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https://github.com/RaySollium99/picodrive.git
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platform, cleanup main emu loop
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parent
b38c0ea6f9
commit
b4bc262418
1 changed files with 29 additions and 29 deletions
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@ -1395,17 +1395,17 @@ static void emu_loop_prep(void)
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}
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/* our tick here is 1 us right now */
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#define ms_to_ticks(x) (int)(x * 1000)
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#define get_ticks() plat_get_ticks_us()
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#define vsync_delay_x3 3*ms_to_ticks(1)
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#define ms_to_ticks(x) (int)(x * 1000)
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#define get_ticks() plat_get_ticks_us()
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#define vsync_delay ms_to_ticks(1)
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void emu_loop(void)
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{
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int frames_done, frames_shown; /* actual frames for fps counter */
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int target_frametime_x3;
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unsigned int timestamp_x3 = 0;
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unsigned int timestamp_aim_x3 = 0;
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unsigned int timestamp_fps_x3 = 0;
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int target_frametime;
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unsigned int timestamp = 0;
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unsigned int timestamp_aim = 0;
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unsigned int timestamp_fps = 0;
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char *notice_msg = NULL;
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char fpsbuff[24];
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int fskip_cnt = 0;
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@ -1420,9 +1420,9 @@ void emu_loop(void)
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/* number of ticks per frame */
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if (Pico.m.pal)
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target_frametime_x3 = 3 * ms_to_ticks(1000) / 50;
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target_frametime = ms_to_ticks(1000) / 50;
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else
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target_frametime_x3 = 3 * ms_to_ticks(1000) / 60;
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target_frametime = ms_to_ticks(1000) / 60;
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reset_timing = 1;
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frames_done = frames_shown = 0;
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@ -1438,22 +1438,22 @@ void emu_loop(void)
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if (reset_timing) {
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reset_timing = 0;
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plat_video_wait_vsync();
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timestamp_aim_x3 = get_ticks() * 3;
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timestamp_fps_x3 = timestamp_aim_x3;
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timestamp_aim = get_ticks();
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timestamp_fps = timestamp_aim;
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fskip_cnt = 0;
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}
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else if (currentConfig.EmuOpt & EOPT_NO_FRMLIMIT) {
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timestamp_aim_x3 = get_ticks() * 3;
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timestamp_aim = get_ticks();
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}
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timestamp_x3 = get_ticks() * 3;
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timestamp = get_ticks();
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// show notice_msg message?
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if (notice_msg_time != 0)
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{
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static int noticeMsgSum;
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if (timestamp_x3 - ms_to_ticks(notice_msg_time) * 3
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> ms_to_ticks(STATUS_MSG_TIMEOUT) * 3)
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if (timestamp - ms_to_ticks(notice_msg_time)
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> ms_to_ticks(STATUS_MSG_TIMEOUT))
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{
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notice_msg_time = 0;
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notice_msg = NULL;
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@ -1470,7 +1470,7 @@ void emu_loop(void)
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}
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// second changed?
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if (timestamp_x3 - timestamp_fps_x3 >= ms_to_ticks(1000) * 3)
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if (timestamp - timestamp_fps >= ms_to_ticks(1000))
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{
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#ifdef BENCHMARK
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static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
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@ -1488,13 +1488,13 @@ void emu_loop(void)
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snprintf(fpsbuff, 8, "%02i/%02i ", frames_shown, frames_done);
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#endif
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frames_shown = frames_done = 0;
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timestamp_fps_x3 += ms_to_ticks(1000) * 3;
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timestamp_fps += ms_to_ticks(1000);
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}
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#ifdef PFRAMES
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sprintf(fpsbuff, "%i", Pico.m.frame_count);
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#endif
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diff = timestamp_aim_x3 - timestamp_x3;
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diff = timestamp_aim - timestamp;
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if (currentConfig.Frameskip >= 0) // frameskip enabled (or 0)
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{
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@ -1506,7 +1506,7 @@ void emu_loop(void)
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fskip_cnt = 0;
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}
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}
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else if (diff < -target_frametime_x3)
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else if (diff < -target_frametime)
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{
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/* no time left for this frame - skip */
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/* limit auto frameskip to max_skip */
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@ -1521,14 +1521,14 @@ void emu_loop(void)
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fskip_cnt = 0;
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// don't go in debt too much
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while (diff < -target_frametime_x3 * 3) {
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timestamp_aim_x3 += target_frametime_x3;
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diff = timestamp_aim_x3 - timestamp_x3;
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while (diff < -target_frametime * 3) {
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timestamp_aim += target_frametime;
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diff = timestamp_aim - timestamp;
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}
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emu_update_input();
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if (skip) {
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int do_audio = diff > -target_frametime_x3 * 2;
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int do_audio = diff > -target_frametime * 2;
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PicoIn.skipFrame = do_audio ? 1 : 2;
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PicoFrame();
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PicoIn.skipFrame = 0;
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@ -1539,7 +1539,7 @@ void emu_loop(void)
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frames_shown++;
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}
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frames_done++;
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timestamp_aim_x3 += target_frametime_x3;
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timestamp_aim += target_frametime;
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if (!skip && !flip_after_sync)
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plat_video_flip();
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@ -1549,18 +1549,18 @@ void emu_loop(void)
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&& !(currentConfig.EmuOpt & (EOPT_NO_FRMLIMIT|EOPT_EXT_FRMLIMIT)))
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{
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unsigned int timestamp = get_ticks();
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diff = timestamp_aim_x3 - timestamp * 3;
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diff = timestamp_aim - timestamp;
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// sleep or vsync if we are still too fast
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if (diff > target_frametime_x3 + vsync_delay_x3 && (currentConfig.EmuOpt & EOPT_VSYNC)) {
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if (diff > target_frametime + vsync_delay && (currentConfig.EmuOpt & EOPT_VSYNC)) {
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// we are too fast
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plat_video_wait_vsync();
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timestamp = get_ticks();
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diff = timestamp_aim_x3 - timestamp * 3;
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diff = timestamp_aim - timestamp;
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}
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if (diff > target_frametime_x3 + vsync_delay_x3) {
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if (diff > target_frametime + vsync_delay) {
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// still too fast
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plat_wait_till_us(timestamp + (diff - target_frametime_x3) / 3);
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plat_wait_till_us(timestamp + (diff - target_frametime));
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}
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}
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