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cd: better cd change handling, perhaps?
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7 changed files with 52 additions and 13 deletions
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@ -135,7 +135,7 @@ void PicoCDBufferFlush(void);
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// cd/cd_sys.c
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int Insert_CD(const char *cdimg_name, int type);
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void Stop_CD(void); // releases all resources taken when CD game was started.
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int Stop_CD(void); // unloads CD, returns 1 if there was cd loaded
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// Cart.c
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typedef enum
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