platform, cleanup main emu loop

This commit is contained in:
kub 2024-02-14 23:37:40 +01:00
parent b38c0ea6f9
commit b4bc262418

View file

@ -1395,17 +1395,17 @@ static void emu_loop_prep(void)
}
/* our tick here is 1 us right now */
#define ms_to_ticks(x) (int)(x * 1000)
#define get_ticks() plat_get_ticks_us()
#define vsync_delay_x3 3*ms_to_ticks(1)
#define ms_to_ticks(x) (int)(x * 1000)
#define get_ticks() plat_get_ticks_us()
#define vsync_delay ms_to_ticks(1)
void emu_loop(void)
{
int frames_done, frames_shown; /* actual frames for fps counter */
int target_frametime_x3;
unsigned int timestamp_x3 = 0;
unsigned int timestamp_aim_x3 = 0;
unsigned int timestamp_fps_x3 = 0;
int target_frametime;
unsigned int timestamp = 0;
unsigned int timestamp_aim = 0;
unsigned int timestamp_fps = 0;
char *notice_msg = NULL;
char fpsbuff[24];
int fskip_cnt = 0;
@ -1420,9 +1420,9 @@ void emu_loop(void)
/* number of ticks per frame */
if (Pico.m.pal)
target_frametime_x3 = 3 * ms_to_ticks(1000) / 50;
target_frametime = ms_to_ticks(1000) / 50;
else
target_frametime_x3 = 3 * ms_to_ticks(1000) / 60;
target_frametime = ms_to_ticks(1000) / 60;
reset_timing = 1;
frames_done = frames_shown = 0;
@ -1438,22 +1438,22 @@ void emu_loop(void)
if (reset_timing) {
reset_timing = 0;
plat_video_wait_vsync();
timestamp_aim_x3 = get_ticks() * 3;
timestamp_fps_x3 = timestamp_aim_x3;
timestamp_aim = get_ticks();
timestamp_fps = timestamp_aim;
fskip_cnt = 0;
}
else if (currentConfig.EmuOpt & EOPT_NO_FRMLIMIT) {
timestamp_aim_x3 = get_ticks() * 3;
timestamp_aim = get_ticks();
}
timestamp_x3 = get_ticks() * 3;
timestamp = get_ticks();
// show notice_msg message?
if (notice_msg_time != 0)
{
static int noticeMsgSum;
if (timestamp_x3 - ms_to_ticks(notice_msg_time) * 3
> ms_to_ticks(STATUS_MSG_TIMEOUT) * 3)
if (timestamp - ms_to_ticks(notice_msg_time)
> ms_to_ticks(STATUS_MSG_TIMEOUT))
{
notice_msg_time = 0;
notice_msg = NULL;
@ -1470,7 +1470,7 @@ void emu_loop(void)
}
// second changed?
if (timestamp_x3 - timestamp_fps_x3 >= ms_to_ticks(1000) * 3)
if (timestamp - timestamp_fps >= ms_to_ticks(1000))
{
#ifdef BENCHMARK
static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
@ -1488,13 +1488,13 @@ void emu_loop(void)
snprintf(fpsbuff, 8, "%02i/%02i ", frames_shown, frames_done);
#endif
frames_shown = frames_done = 0;
timestamp_fps_x3 += ms_to_ticks(1000) * 3;
timestamp_fps += ms_to_ticks(1000);
}
#ifdef PFRAMES
sprintf(fpsbuff, "%i", Pico.m.frame_count);
#endif
diff = timestamp_aim_x3 - timestamp_x3;
diff = timestamp_aim - timestamp;
if (currentConfig.Frameskip >= 0) // frameskip enabled (or 0)
{
@ -1506,7 +1506,7 @@ void emu_loop(void)
fskip_cnt = 0;
}
}
else if (diff < -target_frametime_x3)
else if (diff < -target_frametime)
{
/* no time left for this frame - skip */
/* limit auto frameskip to max_skip */
@ -1521,14 +1521,14 @@ void emu_loop(void)
fskip_cnt = 0;
// don't go in debt too much
while (diff < -target_frametime_x3 * 3) {
timestamp_aim_x3 += target_frametime_x3;
diff = timestamp_aim_x3 - timestamp_x3;
while (diff < -target_frametime * 3) {
timestamp_aim += target_frametime;
diff = timestamp_aim - timestamp;
}
emu_update_input();
if (skip) {
int do_audio = diff > -target_frametime_x3 * 2;
int do_audio = diff > -target_frametime * 2;
PicoIn.skipFrame = do_audio ? 1 : 2;
PicoFrame();
PicoIn.skipFrame = 0;
@ -1539,7 +1539,7 @@ void emu_loop(void)
frames_shown++;
}
frames_done++;
timestamp_aim_x3 += target_frametime_x3;
timestamp_aim += target_frametime;
if (!skip && !flip_after_sync)
plat_video_flip();
@ -1549,18 +1549,18 @@ void emu_loop(void)
&& !(currentConfig.EmuOpt & (EOPT_NO_FRMLIMIT|EOPT_EXT_FRMLIMIT)))
{
unsigned int timestamp = get_ticks();
diff = timestamp_aim_x3 - timestamp * 3;
diff = timestamp_aim - timestamp;
// sleep or vsync if we are still too fast
if (diff > target_frametime_x3 + vsync_delay_x3 && (currentConfig.EmuOpt & EOPT_VSYNC)) {
if (diff > target_frametime + vsync_delay && (currentConfig.EmuOpt & EOPT_VSYNC)) {
// we are too fast
plat_video_wait_vsync();
timestamp = get_ticks();
diff = timestamp_aim_x3 - timestamp * 3;
diff = timestamp_aim - timestamp;
}
if (diff > target_frametime_x3 + vsync_delay_x3) {
if (diff > target_frametime + vsync_delay) {
// still too fast
plat_wait_till_us(timestamp + (diff - target_frametime_x3) / 3);
plat_wait_till_us(timestamp + (diff - target_frametime));
}
}