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platform sdl, fix minor bug in window size handling
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parent
5aa5700685
commit
c989b8fec1
1 changed files with 3 additions and 3 deletions
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@ -142,10 +142,11 @@ static void resize_buffers(void)
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void plat_video_set_size(int w, int h)
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{
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if (area.w != w || area.h != h) {
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area = (struct area) { w, h };
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if (plat_sdl_change_video_mode(w, h, 0) < 0) {
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// failed, revert to original resolution
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area = (struct area) { g_screen_width,g_screen_height };
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plat_sdl_change_video_mode(g_screen_width, g_screen_height, 0);
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w = g_screen_width, h = g_screen_height;
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}
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if (!plat_sdl_overlay && !plat_sdl_gl_active) {
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g_screen_width = plat_sdl_screen->w;
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@ -157,7 +158,6 @@ void plat_video_set_size(int w, int h)
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g_screen_height = h;
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g_screen_ppitch = w;
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}
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area = (struct area) { w, h };
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}
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}
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@ -389,7 +389,7 @@ void plat_init(void)
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#if defined(__RG99__)
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// do not use the default resolution
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plat_video_set_size(320, 240);
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plat_sdl_change_video_mode(320, 240, 1);
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#endif
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bgr_to_uyvy_init();
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