FAMEC idle loops, PSP port sync, minor adjustments

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@525 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-07-05 23:10:24 +00:00
parent b06778874d
commit c060a9ab9c
23 changed files with 408 additions and 155 deletions

View file

@ -62,8 +62,6 @@ static unsigned long wait_for_input(unsigned int interesting, int is_key_config)
else if (repeats == 4) wait = 2;
else if (repeats == 6) wait = 1;
for (i = 0; i < wait && inp_prev == gp2x_joystick_read(1); i++) {
for (i = 0; i < wait && inp_prev == psp_pad_read(1); i++) {
if (i == 0) repeats++;
psp_msleep(30);
@ -439,8 +437,10 @@ static char *romsel_loop(char *curr_path)
// ------------ debug menu ------------
char *debugString(void);
void PicoDrawShowSpriteStats(unsigned short *screen, int stride);
void PicoDrawShowPalette(unsigned short *screen, int stride);
static void draw_debug(void)
static void draw_main_debug(void)
{
char *p, *str = debugString();
int len, line;
@ -457,15 +457,49 @@ static void draw_debug(void)
if (*p == 0) break;
p++; str = p;
}
menu_draw_end();
}
static void draw_frame_debug(void)
{
char layer_str[48] = "layers: ";
if (PicoDrawMask & PDRAW_LAYERB_ON) memcpy(layer_str + 8, "B", 1);
if (PicoDrawMask & PDRAW_LAYERA_ON) memcpy(layer_str + 10, "A", 1);
if (PicoDrawMask & PDRAW_SPRITES_LOW_ON) memcpy(layer_str + 12, "spr_lo", 6);
if (PicoDrawMask & PDRAW_SPRITES_HI_ON) memcpy(layer_str + 19, "spr_hi", 6);
memset(psp_screen, 0, 512*272*2);
emu_forcedFrame(0);
smalltext_out16(4, 264, layer_str, 0xffff);
}
static void debug_menu_loop(void)
{
int ret = 0;
draw_debug();
while (!(ret & (BTN_X|BTN_CIRCLE)))
ret = wait_for_input(BTN_X|BTN_CIRCLE, 0);
int inp, mode = 0;
while (1)
{
switch (mode)
{
case 0: draw_main_debug(); break;
case 1: draw_frame_debug(); break;
case 2: menu_draw_begin();
PicoDrawShowSpriteStats((unsigned short *)psp_screen+512*16+80, 512); break;
case 3: memset(psp_screen, 0, 512*272*2);
PicoDrawShowPalette(psp_screen, 512); break;
}
menu_draw_end();
inp = wait_for_input(BTN_X|BTN_CIRCLE|BTN_L|BTN_R|BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT, 0);
if (inp & (BTN_X|BTN_CIRCLE)) return;
if (inp & BTN_L) { mode--; if (mode < 0) mode = 3; }
if (inp & BTN_R) { mode++; if (mode > 3) mode = 0; }
if (mode == 1) {
if (inp & BTN_LEFT) PicoDrawMask ^= PDRAW_LAYERB_ON;
if (inp & BTN_RIGHT) PicoDrawMask ^= PDRAW_LAYERA_ON;
if (inp & BTN_DOWN) PicoDrawMask ^= PDRAW_SPRITES_LOW_ON;
if (inp & BTN_UP) PicoDrawMask ^= PDRAW_SPRITES_HI_ON;
}
}
}
// ------------ patch/gg menu ------------
@ -592,7 +626,7 @@ static void draw_savestate_bg(int slot)
areaClose(file);
}
emu_forcedFrame();
emu_forcedFrame(0);
menu_prepare_bg(1, 0);
restore_oldstate(oldstate);
@ -797,12 +831,16 @@ static void draw_kc_sel(int menu_sel)
// "LOAD STATE", "VOLUME UP", "VOLUME DOWN", "DONE"
me_bind_action emuctrl_actions[] =
{
{ "Load State ", 1<<28 },
{ "Save State ", 1<<27 },
{ "Prev Save Slot ", 1<<25 },
{ "Next Save Slot ", 1<<24 },
{ "Switch Renderer", 1<<26 },
{ NULL, 0 }
{ "Load State ", 1<<28 },
{ "Save State ", 1<<27 },
{ "Prev Save Slot ", 1<<25 },
{ "Next Save Slot ", 1<<24 },
{ "Switch Renderer ", 1<<26 },
{ "Fast forward ", 1<<22 },
{ "Pico Next page ", 1<<21 },
{ "Pico Prev page ", 1<<20 },
{ "Pico Switch input", 1<<19 },
{ NULL, 0 }
};
static void kc_sel_loop(void)
@ -1065,7 +1103,7 @@ static void menu_opt3_preview(int is_32col)
}
memset32_uncached(psp_screen, 0, 512*272*2/4);
emu_forcedFrame();
emu_forcedFrame(0);
menu_prepare_bg(1, 0);
if (oldstate) restore_oldstate(oldstate);
@ -1176,7 +1214,7 @@ menu_entry opt2_entries[] =
{ "gzip savestates", MB_ONOFF, MA_OPT2_GZIP_STATES, &currentConfig.EmuOpt, 0x00008, 0, 0, 1, 1 },
{ "Don't save last used ROM", MB_ONOFF, MA_OPT2_NO_LAST_ROM, &currentConfig.EmuOpt, 0x00020, 0, 0, 1, 1 },
{ "Status line in main menu", MB_ONOFF, MA_OPT2_STATUS_LINE, &currentConfig.EmuOpt, 0x20000, 0, 0, 1, 1 },
{ "Disable frame limitter", MB_ONOFF, MA_OPT2_NO_FRAME_LIMIT, &currentConfig.EmuOpt, 0x40000, 0, 0, 1, 1 },
{ "Disable frame limiter", MB_ONOFF, MA_OPT2_NO_FRAME_LIMIT, &currentConfig.EmuOpt, 0x40000, 0, 0, 1, 1 },
{ "done", MB_NONE, MA_OPT2_DONE, NULL, 0, 0, 0, 1, 0 },
};
@ -1235,7 +1273,7 @@ static void amenu_loop_options(void)
menu_entry opt_entries[] =
{
{ NULL, MB_NONE, MA_OPT_RENDERER, NULL, 0, 0, 0, 1, 1 },
{ "Accurate sprites (slower)", MB_ONOFF, MA_OPT_ACC_SPRITES, &PicoOpt, 0x0080, 0, 0, 1, 1 },
{ "Accurate sprites", MB_ONOFF, MA_OPT_ACC_SPRITES, &PicoOpt, 0x0080, 0, 0, 0, 1 },
{ "Show FPS", MB_ONOFF, MA_OPT_SHOW_FPS, &currentConfig.EmuOpt, 0x0002, 0, 0, 1, 1 },
{ NULL, MB_RANGE, MA_OPT_FRAMESKIP, &currentConfig.Frameskip, 0, -1, 16, 1, 1 },
{ "Enable sound", MB_ONOFF, MA_OPT_ENABLE_SOUND, &currentConfig.EmuOpt, 0x0004, 0, 0, 1, 1 },