mirror of
https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 15:27:46 -04:00
more unification; replace some magic bits to defines
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@708 be3aeb3a-fb24-0410-a615-afba39da0efa
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2f64d82211
commit
d34a42f93f
11 changed files with 296 additions and 404 deletions
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@ -53,8 +53,14 @@ static void emu_msg_cb(const char *msg);
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static void emu_msg_tray_open(void);
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void emu_noticeMsgUpdated(void)
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void plat_status_msg(const char *format, ...)
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{
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va_list vl;
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va_start(vl, format);
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vsnprintf(noticeMsg, sizeof(noticeMsg), fmt, vl);
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va_end(vl);
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gettimeofday(¬iceMsgTime, 0);
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}
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@ -460,59 +466,6 @@ static void emu_msg_tray_open(void)
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gettimeofday(¬iceMsgTime, 0);
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}
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#if 0
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static void RunEventsPico(unsigned int events, unsigned int gp2x_keys)
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{
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int ret, px, py, lim_x;
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static int pdown_frames = 0;
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emu_RunEventsPico(events);
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if (pico_inp_mode == 0) return;
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// for F200
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ret = gp2x_touchpad_read(&px, &py);
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if (ret >= 0)
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{
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if (ret > 35000)
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{
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if (pdown_frames++ > 5)
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PicoPad[0] |= 0x20;
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pico_pen_x = px;
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pico_pen_y = py;
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if (!(Pico.video.reg[12]&1)) {
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pico_pen_x -= 32;
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if (pico_pen_x < 0) pico_pen_x = 0;
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if (pico_pen_x > 248) pico_pen_x = 248;
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}
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if (pico_pen_y > 224) pico_pen_y = 224;
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}
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else
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pdown_frames = 0;
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//if (ret == 0)
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// PicoPicohw.pen_pos[0] = PicoPicohw.pen_pos[1] = 0x8000;
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}
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PicoPad[0] &= ~0x0f; // release UDLR
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if (gp2x_keys & GP2X_UP) pico_pen_y--;
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if (gp2x_keys & GP2X_DOWN) pico_pen_y++;
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if (gp2x_keys & GP2X_LEFT) pico_pen_x--;
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if (gp2x_keys & GP2X_RIGHT) pico_pen_x++;
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lim_x = (Pico.video.reg[12]&1) ? 319 : 255;
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if (pico_pen_y < 8) pico_pen_y = 8;
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if (pico_pen_y > 224-PICO_PEN_ADJUST_Y) pico_pen_y = 224-PICO_PEN_ADJUST_Y;
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if (pico_pen_x < 0) pico_pen_x = 0;
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if (pico_pen_x > lim_x-PICO_PEN_ADJUST_X) pico_pen_x = lim_x-PICO_PEN_ADJUST_X;
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PicoPicohw.pen_pos[0] = pico_pen_x;
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if (!(Pico.video.reg[12]&1)) PicoPicohw.pen_pos[0] += pico_pen_x/4;
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PicoPicohw.pen_pos[0] += 0x3c;
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PicoPicohw.pen_pos[1] = pico_inp_mode == 1 ? (0x2f8 + pico_pen_y) : (0x1fc + pico_pen_y);
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}
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#endif
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static void update_volume(int has_changed, int is_up)
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{
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@ -548,108 +501,6 @@ static void update_volume(int has_changed, int is_up)
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}
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}
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static void RunEvents(unsigned int which)
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{
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if (which & 0x1800) // save or load (but not both)
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{
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int do_it = 1;
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if ( emu_checkSaveFile(state_slot) &&
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(( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
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(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) { // save
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#if 0
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unsigned long keys;
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blit("", (which & 0x1000) ? "LOAD STATE? (Y=yes, X=no)" : "OVERWRITE SAVE? (Y=yes, X=no)");
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while ( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) )
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usleep(50*1024);
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if (keys & GP2X_X) do_it = 0;
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while ( gp2x_joystick_read(1) & (GP2X_X|GP2X_Y) ) // wait for release
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usleep(50*1024);
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clearArea(0);
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#endif
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}
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if (do_it) {
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osd_text(4, g_screen_height-16, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
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PicoStateProgressCB = emu_state_cb;
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//gp2x_memcpy_all_buffers(g_screen_ptr, 0, g_screen_width*g_screen_height*2);
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emu_SaveLoadGame((which & 0x1000) >> 12, 0);
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PicoStateProgressCB = NULL;
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}
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reset_timing = 1;
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}
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if (which & 0x0400) // switch renderer
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{
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if ( PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
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else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;
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else currentConfig.EmuOpt &= ~0x80;
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vidResetMode();
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if (PicoOpt&0x10) {
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strcpy(noticeMsg, " 8bit fast renderer");
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} else if (currentConfig.EmuOpt&0x80) {
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strcpy(noticeMsg, "16bit accurate renderer");
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} else {
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strcpy(noticeMsg, " 8bit accurate renderer");
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}
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gettimeofday(¬iceMsgTime, 0);
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}
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if (which & 0x0300)
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{
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if(which&0x0200) {
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state_slot -= 1;
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if(state_slot < 0) state_slot = 9;
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} else {
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state_slot += 1;
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if(state_slot > 9) state_slot = 0;
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}
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sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
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gettimeofday(¬iceMsgTime, 0);
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}
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if (which & 0x0080) {
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engineState = PGS_Menu;
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}
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}
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static void updateKeys(void)
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{
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unsigned int allActions[2] = { 0, 0 }, events;
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static unsigned int prevEvents = 0;
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/* FIXME: combos, player2 */
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allActions[0] = in_update();
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PicoPad[0] = allActions[0] & 0xfff;
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PicoPad[1] = allActions[1] & 0xfff;
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if (allActions[0] & 0x7000) emu_DoTurbo(&PicoPad[0], allActions[0]);
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if (allActions[1] & 0x7000) emu_DoTurbo(&PicoPad[1], allActions[1]);
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events = (allActions[0] | allActions[1]) >> 16;
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// volume is treated in special way and triggered every frame
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if (events & 0x6000)
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update_volume(1, events & 0x2000);
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if ((events ^ prevEvents) & 0x40) {
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emu_changeFastForward(events & 0x40);
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update_volume(0, 0);
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reset_timing = 1;
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}
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events &= ~prevEvents;
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/*
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if (PicoAHW == PAHW_PICO)
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RunEventsPico(events, keys);
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*/
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if (events) RunEvents(events);
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if (movie_data) emu_updateMovie();
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prevEvents = (allActions[0] | allActions[1]) >> 16;
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}
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static void updateSound(int len)
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{
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@ -892,7 +743,7 @@ void emu_Loop(void)
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// it is quite common for this implementation to leave 1 fame unfinished
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// when second changes, but we don't want buffer to starve.
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if(PsndOut && pframes_done < target_fps && pframes_done > target_fps-5) {
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updateKeys();
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emu_update_input();
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SkipFrame(1); pframes_done++;
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}
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@ -907,7 +758,7 @@ void emu_Loop(void)
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if (currentConfig.Frameskip >= 0) // frameskip enabled
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{
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for(i = 0; i < currentConfig.Frameskip; i++) {
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updateKeys();
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emu_update_input();
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SkipFrame(1); pframes_done++; frames_done++;
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if (PsndOut && !reset_timing) { // do framelimitting if sound is enabled
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gettimeofday(&tval, 0);
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@ -928,12 +779,12 @@ void emu_Loop(void)
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reset_timing = 1;
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continue;
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}
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updateKeys();
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emu_update_input();
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SkipFrame(tval.tv_usec < lim_time+target_frametime*2); pframes_done++; frames_done++;
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continue;
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}
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updateKeys();
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emu_update_input();
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PicoFrame();
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// check time
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