giz dblbuff, scanline mode

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@270 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2007-10-06 12:20:44 +00:00
parent 7eed09b34f
commit c77ca79e89
7 changed files with 63 additions and 34 deletions

View file

@ -52,8 +52,8 @@ void emu_getMainDir(char *dst, int len)
static void emu_msg_cb(const char *msg)
{
if (giz_screen == NULL)
giz_screen = Framework2D_LockBuffer();
if (giz_screen != NULL) Framework2D_UnlockBuffer();
giz_screen = Framework2D_LockBuffer(1);
memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
emu_textOut16(4, 232, msg);
@ -61,12 +61,15 @@ static void emu_msg_cb(const char *msg)
/* assumption: emu_msg_cb gets called only when something slow is about to happen */
reset_timing = 1;
Framework2D_UnlockBuffer();
giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
}
static void emu_state_cb(const char *str)
void emu_stateCb(const char *str)
{
if (giz_screen == NULL)
giz_screen = Framework2D_LockBuffer();
if (giz_screen != NULL) Framework2D_UnlockBuffer();
giz_screen = Framework2D_LockBuffer(1);
clearArea(0);
blit("", str);
@ -157,7 +160,7 @@ static int EmuScan16(unsigned int num, void *sdata)
if (!(Pico.video.reg[1]&8)) num += 8;
DrawLineDest = (unsigned short *) giz_screen + 321*(num+1);
if ((currentConfig.EmuOpt&0x4000) && (num&1) == (Pico.m.frame_count&1))
if ((currentConfig.EmuOpt&0x4000) && (num&1) == 0) // (Pico.m.frame_count&1))
return 1; // skip next line
return 0;
@ -224,7 +227,7 @@ static void blit(const char *fps, const char *notice)
}
if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
if (currentConfig.EmuOpt&0x4000)
lines_flags|=(Pico.m.frame_count&1)?0x20000:0x40000;
lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
}
else if (!(emu_opt&0x80))
@ -252,7 +255,7 @@ static void blit(const char *fps, const char *notice)
lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
if (currentConfig.EmuOpt&0x4000)
lines_flags|=(Pico.m.frame_count&1)?0x20000:0x40000;
lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
}
@ -270,14 +273,21 @@ static void blit(const char *fps, const char *notice)
static void clearArea(int full)
{
if (giz_screen == NULL)
giz_screen = Framework2D_LockBuffer();
giz_screen = Framework2D_LockBuffer(1);
if (full) memset32(giz_screen, 0, 320*240*2/4);
else memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
if (currentConfig.EmuOpt&0x8000) {
Framework2D_UnlockBuffer();
giz_screen = Framework2D_LockBuffer(0);
if (full) memset32(giz_screen, 0, 320*240*2/4);
else memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
}
}
static void vidResetMode(void)
{
giz_screen = Framework2D_LockBuffer();
giz_screen = Framework2D_LockBuffer(1);
if (PicoOpt&0x10) {
} else if (currentConfig.EmuOpt&0x80) {
@ -297,6 +307,11 @@ static void vidResetMode(void)
Pico.m.dirtyPal = 1;
memset32(giz_screen, 0, 321*240*2/4);
if (currentConfig.EmuOpt&0x8000) {
Framework2D_UnlockBuffer();
giz_screen = Framework2D_LockBuffer(0);
memset32(giz_screen, 0, 321*240*2/4);
}
Framework2D_UnlockBuffer();
giz_screen = NULL;
}
@ -339,6 +354,7 @@ static void SkipFrame(void)
PicoSkipFrame=0;
}
/* forced frame to front buffer */
void emu_forcedFrame(void)
{
int po_old = PicoOpt;
@ -349,7 +365,7 @@ void emu_forcedFrame(void)
currentConfig.EmuOpt |= 0x80;
if (giz_screen == NULL)
giz_screen = Framework2D_LockBuffer();
giz_screen = Framework2D_LockBuffer(1);
PicoDrawSetColorFormat(1);
PicoScan = EmuScan16;
@ -374,7 +390,7 @@ static void RunEvents(unsigned int which)
if (PsndOut != NULL)
FrameworkAudio_SetPause(1);
if (giz_screen == NULL)
giz_screen = Framework2D_LockBuffer();
giz_screen = Framework2D_LockBuffer(1);
if ( emu_checkSaveFile(state_slot) &&
(( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
@ -392,7 +408,7 @@ static void RunEvents(unsigned int which)
if (do_it)
{
osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
PicoStateProgressCB = emu_state_cb;
PicoStateProgressCB = emu_stateCb;
emu_SaveLoadGame((which & 0x1000) >> 12, 0);
PicoStateProgressCB = NULL;
Sleep(0);
@ -487,7 +503,7 @@ static void updateKeys(void)
if (vol > 0) vol--;
}
FrameworkAudio_SetVolume(vol, vol);
sprintf(noticeMsg, "VOL: %02i", vol);
sprintf(noticeMsg, "VOL: %02i ", vol);
noticeMsgTime = GetTickCount();
currentConfig.volume = vol;
}
@ -735,18 +751,17 @@ void emu_Loop(void)
updateKeys();
if (giz_screen == NULL && (currentConfig.EmuOpt&0x80))
giz_screen = Framework2D_LockBuffer();
if (currentConfig.EmuOpt&0x80)
/* be sure correct framebuffer is locked */
giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
if (!(PicoOpt&0x10))
PicoScan((unsigned) -1, NULL);
PicoFrame();
if (currentConfig.EmuOpt&0x2000)
Framework2D_WaitVSync();
if (giz_screen == NULL)
giz_screen = Framework2D_LockBuffer();
giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
blit(fpsbuff, notice);
@ -755,6 +770,12 @@ void emu_Loop(void)
giz_screen = NULL;
}
if (currentConfig.EmuOpt&0x2000)
Framework2D_WaitVSync();
if (currentConfig.EmuOpt&0x8000)
Framework2D_Flip();
// check time
tval = GetTickCount();
tval_diff = (int)(tval - tval_thissec) << 8;
@ -784,7 +805,7 @@ void emu_Loop(void)
// save SRAM
if ((currentConfig.EmuOpt & 1) && SRam.changed) {
emu_state_cb("Writing SRAM/BRAM..");
emu_stateCb("Writing SRAM/BRAM..");
emu_SaveLoadGame(0, 1);
SRam.changed = 0;
}

View file

@ -27,3 +27,5 @@ void emu_Loop(void);
void emu_ResetGame(void);
void emu_forcedFrame(void);
void emu_stateCb(const char *str);

View file

@ -60,7 +60,7 @@ void giz_init(HINSTANCE hInstance, HINSTANCE hPrevInstance)
}
// test screen
giz_screen = Framework2D_LockBuffer();
giz_screen = Framework2D_LockBuffer(1);
if (giz_screen == NULL)
{
lprintf_al("Framework2D_LockBuffer() failed\n");

View file

@ -92,8 +92,7 @@ static void menu_draw_begin(int use_bgbuff)
static void menu_draw_end(void)
{
Framework2D_WaitVSync();
giz_screen = Framework2D_LockBuffer();
giz_screen = Framework2D_LockBuffer(0);
if (giz_screen == NULL)
{
lprintf_al("%s: Framework2D_LockBuffer() returned NULL\n", __FUNCTION__);
@ -102,6 +101,7 @@ static void menu_draw_end(void)
memcpy32(giz_screen, (int *)menu_screen, 321*240*2/4);
Framework2D_UnlockBuffer();
giz_screen = NULL;
Framework2D_Flip(1);
}
@ -635,6 +635,7 @@ static int savestate_menu_loop(int is_loading)
if(inp & BTN_PLAY) { // save/load
if (menu_sel < 10) {
state_slot = menu_sel;
PicoStateProgressCB = emu_stateCb; /* also suitable for menu */
if (emu_SaveLoadGame(is_loading, 0)) {
strcpy(menuErrorMsg, is_loading ? "Load failed" : "Save failed");
return 1;
@ -991,6 +992,7 @@ menu_entry opt2_entries[] =
{ "Emulate Z80", MB_ONOFF, MA_OPT2_ENABLE_Z80, &currentConfig.PicoOpt,0x0004, 0, 0, 1 },
{ "Emulate YM2612 (FM)", MB_ONOFF, MA_OPT2_ENABLE_YM2612, &currentConfig.PicoOpt,0x0001, 0, 0, 1 },
{ "Emulate SN76496 (PSG)", MB_ONOFF, MA_OPT2_ENABLE_SN76496,&currentConfig.PicoOpt,0x0002, 0, 0, 1 },
{ "Double buffering", MB_ONOFF, MA_OPT2_DBLBUFF, &currentConfig.EmuOpt, 0x8000, 0, 0, 1 },
{ "Wait for V-sync (slow)", MB_ONOFF, MA_OPT2_VSYNC, &currentConfig.EmuOpt, 0x2000, 0, 0, 1 },
{ "gzip savestates", MB_ONOFF, MA_OPT2_GZIP_STATES, &currentConfig.EmuOpt, 0x0008, 0, 0, 1 },
{ "Don't save last used ROM", MB_ONOFF, MA_OPT2_NO_LAST_ROM, &currentConfig.EmuOpt, 0x0020, 0, 0, 1 },
@ -1057,7 +1059,7 @@ static void amenu_loop_options(void)
menu_entry opt_entries[] =
{
{ NULL, MB_NONE, MA_OPT_RENDERER, NULL, 0, 0, 0, 1 },
{ "Interlaced rend. (faster)", MB_ONOFF, MA_OPT_INTERLACED, &currentConfig.EmuOpt, 0x4000, 0, 0, 1 },
{ "Scanline mode (faster)", MB_ONOFF, MA_OPT_INTERLACED, &currentConfig.EmuOpt, 0x4000, 0, 0, 1 },
{ "Scale low res mode", MB_ONOFF, MA_OPT_SCALING, &currentConfig.scaling, 0x0001, 0, 3, 1 },
{ "Accurate timing (slower)", MB_ONOFF, MA_OPT_ACC_TIMING, &currentConfig.PicoOpt, 0x0040, 0, 0, 1 },
{ "Accurate sprites (slower)", MB_ONOFF, MA_OPT_ACC_SPRITES, &currentConfig.PicoOpt, 0x0080, 0, 0, 1 },
@ -1562,7 +1564,7 @@ static void menu_prepare_bg(int use_game_bg)
{
// darken the active framebuffer
if (giz_screen == NULL)
giz_screen = Framework2D_LockBuffer();
giz_screen = Framework2D_LockBuffer(1);
memset(bg_buffer, 0, 321*8*2);
menu_darken_bg(bg_buffer + 321*8*2, (char *)giz_screen + 321*8*2, 321*224, 1);
memset(bg_buffer + 321*232*2, 0, 321*8*2);