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core vdp, some cleanup
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6fd16ed6f5
commit
c1812e1a85
2 changed files with 8 additions and 4 deletions
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@ -24,7 +24,7 @@ enum { clkdiv = 2 }; // CPU clock granularity: one of 1,2,4,8
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// One scanline is 63.7us/64.3us (ntsc/pal) long which is ~488.57 68k cycles.
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// Approximate by 488 for VDP.
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// 1 slot is 20/7 = 2.857 68k cycles in h32, and 16/7 = 2.286 in h40. That's
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// 171 slots in h32, and ~213.8 (really 193 plus 17 prolonged in HSYNC) in h40.
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// 171 slots in h32, and ~214 (really 193 plus 17 prolonged in HSYNC) in h40.
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enum { slcpu = 488 };
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// VDP has a slot counter running from 0x00 to 0xff every scanline, but it has
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@ -35,6 +35,11 @@ enum { slcpu = 488 };
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enum { hint32 = 0x85, gapstart32 = 0x94, gapend32 = 0xe9};
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enum { hint40 = 0xa5, gapstart40 = 0xb7, gapend40 = 0xe5};
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// Basic timing in h32: 38 slots (~108.5 cycles) from hint to VDP output start
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// at slot 0x00. vint takes place on the 1st VBLANK line in slot 0x01 (~111.5).
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// Rendering takes 128 slots (~365.5), and right border starts at slot 0x80
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// (~474 cycles). hint occurs after 5 slots into the border (~488.5 cycles).
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// The horizontal sync period (HBLANK) is 30/37 slots (h32/h40):
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// h32: 4 slots front porch (1.49us), 13 HSYNC (4.84us), 13 back porch (4.84us)
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// h40: 5 slots front porch (1.49us), 16 HSYNC (4.77us), 16 back porch (4.77us)
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@ -621,7 +626,7 @@ static void DmaSlow(int len, u32 source)
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if (sl > VdpFIFO.fifo_hcounts[0]-5) // hint delay is 5 slots
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sl = (s8)sl;
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// TODO this is needed to cover timing inaccuracies
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if (sl <= 12) sl = -2;
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if (sl <= 12) sl = -2;
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PicoDrawBgcDMA(base, source, mask, len, sl);
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// do last DMA cycle since it's all going to the same cram location
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source = source+len-1;
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