input: in_sdl: preliminary joystick support

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@958 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2012-07-23 23:44:44 +00:00
parent d5aff934ba
commit aecb333554

View file

@ -18,6 +18,13 @@
typedef unsigned long keybits_t; typedef unsigned long keybits_t;
#define KEYBITS_WORD_BITS (sizeof(keybits_t) * 8) #define KEYBITS_WORD_BITS (sizeof(keybits_t) * 8)
struct in_sdl_state {
SDL_Joystick *joy;
int joy_id;
int axis_keydown[2];
keybits_t keystate[SDLK_LAST / KEYBITS_WORD_BITS + 1];
};
static const char * const in_sdl_keys[SDLK_LAST] = { static const char * const in_sdl_keys[SDLK_LAST] = {
[SDLK_BACKSPACE] = "backspace", [SDLK_BACKSPACE] = "backspace",
[SDLK_TAB] = "tab", [SDLK_TAB] = "tab",
@ -155,24 +162,54 @@ static const char * const in_sdl_keys[SDLK_LAST] = {
static void in_sdl_probe(void) static void in_sdl_probe(void)
{ {
keybits_t *keystate; struct in_sdl_state *state;
SDL_Joystick *joy;
int i, joycount;
char name[256];
keystate = calloc(SDLK_LAST / KEYBITS_WORD_BITS + 1, sizeof(keybits_t)); state = calloc(1, sizeof(*state));
if (keystate == NULL) { if (state == NULL) {
fprintf(stderr, "in_sdl: OOM\n"); fprintf(stderr, "in_sdl: OOM\n");
return; return;
} }
in_register(IN_SDL_PREFIX "keys", -1, keystate, SDLK_LAST, in_register(IN_SDL_PREFIX "keys", -1, state, SDLK_LAST,
in_sdl_keys, 0); in_sdl_keys, 0);
/* joysticks go here too */
SDL_InitSubSystem(SDL_INIT_JOYSTICK);
joycount = SDL_NumJoysticks();
for (i = 0; i < joycount; i++) {
joy = SDL_JoystickOpen(i);
if (joy == NULL)
continue;
state = calloc(1, sizeof(*state));
if (state == NULL) {
fprintf(stderr, "in_sdl: OOM\n");
break;
}
state->joy = joy;
state->joy_id = i;
snprintf(name, sizeof(name), IN_SDL_PREFIX "%s", SDL_JoystickName(i));
in_register(name, -1, state, SDLK_LAST, in_sdl_keys, 0);
}
if (joycount > 0)
SDL_JoystickEventState(SDL_ENABLE);
} }
static void in_sdl_free(void *drv_data) static void in_sdl_free(void *drv_data)
{ {
keybits_t *keystate = drv_data; struct in_sdl_state *state = drv_data;
if (keystate != NULL) if (state != NULL) {
free(keystate); if (state->joy != NULL)
SDL_JoystickClose(state->joy);
free(state);
}
} }
static const char * const * static const char * const *
@ -196,22 +233,120 @@ static void update_keystate(keybits_t *keystate, int sym, int is_down)
*ks_word &= ~mask; *ks_word &= ~mask;
} }
static int in_sdl_update(void *drv_data, const int *binds, int *result) static int handle_event(struct in_sdl_state *state, SDL_Event *event,
int *kc_out, int *down_out)
{ {
keybits_t *keystate = drv_data, mask; if (event->type != SDL_KEYDOWN && event->type != SDL_KEYUP)
SDL_Event event; return 0;
int i, sym, bit, b;
while (SDL_PollEvent(&event)) { update_keystate(state->keystate, event->key.keysym.sym,
if (event.type != SDL_KEYDOWN && event.type != SDL_KEYUP) event->type == SDL_KEYDOWN);
continue; if (kc_out != NULL)
*kc_out = event->key.keysym.sym;
if (down_out != NULL)
*down_out = event->type == SDL_KEYDOWN;
update_keystate(keystate, event.key.keysym.sym, return 1;
event.type == SDL_KEYDOWN); }
static int handle_joy_event(struct in_sdl_state *state, SDL_Event *event,
int *kc_out, int *down_out)
{
int kc = -1, down = 0, ret = 0;
/* FIXME: should ckeck .which */
/* TODO: remaining axis */
switch (event->type) {
case SDL_JOYAXISMOTION:
if (event->jaxis.axis > 1)
break;
if (-16384 <= event->jaxis.value && event->jaxis.value <= 16384) {
kc = state->axis_keydown[event->jaxis.axis];
state->axis_keydown[event->jaxis.axis] = 0;
ret = 1;
}
else if (event->jaxis.value < -16384) {
kc = state->axis_keydown[event->jaxis.axis];
if (kc)
update_keystate(state->keystate, kc, 0);
kc = event->jaxis.axis ? SDLK_UP : SDLK_LEFT;
state->axis_keydown[event->jaxis.axis] = kc;
down = 1;
ret = 1;
}
else if (event->jaxis.value > 16384) {
kc = state->axis_keydown[event->jaxis.axis];
if (kc)
update_keystate(state->keystate, kc, 0);
kc = event->jaxis.axis ? SDLK_DOWN : SDLK_RIGHT;
state->axis_keydown[event->jaxis.axis] = kc;
down = 1;
ret = 1;
}
break;
case SDL_JOYBUTTONDOWN:
case SDL_JOYBUTTONUP:
kc = (int)event->jbutton.button + SDLK_WORLD_0;
down = event->jbutton.state == SDL_PRESSED;
ret = 1;
break;
} }
if (ret)
update_keystate(state->keystate, kc, down);
if (kc_out != NULL)
*kc_out = kc;
if (down_out != NULL)
*down_out = down;
return ret;
}
#define JOY_EVENTS (SDL_JOYAXISMOTIONMASK | SDL_JOYBALLMOTIONMASK | SDL_JOYHATMOTIONMASK \
| SDL_JOYBUTTONDOWNMASK | SDL_JOYBUTTONUPMASK)
static int collect_events(struct in_sdl_state *state, int *one_kc, int *one_down)
{
SDL_Event events[4];
Uint32 mask = state->joy ? JOY_EVENTS : (SDL_ALLEVENTS & ~JOY_EVENTS);
int count, maxcount;
int i, ret, retval = 0;
maxcount = (one_kc != NULL) ? 1 : sizeof(events) / sizeof(events[0]);
SDL_PumpEvents();
while (1) {
count = SDL_PeepEvents(events, maxcount, SDL_GETEVENT, mask);
if (count <= 0)
break;
for (i = 0; i < count; i++) {
if (state->joy)
ret = handle_joy_event(state,
&events[i], one_kc, one_down);
else
ret = handle_event(state,
&events[i], one_kc, one_down);
retval |= ret;
if (one_kc != NULL && ret)
goto out;
}
}
out:
return retval;
}
static int in_sdl_update(void *drv_data, const int *binds, int *result)
{
struct in_sdl_state *state = drv_data;
keybits_t mask;
int i, sym, bit, b;
collect_events(state, NULL, NULL);
for (i = 0; i < SDLK_LAST / KEYBITS_WORD_BITS + 1; i++) { for (i = 0; i < SDLK_LAST / KEYBITS_WORD_BITS + 1; i++) {
mask = keystate[i]; mask = state->keystate[i];
if (mask == 0) if (mask == 0)
continue; continue;
for (bit = 0; mask != 0; bit++, mask >>= 1) { for (bit = 0; mask != 0; bit++, mask >>= 1) {
@ -229,30 +364,23 @@ static int in_sdl_update(void *drv_data, const int *binds, int *result)
static int in_sdl_update_keycode(void *drv_data, int *is_down) static int in_sdl_update_keycode(void *drv_data, int *is_down)
{ {
int ret, ret_kc = -1, ret_down = 0; struct in_sdl_state *state = drv_data;
SDL_Event event; int ret_kc = -1, ret_down = 0;
ret = SDL_PollEvent(&event); collect_events(state, &ret_kc, &ret_down);
if (ret == 0)
goto out;
if (event.type != SDL_KEYDOWN && event.type != SDL_KEYUP)
goto out;
if (event.key.type == SDL_KEYDOWN)
ret_down = 1;
ret_kc = event.key.keysym.sym;
update_keystate(drv_data, ret_kc, ret_down);
out:
if (is_down != NULL) if (is_down != NULL)
*is_down = ret_down; *is_down = ret_down;
return ret_kc; return ret_kc;
} }
static const struct { struct menu_keymap {
short key; short key;
short pbtn; short pbtn;
} key_pbtn_map[] = };
static const struct menu_keymap key_pbtn_map[] =
{ {
{ SDLK_UP, PBTN_UP }, { SDLK_UP, PBTN_UP },
{ SDLK_DOWN, PBTN_DOWN }, { SDLK_DOWN, PBTN_DOWN },
@ -267,27 +395,46 @@ static const struct {
{ SDLK_LEFTBRACKET, PBTN_L }, { SDLK_LEFTBRACKET, PBTN_L },
{ SDLK_RIGHTBRACKET, PBTN_R }, { SDLK_RIGHTBRACKET, PBTN_R },
}; };
#define KEY_PBTN_MAP_SIZE (sizeof(key_pbtn_map) / sizeof(key_pbtn_map[0])) #define KEY_PBTN_MAP_SIZE (sizeof(key_pbtn_map) / sizeof(key_pbtn_map[0]))
static const struct menu_keymap joybtn_pbtn_map[] =
{
{ SDLK_UP, PBTN_UP },
{ SDLK_DOWN, PBTN_DOWN },
{ SDLK_LEFT, PBTN_LEFT },
{ SDLK_RIGHT, PBTN_RIGHT },
/* joystick */
{ SDLK_WORLD_0, PBTN_MOK },
{ SDLK_WORLD_1, PBTN_MBACK },
{ SDLK_WORLD_2, PBTN_MA2 },
{ SDLK_WORLD_3, PBTN_MA3 },
};
#define JOYBTN_PBTN_MAP_SIZE (sizeof(joybtn_pbtn_map) / sizeof(joybtn_pbtn_map[0]))
static int in_sdl_menu_translate(void *drv_data, int keycode, char *charcode) static int in_sdl_menu_translate(void *drv_data, int keycode, char *charcode)
{ {
struct in_sdl_state *state = drv_data;
const struct menu_keymap *map;
int map_len;
int ret = 0; int ret = 0;
int i; int i;
map = state->joy ? joybtn_pbtn_map : key_pbtn_map;
map_len = state->joy ? JOYBTN_PBTN_MAP_SIZE : KEY_PBTN_MAP_SIZE;
if (keycode < 0) if (keycode < 0)
{ {
/* menu -> kc */ /* menu -> kc */
keycode = -keycode; keycode = -keycode;
for (i = 0; i < KEY_PBTN_MAP_SIZE; i++) for (i = 0; i < map_len; i++)
if (key_pbtn_map[i].pbtn == keycode) if (map[i].pbtn == keycode)
return key_pbtn_map[i].key; return map[i].key;
} }
else else
{ {
for (i = 0; i < KEY_PBTN_MAP_SIZE; i++) { for (i = 0; i < map_len; i++) {
if (key_pbtn_map[i].key == keycode) { if (map[i].key == keycode) {
ret = key_pbtn_map[i].pbtn; ret = map[i].pbtn;
break; break;
} }
} }