UIQ3 update, some makefile unification, rm old configs, stuff

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@569 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-08-21 10:45:54 +00:00
parent a6e5aa4181
commit ca482e5de8
66 changed files with 1748 additions and 1377 deletions

View file

@ -15,11 +15,11 @@
#ifndef __AUDIO_MEDIASERVER_H
#define __AUDIO_MEDIASERVER_H
#include <Mda\Common\Audio.h>
#include <MdaAudioOutputStream.h>
#include <mda/common/audio.h>
#include <mdaaudiooutputstream.h>
//#include "audio.h"
#include "polledas.h"
#include "PolledAS.h"
const TInt KSoundBuffers = 4;
@ -44,12 +44,12 @@ public: // implements IGameAudio
TInt16 *NextFrameL(TInt aPcmFrames);
TInt16 *ResumeL();
void Pause();
void ChangeVolume(TInt aUp);
TInt ChangeVolume(TInt aUp);
public:
~CGameAudioMS();
CGameAudioMS(TInt aRate, TBool aStereo, TInt aWritesPerSec);
static CGameAudioMS* NewL(TInt aRate, TBool aStereo, TInt aWritesPerSec);
CGameAudioMS(TInt aRate, TBool aStereo, TInt aWritesPerSec, TInt aVolume);
static CGameAudioMS* NewL(TInt aRate, TBool aStereo, TInt aWritesPerSec, TInt aVolume);
protected:
void WriteBlockL();
@ -70,12 +70,12 @@ protected:
CPolledActiveScheduler *iScheduler;
HBufC8* iSoundBuffers[KSoundBuffers];
TInt iWritesPerSec;
TInt iBufferedFrames;
TInt iWritesPerSec; // fps, may be more actual writes
TInt iMaxWriteSamples; // max samples per write
TInt16* iCurrentPosition;
TInt iCurrentBuffer;
TInt iCurrentBufferSize;
TInt iFrameCount;
TInt iCurrentBuffer; // active buffer
TInt iCurrentBufferSize; // bytes filled in buffer
TInt iBufferSize;
CMdaServer* iServer;
TInt64 iTime;