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giz renderers and stuff
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@261 be3aeb3a-fb24-0410-a615-afba39da0efa
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parent
499a0be394
commit
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9 changed files with 232 additions and 150 deletions
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@ -33,7 +33,7 @@
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#define gizKeyUnkn "???"
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static const char * const gizKeyNames[] = {
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"LEFT", "RIGHT", "UP", "DOWN", "STOP", "PLAY", "FORWARD", "REWIND",
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"LEFT_SHOULDER", "RIGHT_SHOULDER", "HOME", "VOLUME", "BRIGHTNESS", "ALARM", "POWER", gizKeyUnkn,
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"L", "R", "HOME", "VOLUME", "BRIGHTNESS", "ALARM", "POWER", gizKeyUnkn,
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gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn,
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gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn, gizKeyUnkn
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};
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@ -683,13 +683,13 @@ static void draw_key_config(const bind_action_t *opts, int opt_cnt, int player_i
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if (sel < opt_cnt) {
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text_out16(30, 180, "Press a button to bind/unbind");
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text_out16(30, 190, "Use SELECT to clear");
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text_out16(30, 200, "To bind UP/DOWN, hold SELECT");
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text_out16(30, 190, "Use HOME to clear");
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text_out16(30, 200, "To bind UP/DOWN, hold HOME");
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text_out16(30, 210, "Select \"Done\" to exit");
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} else {
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text_out16(30, 190, "Use Options -> Save cfg");
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text_out16(30, 200, "to save controls");
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text_out16(30, 210, "Press B or X to exit");
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text_out16(30, 210, "Press PLAY or STOP to exit");
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}
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menu_draw_end();
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}
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@ -702,7 +702,7 @@ static void key_config_loop(const bind_action_t *opts, int opt_cnt, int player_i
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for (;;)
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{
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draw_key_config(opts, opt_cnt, player_idx, sel);
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inp = wait_for_input(CONFIGURABLE_KEYS);
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inp = wait_for_input(CONFIGURABLE_KEYS|BTN_HOME);
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if (!(inp & BTN_HOME)) {
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prev_select = 0;
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if(inp & BTN_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }
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@ -777,7 +777,6 @@ static bind_action_t emuctrl_actions[] =
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{ "Switch Renderer", 1<<26 },
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{ "Volume Down ", 1<<30 },
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{ "Volume Up ", 1<<29 },
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{ "Enter Menu ", 1<<23 },
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};
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static void kc_sel_loop(void)
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