mirror of
https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 07:17:45 -04:00
patch/gg support, 1.201 release
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@58 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
parent
68cba51e20
commit
b67ef287e7
8 changed files with 456 additions and 8 deletions
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@ -401,7 +401,7 @@ static void CPU_CALL PicoWrite8(u32 a,u8 d)
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OtherWrite8(a,d,8);
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}
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static void CPU_CALL PicoWrite16(u32 a,u16 d)
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void CPU_CALL PicoWrite16(u32 a,u16 d)
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{
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#ifdef __debug_io
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dprintf("w16: %06x, %04x", a&0xffffff, d);
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337
Pico/Patch.c
Normal file
337
Pico/Patch.c
Normal file
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@ -0,0 +1,337 @@
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/* Decode a Game Genie code into an M68000 address/data pair.
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* The Game Genie code is made of the characters
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* ABCDEFGHJKLMNPRSTVWXYZ0123456789 (notice the missing I, O, Q and U).
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* Where A = 00000, B = 00001, C = 00010, ... , on to 9 = 11111.
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*
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* These come out to a very scrambled bit pattern like this:
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* (SCRA-MBLE is just an example)
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*
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* S C R A - M B L E
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* 01111 00010 01110 00000 01011 00001 01010 00100
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* ijklm nopIJ KLMNO PABCD EFGHd efgha bcQRS TUVWX
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*
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* Our goal is to rearrange that to this:
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*
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* 0000 0101 1001 1100 0100 0100 : 1011 0000 0111 1000
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* ABCD EFGH IJKL MNOP QRST UVWX : abcd efgh ijkl mnop
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*
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* which in Hexadecimal is 059C44:B078. Simple, huh? ;)
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*
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* So, then, we dutifully change memory location 059C44 to B078!
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* (of course, that's handled by a different source file :)
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*/
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//#include <stdio.h>
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//#include <string.h>
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#include <ctype.h>
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#include "PicoInt.h"
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#include "Patch.h"
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struct patch
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{
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unsigned int addr;
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unsigned short data;
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};
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struct patch_inst *PicoPatches = NULL;
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int PicoPatchCount = 0;
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static char genie_chars[] = "AaBbCcDdEeFfGgHhJjKkLlMmNnPpRrSsTtVvWwXxYyZz0O1I2233445566778899";
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/* genie_decode
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* This function converts a Game Genie code to an address:data pair.
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* The code is given as an 8-character string, like "BJX0SA1C". It need not
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* be null terminated, since only the first 8 characters are taken. It is
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* assumed that the code is already made of valid characters, i.e. there are no
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* Q's, U's, or symbols. If such a character is
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* encountered, the function will return with a warning on stderr.
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*
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* The resulting address:data pair is returned in the struct patch pointed to
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* by result. If an error results, both the address and data will be set to -1.
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*/
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static void genie_decode(const char* code, struct patch* result)
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{
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int i = 0, n;
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char* x;
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for(; i < 8; ++i)
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{
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/* If strchr returns NULL, we were given a bad character */
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if(!(x = strchr(genie_chars, code[i])))
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{
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result->addr = -1; result->data = -1;
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return;
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}
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n = (x - genie_chars) >> 1;
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/* Now, based on which character this is, fit it into the result */
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switch(i)
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{
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case 0:
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/* ____ ____ ____ ____ ____ ____ : ____ ____ ABCD E___ */
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result->data |= n << 3;
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break;
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case 1:
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/* ____ ____ DE__ ____ ____ ____ : ____ ____ ____ _ABC */
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result->data |= n >> 2;
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result->addr |= (n & 3) << 14;
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break;
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case 2:
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/* ____ ____ __AB CDE_ ____ ____ : ____ ____ ____ ____ */
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result->addr |= n << 9;
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break;
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case 3:
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/* BCDE ____ ____ ___A ____ ____ : ____ ____ ____ ____ */
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result->addr |= (n & 0xF) << 20 | (n >> 4) << 8;
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break;
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case 4:
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/* ____ ABCD ____ ____ ____ ____ : ___E ____ ____ ____ */
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result->data |= (n & 1) << 12;
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result->addr |= (n >> 1) << 16;
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break;
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case 5:
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/* ____ ____ ____ ____ ____ ____ : E___ ABCD ____ ____ */
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result->data |= (n & 1) << 15 | (n >> 1) << 8;
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break;
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case 6:
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/* ____ ____ ____ ____ CDE_ ____ : _AB_ ____ ____ ____ */
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result->data |= (n >> 3) << 13;
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result->addr |= (n & 7) << 5;
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break;
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case 7:
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/* ____ ____ ____ ____ ___A BCDE : ____ ____ ____ ____ */
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result->addr |= n;
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break;
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}
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/* Go around again */
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}
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return;
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}
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/* "Decode" an address/data pair into a structure. This is for "012345:ABCD"
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* type codes. You're more likely to find Genie codes circulating around, but
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* there's a chance you could come on to one of these. Which is nice, since
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* they're MUCH easier to implement ;) Once again, the input should be depunc-
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* tuated already. */
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static char hex_chars[] = "00112233445566778899AaBbCcDdEeFf";
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static void hex_decode(const char *code, struct patch *result)
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{
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char *x;
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int i;
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/* 6 digits for address */
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for(i = 0; i < 6; ++i)
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{
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if(!(x = strchr(hex_chars, code[i])))
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{
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result->addr = result->data = -1;
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return;
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}
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result->addr = (result->addr << 4) | ((x - hex_chars) >> 1);
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}
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/* 4 digits for data */
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for(i = 6; i < 10; ++i)
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{
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if(!(x = strchr(hex_chars, code[i])))
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{
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result->addr = result->data = -1;
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return;
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}
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result->data = (result->data << 4) | ((x - hex_chars) >> 1);
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}
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}
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/* THIS is the function you call from the MegaDrive or whatever. This figures
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* out whether it's a genie or hex code, depunctuates it, and calls the proper
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* decoder. */
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static void decode(const char* code, struct patch* result)
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{
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int len = strlen(code), i, j;
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char code_to_pass[16], *x;
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const char *ad, *da;
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int adl, dal;
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/* Initialize the result */
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result->addr = result->data = 0;
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/* Just assume 8 char long string to be Game Genie code */
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if (len == 8)
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{
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genie_decode(code, result);
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return;
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}
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/* If it's 9 chars long and the 5th is a hyphen, we have a Game Genie
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* code. */
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if(len == 9 && code[4] == '-')
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{
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/* Remove the hyphen and pass to genie_decode */
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code_to_pass[0] = code[0];
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code_to_pass[1] = code[1];
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code_to_pass[2] = code[2];
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code_to_pass[3] = code[3];
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code_to_pass[4] = code[5];
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code_to_pass[5] = code[6];
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code_to_pass[6] = code[7];
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code_to_pass[7] = code[8];
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code_to_pass[8] = '\0';
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genie_decode(code_to_pass, result);
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return;
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}
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/* Otherwise, we assume it's a hex code.
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* Find the colon so we know where address ends and data starts. If there's
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* no colon, then we haven't a code at all! */
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if(!(x = strchr(code, ':'))) goto bad_code;
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ad = code; da = x + 1; adl = x - code; dal = len - adl - 1;
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/* If a section is empty or too long, toss it */
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if(adl == 0 || adl > 6 || dal == 0 || dal > 4) goto bad_code;
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/* Pad the address with zeros, then fill it with the value */
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for(i = 0; i < (6 - adl); ++i) code_to_pass[i] = '0';
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for(j = 0; i < 6; ++i, ++j) code_to_pass[i] = ad[j];
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/* Do the same for data */
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for(i = 6; i < (10 - dal); ++i) code_to_pass[i] = '0';
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for(j = 0; i < 10; ++i, ++j) code_to_pass[i] = da[j];
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code_to_pass[10] = '\0';
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/* Decode and goodbye */
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hex_decode(code_to_pass, result);
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return;
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bad_code:
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/* AGH! Invalid code! */
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result->data = result->addr = -1;
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return;
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}
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unsigned short PicoRead16(unsigned int a);
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void PicoWrite16(unsigned int a, unsigned short d);
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void PicoPatchUnload(void)
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{
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if (PicoPatches != NULL)
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{
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free(PicoPatches);
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PicoPatches = NULL;
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}
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PicoPatchCount = 0;
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}
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int PicoPatchLoad(const char *fname)
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{
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FILE *f;
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char buff[256];
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struct patch pt;
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int array_len = 0;
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PicoPatchUnload();
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f = fopen(fname, "r");
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if (f == NULL)
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{
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return -1;
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}
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while (fgets(buff, sizeof(buff), f))
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{
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int llen, clen;
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llen = strlen(buff);
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for (clen = 0; clen < llen; clen++)
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if (isspace(buff[clen])) break;
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buff[clen] = 0;
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if (clen > 11 || clen < 8)
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continue;
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decode(buff, &pt);
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if (pt.addr == (unsigned int)-1 || pt.data == (unsigned short)-1)
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continue;
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/* code was good, add it */
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if (array_len < PicoPatchCount + 1)
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{
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void *ptr;
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array_len *= 2;
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array_len++;
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ptr = realloc(PicoPatches, array_len * sizeof(PicoPatches[0]));
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if (ptr == NULL) break;
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PicoPatches = ptr;
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}
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strcpy(PicoPatches[PicoPatchCount].code, buff);
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/* strip */
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for (clen++; clen < llen; clen++)
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if (!isspace(buff[clen])) break;
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for (llen--; llen > 0; llen--)
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if (!isspace(buff[llen])) break;
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buff[llen+1] = 0;
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strncpy(PicoPatches[PicoPatchCount].name, buff + clen, 51);
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PicoPatches[PicoPatchCount].name[51] = 0;
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PicoPatches[PicoPatchCount].active = 0;
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PicoPatches[PicoPatchCount].addr = pt.addr;
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PicoPatches[PicoPatchCount].data = pt.data;
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PicoPatches[PicoPatchCount].data_old = 0;
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PicoPatchCount++;
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// fprintf(stderr, "loaded patch #%i: %06x:%04x \"%s\"\n", PicoPatchCount-1, pt.addr, pt.data,
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// PicoPatches[PicoPatchCount-1].name);
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}
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fclose(f);
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return 0;
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}
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/* to be called when the Rom is loaded and byteswapped */
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void PicoPatchPrepare(void)
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{
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int i;
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for (i = 0; i < PicoPatchCount; i++)
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{
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PicoPatches[i].addr &= ~1;
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PicoPatches[i].data_old = PicoRead16(PicoPatches[i].addr);
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if (strstr(PicoPatches[i].name, "AUTO"))
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PicoPatches[i].active = 1;
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}
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}
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void PicoPatchApply(void)
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{
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int i, u;
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unsigned int addr;
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for (i = 0; i < PicoPatchCount; i++)
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{
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addr = PicoPatches[i].addr;
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if (addr < Pico.romsize)
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{
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if (PicoPatches[i].active)
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*(unsigned short *)(Pico.rom + addr) = PicoPatches[i].data;
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else {
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// if current addr is not patched by older patch, write back original val
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for (u = 0; u < i; u++)
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if (PicoPatches[u].addr == addr) break;
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if (u == i)
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*(unsigned short *)(Pico.rom + addr) = PicoPatches[i].data_old;
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}
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// fprintf(stderr, "patched %i: %06x:%04x\n", PicoPatches[i].active, addr,
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// *(unsigned short *)(Pico.rom + addr));
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}
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else
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{
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/* RAM or some other weird patch */
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if (PicoPatches[i].active)
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PicoWrite16(addr, PicoPatches[i].data);
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}
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}
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}
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31
Pico/Patch.h
Normal file
31
Pico/Patch.h
Normal file
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@ -0,0 +1,31 @@
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#ifndef _GENIE_DECODE_H__
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#define _GENIE_DECODE_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct patch_inst
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{
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char code[12];
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char name[52];
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unsigned int active;
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unsigned int addr;
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unsigned short data;
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unsigned short data_old;
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};
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extern struct patch_inst *PicoPatches;
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extern int PicoPatchCount;
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int PicoPatchLoad(const char *fname);
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void PicoPatchUnload(void);
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void PicoPatchPrepare(void);
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void PicoPatchApply(void);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // _GENIE_DECODE_H__
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@ -38,7 +38,8 @@ OBJS += main.o menu.o fonts.o gp2x.o usbjoy.o emu.o squidgehack.o asmutils.o cpu
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OBJS += 940ctl.o
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# Pico
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OBJS += ../../Pico/Area.o ../../Pico/Cart.o ../../Pico/Utils.o ../../Pico/Memory.o ../../Pico/Misc.o \
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../../Pico/Pico.o ../../Pico/Sek.o ../../Pico/VideoPort.o ../../Pico/Draw2.o ../../Pico/Draw.o
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../../Pico/Pico.o ../../Pico/Sek.o ../../Pico/VideoPort.o ../../Pico/Draw2.o ../../Pico/Draw.o \
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../../Pico/Patch.o
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# Pico - CD
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OBJS += ../../Pico/cd/Pico.o ../../Pico/cd/Memory.o ../../Pico/cd/Sek.o ../../Pico/cd/LC89510.o \
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../../Pico/cd/cd_sys.o ../../Pico/cd/cd_file.o ../../Pico/cd/gfx_cd.o \
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@ -21,8 +21,9 @@
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#include "asmutils.h"
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#include "cpuctrl.h"
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#include "Pico/PicoInt.h"
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#include "zlib/zlib.h"
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#include <Pico/PicoInt.h>
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#include <Pico/Patch.h>
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#include <zlib/zlib.h>
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#ifdef BENCHMARK
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@ -229,6 +230,8 @@ int emu_ReloadRom(void)
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return 0;
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}
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PicoPatchUnload();
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// check for movie file
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if(movie_data) {
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free(movie_data);
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@ -269,6 +272,16 @@ int emu_ReloadRom(void)
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}
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get_ext(romFileName, ext);
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}
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else if (!strcmp(ext, ".pat")) {
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int dummy;
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PicoPatchLoad(romFileName);
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dummy = try_rfn_cut() || try_rfn_cut();
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if (!dummy) {
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sprintf(menuErrorMsg, "Could't find a ROM to patch.");
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return 0;
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}
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get_ext(romFileName, ext);
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}
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// check for MegaCD image
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cd_state = cd_check(ext, &used_rom_name);
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@ -351,6 +364,11 @@ int emu_ReloadRom(void)
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strncpy(currentConfig.lastRomFile, romFileName, sizeof(currentConfig.lastRomFile)-1);
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currentConfig.lastRomFile[sizeof(currentConfig.lastRomFile)-1] = 0;
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if (PicoPatches) {
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PicoPatchPrepare();
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PicoPatchApply();
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}
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// additional movie stuff
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if(movie_data) {
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if(movie_data[0x14] == '6')
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@ -17,8 +17,9 @@
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#include "usbjoy.h"
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#include "version.h"
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#include "Pico/PicoInt.h"
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#include "zlib/zlib.h"
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#include <Pico/PicoInt.h>
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#include <Pico/Patch.h>
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#include <zlib/zlib.h>
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#ifndef _DIRENT_HAVE_D_TYPE
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#error "need d_type for file browser
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@ -391,6 +392,54 @@ static char *romsel_loop(char *curr_path)
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return ret;
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}
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||||
// ------------ patch/gg menu ------------
|
||||
|
||||
static void draw_patchlist(int sel)
|
||||
{
|
||||
int start, i, pos;
|
||||
|
||||
start = 12 - sel;
|
||||
|
||||
gp2x_pd_clone_buffer2();
|
||||
|
||||
for (i = 0; i < PicoPatchCount; i++) {
|
||||
pos = start + i;
|
||||
if (pos < 0) continue;
|
||||
if (pos > 23) break;
|
||||
gp2x_smalltext8_lim(14, pos*10, PicoPatches[i].active ? "ON " : "OFF", 3);
|
||||
gp2x_smalltext8_lim(14+6*4, pos*10, PicoPatches[i].name, 53-5);
|
||||
}
|
||||
pos = start + i;
|
||||
if (pos < 24) gp2x_smalltext8_lim(14, pos*10, "done", 4);
|
||||
|
||||
gp2x_text_out8(5, 120, ">");
|
||||
gp2x_video_flip2();
|
||||
}
|
||||
|
||||
|
||||
void patches_menu_loop(void)
|
||||
{
|
||||
int menu_sel = 0;
|
||||
unsigned long inp = 0;
|
||||
|
||||
for(;;)
|
||||
{
|
||||
draw_patchlist(menu_sel);
|
||||
inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_B|GP2X_X);
|
||||
if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }
|
||||
if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }
|
||||
if(inp &(GP2X_LEFT|GP2X_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
|
||||
if(inp &(GP2X_RIGHT|GP2X_R)) { menu_sel+=10; if (menu_sel > PicoPatchCount) menu_sel = PicoPatchCount; }
|
||||
if(inp & GP2X_B) { // action
|
||||
if (menu_sel < PicoPatchCount)
|
||||
PicoPatches[menu_sel].active = !PicoPatches[menu_sel].active;
|
||||
else return;
|
||||
}
|
||||
if(inp & GP2X_X) return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// ------------ savestate loader ------------
|
||||
|
||||
static void menu_prepare_bg(void);
|
||||
|
@ -1106,6 +1155,8 @@ static void draw_menu_root(int menu_sel)
|
|||
gp2x_text_out8(tl_x, (y+=10), "Configure controls");
|
||||
gp2x_text_out8(tl_x, (y+=10), "Credits");
|
||||
gp2x_text_out8(tl_x, (y+=10), "Exit");
|
||||
if (PicoPatches)
|
||||
gp2x_text_out8(tl_x, (y+=10), "Patches / GameGenie");
|
||||
|
||||
// draw cursor
|
||||
gp2x_text_out8(tl_x - 16, tl_y + menu_sel*10, ">");
|
||||
|
@ -1133,6 +1184,7 @@ static void menu_loop_root(void)
|
|||
}
|
||||
|
||||
if (rom_data) menu_sel = menu_sel_min = 0;
|
||||
if (PicoPatches) menu_sel_max = 9;
|
||||
|
||||
for(;;)
|
||||
{
|
||||
|
@ -1199,6 +1251,14 @@ static void menu_loop_root(void)
|
|||
case 8: // exit
|
||||
engineState = PGS_Quit;
|
||||
return;
|
||||
case 9: // patches/gg
|
||||
if (rom_data && PicoPatches) {
|
||||
patches_menu_loop();
|
||||
PicoPatchApply();
|
||||
strcpy(menuErrorMsg, "Patches applied");
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
menuErrorMsg[0] = 0; // clear error msg
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
#define VERSION "1.20"
|
||||
#define VERSION "1.201"
|
||||
|
||||
|
|
|
@ -27,7 +27,8 @@ LDFLAGS += `pkg-config --libs gthread-2.0`
|
|||
OBJS += ../gp2x/main.o ../gp2x/menu.o ../gp2x/fonts.o ../gp2x/emu.o ../gp2x/usbjoy.o blit.o gp2x.o 940ctl_ym2612.o
|
||||
# Pico
|
||||
OBJS += ../../Pico/Area.o ../../Pico/Cart.o ../../Pico/Utils.o ../../Pico/Memory.o ../../Pico/Misc.o \
|
||||
../../Pico/Pico.o ../../Pico/Sek.o ../../Pico/VideoPort.o ../../Pico/Draw2.o ../../Pico/Draw.o
|
||||
../../Pico/Pico.o ../../Pico/Sek.o ../../Pico/VideoPort.o ../../Pico/Draw2.o ../../Pico/Draw.o \
|
||||
../../Pico/Patch.o
|
||||
# Pico - CD
|
||||
OBJS += ../../Pico/cd/Pico.o ../../Pico/cd/Memory.o ../../Pico/cd/Sek.o ../../Pico/cd/LC89510.o \
|
||||
../../Pico/cd/cd_sys.o ../../Pico/cd/cd_file.o ../../Pico/cd/gfx_cd.o \
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue