core vdp, fix sprite rendering issues with Overdrive 1/2

This commit is contained in:
kub 2023-04-05 20:00:37 +02:00
parent c7e1c39b28
commit d515a352b3
5 changed files with 76 additions and 32 deletions

View file

@ -692,7 +692,7 @@ int CM_compareRun(int cyc, int is_sub);
// draw.c
void PicoDrawInit(void);
PICO_INTERNAL void PicoFrameStart(void);
void PicoDrawSync(int to, int blank_last_line);
void PicoDrawSync(int to, int blank_last_line, int limit_sprites);
void BackFill(int reg7, int sh, struct PicoEState *est);
void FinalizeLine555(int sh, int line, struct PicoEState *est);
void FinalizeLine8bit(int sh, int line, struct PicoEState *est);