cd_gfx, cd_perfect_sync, soft_32col_scaling, enable_cd_ramcart
// 0x 0000 disable_vdp_fifo, no_svp_dynarec
// 0x 0000 disable_vdp_fifo, no_svp_dynarec, no_sprite_limit
extern int PicoOpt;
extern int PicoVer;
extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff