pandora: workaround some reported problems

This commit is contained in:
notaz 2013-09-01 20:22:14 +03:00
parent 8d9b4b32d4
commit d9653efdf7
3 changed files with 17 additions and 6 deletions

View file

@ -40,7 +40,6 @@ static int g_layer_x, g_layer_y;
static int g_layer_w = 320, g_layer_h = 240;
static int g_osd_fps_x, g_osd_y, doing_bg_frame;
static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
static unsigned char __attribute__((aligned(4))) fb_copy[320 * 240 * 2];
static void *temp_frame;
const char *renderer_names[] = { NULL };
@ -375,6 +374,8 @@ void plat_video_loop_prepare(void)
void pemu_loop_prep(void)
{
// dirty buffers better go now than during gameplay
fflush(stdout);
fflush(stderr);
sync();
sleep(0);
}