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https://github.com/RaySollium99/picodrive.git
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continuing input framework integration
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@631 be3aeb3a-fb24-0410-a615-afba39da0efa
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14 changed files with 264 additions and 506 deletions
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@ -16,12 +16,13 @@
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#include "../gp2x/emu.h"
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#include "../gp2x/menu.h"
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#include "../gp2x/gp2x.h"
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#include "../common/arm_utils.h"
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#include "../common/fonts.h"
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#include "../common/emu.h"
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#include "../common/config.h"
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#include "../common/common.h"
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#include "../linux/usbjoy.h"
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#include "../common/input.h"
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#include "../linux/sndout_oss.h"
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#include "asm_utils.h"
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@ -475,6 +476,7 @@ static void emu_msg_tray_open(void)
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gettimeofday(¬iceMsgTime, 0);
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}
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#if 0
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static void RunEventsPico(unsigned int events, unsigned int gp2x_keys)
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{
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int ret, px, py, lim_x;
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@ -526,6 +528,7 @@ static void RunEventsPico(unsigned int events, unsigned int gp2x_keys)
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PicoPicohw.pen_pos[0] += 0x3c;
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PicoPicohw.pen_pos[1] = pico_inp_mode == 1 ? (0x2f8 + pico_pen_y) : (0x1fc + pico_pen_y);
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}
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#endif
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static void update_volume(int has_changed, int is_up)
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{
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@ -569,6 +572,7 @@ static void RunEvents(unsigned int which)
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if ( emu_checkSaveFile(state_slot) &&
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(( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
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(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) { // save
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#if 0
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unsigned long keys;
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blit("", (which & 0x1000) ? "LOAD STATE? (Y=yes, X=no)" : "OVERWRITE SAVE? (Y=yes, X=no)");
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while ( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) )
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@ -577,6 +581,7 @@ static void RunEvents(unsigned int which)
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while ( gp2x_joystick_read(1) & (GP2X_X|GP2X_Y) ) // wait for release
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usleep(50*1024);
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clearArea(0);
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#endif
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}
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if (do_it) {
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osd_text(4, SCREEN_HEIGHT-16, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
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@ -625,63 +630,11 @@ static void RunEvents(unsigned int which)
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static void updateKeys(void)
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{
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unsigned int keys, keys2, allActions[2] = { 0, 0 }, events;
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unsigned int allActions[2] = { 0, 0 }, events;
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static unsigned int prevEvents = 0;
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int joy, i;
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keys = gp2x_joystick_read(0);
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if (keys & GP2X_SELECT) {
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engineState = select_exits ? PGS_Quit : PGS_Menu;
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// wait until select is released, so menu would not resume game
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while (gp2x_joystick_read(1) & GP2X_SELECT) usleep(50*1000);
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}
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keys &= CONFIGURABLE_KEYS;
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keys2 = keys;
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for (i = 0; i < 32; i++)
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{
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if (keys2 & (1 << i))
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{
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int pl, acts = currentConfig.KeyBinds[i];
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if (!acts) continue;
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pl = (acts >> 16) & 1;
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if (kb_combo_keys & (1 << i))
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{
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int u = i+1, acts_c = acts & kb_combo_acts;
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// let's try to find the other one
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if (acts_c) {
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for (; u < 32; u++)
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if ( (keys2 & (1 << u)) && (currentConfig.KeyBinds[u] & acts_c) ) {
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allActions[pl] |= acts_c & currentConfig.KeyBinds[u];
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keys2 &= ~((1 << i) | (1 << u));
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break;
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}
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}
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// add non-combo actions if combo ones were not found
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if (!acts_c || u == 32)
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allActions[pl] |= acts & ~kb_combo_acts;
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} else {
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allActions[pl] |= acts;
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}
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}
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}
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// add joy inputs
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if (num_of_joys > 0)
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{
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usbjoy_update();
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for (joy = 0; joy < num_of_joys; joy++) {
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int btns = usbjoy_check2(joy);
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for (i = 0; i < 32; i++) {
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if (btns & (1 << i)) {
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int acts = currentConfig.JoyBinds[joy][i];
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int pl = (acts >> 16) & 1;
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allActions[pl] |= acts;
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}
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}
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}
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}
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/* FIXME: combos, player2 */
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allActions[0] = in_update();
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PicoPad[0] = allActions[0] & 0xfff;
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PicoPad[1] = allActions[1] & 0xfff;
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@ -703,8 +656,10 @@ static void updateKeys(void)
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events &= ~prevEvents;
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/*
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if (PicoAHW == PAHW_PICO)
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RunEventsPico(events, keys);
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*/
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if (events) RunEvents(events);
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if (movie_data) emu_updateMovie();
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@ -785,10 +740,46 @@ static void simpleWait(int thissec, int lim_time)
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}
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}
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void emu_startSound(void)
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{
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static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
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int target_fps = Pico.m.pal ? 50 : 60;
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PsndOut = NULL;
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if (currentConfig.EmuOpt & 4)
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{
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int snd_excess_add;
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if (PsndRate != PsndRate_old || (PicoOpt&0x20b) != (PicoOpt_old&0x20b) || Pico.m.pal != pal_old)
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PsndRerate(Pico.m.frame_count ? 1 : 0);
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snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
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printf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
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PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);
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sndout_oss_start(PsndRate, 16, (PicoOpt&8)>>3);
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sndout_oss_setvol(currentConfig.volume, currentConfig.volume);
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PicoWriteSound = updateSound;
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update_volume(0, 0);
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memset(sndBuffer, 0, sizeof(sndBuffer));
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PsndOut = sndBuffer;
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PsndRate_old = PsndRate;
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PicoOpt_old = PicoOpt;
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pal_old = Pico.m.pal;
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}
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}
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void emu_endSound(void)
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{
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}
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/* wait until we can write more sound */
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void emu_waitSound(void)
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{
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// don't need to do anything, writes will block by themselves
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}
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void emu_Loop(void)
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{
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static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
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char fpsbuff[24]; // fps count c string
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struct timeval tval; // timing
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int pframes_done, pframes_shown, pthissec; // "period" frames, used for sync
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@ -811,28 +802,7 @@ void emu_Loop(void)
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target_frametime = 1000000/target_fps;
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reset_timing = 1;
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// prepare sound stuff
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if (currentConfig.EmuOpt & 4)
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{
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int snd_excess_add;
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if (PsndRate != PsndRate_old || (PicoOpt&0x20b) != (PicoOpt_old&0x20b) || Pico.m.pal != pal_old)
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PsndRerate(Pico.m.frame_count ? 1 : 0);
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snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
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printf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
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PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);
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sndout_oss_start(PsndRate, 16, (PicoOpt&8)>>3);
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sndout_oss_setvol(currentConfig.volume, currentConfig.volume);
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PicoWriteSound = updateSound;
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update_volume(0, 0);
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memset(sndBuffer, 0, sizeof(sndBuffer));
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PsndOut = sndBuffer;
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PsndRate_old = PsndRate;
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PicoOpt_old = PicoOpt;
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pal_old = Pico.m.pal;
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} else {
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PsndOut = NULL;
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}
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emu_startSound();
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// prepare CD buffer
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if (PicoAHW & PAHW_MCD) PicoCDBufferInit();
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