support multiple sound drivers

This commit is contained in:
notaz 2013-06-23 22:26:56 +03:00
parent 636d5f257c
commit df92fbd1f2
8 changed files with 55 additions and 58 deletions

View file

@ -149,6 +149,11 @@ void emu_get_game_name(char *str150);
void emu_set_fastforward(int set_on);
void emu_status_msg(const char *format, ...);
/* default sound code */
void emu_sound_start(void);
void emu_sound_stop(void);
void emu_sound_wait(void);
/* used by some (but not all) platforms */
void emu_cmn_forced_frame(int no_scale, int do_emu);
@ -164,8 +169,6 @@ void pemu_forced_frame(int no_scale, int do_emu); // ..to g_menubg_src_ptr
void pemu_finalize_frame(const char *fps, const char *notice_msg);
void pemu_sound_start(void);
void pemu_sound_stop(void);
void pemu_sound_wait(void);
void plat_early_init(void);
void plat_init(void);