mirror of
https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 23:37:46 -04:00
accurate_sprites performance improvement, PSP is untested
git-svn-id: file:///home/notaz/opt/svn/PicoDrive@478 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
parent
21395e3878
commit
e5fa981777
6 changed files with 292 additions and 230 deletions
330
Pico/Draw.c
330
Pico/Draw.c
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@ -6,6 +6,17 @@
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// For commercial use, separate licencing terms must be obtained.
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// For commercial use, separate licencing terms must be obtained.
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/*
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* The renderer has 4 modes now:
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* - normal
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* - shadow/hilight (s/h)
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* - "sonic mode" for midline palette changes
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* - accurate sprites (AS)
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*
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* AS and s/h both use upper bits for both priority and shadow/hilight flags.
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* "sonic mode" is autodetected, shadow/hilight is enabled by emulated game.
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* AS is enabled by user and takes priority over "sonic mode".
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*/
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#include "PicoInt.h"
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#include "PicoInt.h"
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@ -26,8 +37,6 @@ static int HighCacheB[41+1];
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static int HighCacheS[80+1]; // and sprites
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static int HighCacheS[80+1]; // and sprites
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static int HighPreSpr[80*2+1]; // slightly preprocessed sprites
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static int HighPreSpr[80*2+1]; // slightly preprocessed sprites
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static unsigned char HighSprZ[320+8+8]; // Z-buffer for accurate sprites
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int rendstatus = 0;
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int rendstatus = 0;
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int Scanline = 0; // Scanline
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int Scanline = 0; // Scanline
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@ -36,6 +45,9 @@ static int skip_next_line=0;
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//unsigned short ppt[] = { 0x0f11, 0x0ff1, 0x01f1, 0x011f, 0x01ff, 0x0f1f, 0x0f0e, 0x0e7c };
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//unsigned short ppt[] = { 0x0f11, 0x0ff1, 0x01f1, 0x011f, 0x01ff, 0x0f1f, 0x0f0e, 0x0e7c };
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static void (*DrawAllSpritesLoPri)(int *hcache, int maxwidth, int prio, int sh) = NULL;
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static void (*DrawAllSpritesHiPri)(int *hcache, int maxwidth, int prio, int sh) = NULL;
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struct TileStrip
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struct TileStrip
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{
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{
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int nametab; // Position in VRAM of name table (for this tile line)
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int nametab; // Position in VRAM of name table (for this tile line)
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@ -50,9 +62,9 @@ struct TileStrip
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#ifdef _ASM_DRAW_C
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#ifdef _ASM_DRAW_C
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void DrawWindow(int tstart, int tend, int prio, int sh);
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void DrawWindow(int tstart, int tend, int prio, int sh);
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void BackFill(int reg7, int sh);
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void BackFill(int reg7, int sh);
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void DrawSprite(int *sprite, int **hc, int sh);
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void DrawSprite(int *sprite, int **hc, int sh, int as);
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void DrawTilesFromCache(int *hc, int sh, int rlim);
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void DrawTilesFromCache(int *hc, int sh, int rlim);
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void DrawSpritesFromCache(int *hc, int sh);
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void DrawSpritesFromCache(int *hc, int maxwidth, int prio, int sh);
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void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells);
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void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells);
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void FinalizeLineBGR444(int sh);
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void FinalizeLineBGR444(int sh);
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void FinalizeLineRGB555(int sh);
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void FinalizeLineRGB555(int sh);
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@ -122,7 +134,7 @@ static int TileFlip(int sx,int addr,int pal)
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#define sh_pix(x) \
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#define sh_pix(x) \
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if(!t); \
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if(!t); \
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else if(t==0xe) pd[x]=(unsigned char)((pd[x]&0x3f)|0x80); /* hilight */ \
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else if(t==0xe) pd[x]=(unsigned char)((pd[x]&0x3f)|0x80); /* hilight */ \
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else if(t==0xf) pd[x]=(unsigned char)((pd[x]&0x3f)|0xc0); /* shadow */ \
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else if(t==0xf) pd[x]=(unsigned char)( pd[x] |0xc0); /* shadow */ \
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else pd[x]=(unsigned char)(pal|t)
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else pd[x]=(unsigned char)(pal|t)
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#ifndef _ASM_DRAW_C
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#ifndef _ASM_DRAW_C
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@ -170,115 +182,104 @@ static int TileFlipSH(int sx,int addr,int pal)
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}
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}
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#endif
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#endif
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static int TileNormZ(int sx,int addr,int pal,int zval)
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#define tilepixelAS(mask,index,shift) \
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if (!(pd[index]&0xc0)) { t=pack&mask; if (t) pd[index]=(pal|(t>>shift)); }
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static int TileNormAS(int sx,int addr,int pal)
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{
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{
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unsigned int pack=0; unsigned int t=0;
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unsigned char *pd = HighCol+sx;
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unsigned char *pd = HighCol+sx;
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unsigned char *zb = HighSprZ+sx;
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unsigned int pack=0; unsigned int t=0;
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int collision = 0;
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pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
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pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
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if (pack)
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if (pack)
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{
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{
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t=pack&0x0000f000; if(t) { if(zb[0]) collision=1; if(zval>zb[0]) { pd[0]=(unsigned char)(pal|(t>>12)); zb[0]=(char)zval; } }
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tilepixelAS(0x0000f000, 0, 12);
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t=pack&0x00000f00; if(t) { if(zb[1]) collision=1; if(zval>zb[1]) { pd[1]=(unsigned char)(pal|(t>> 8)); zb[1]=(char)zval; } }
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tilepixelAS(0x00000f00, 1, 8);
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t=pack&0x000000f0; if(t) { if(zb[2]) collision=1; if(zval>zb[2]) { pd[2]=(unsigned char)(pal|(t>> 4)); zb[2]=(char)zval; } }
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tilepixelAS(0x000000f0, 2, 4);
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t=pack&0x0000000f; if(t) { if(zb[3]) collision=1; if(zval>zb[3]) { pd[3]=(unsigned char)(pal|(t )); zb[3]=(char)zval; } }
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tilepixelAS(0x0000000f, 3, 0);
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t=pack&0xf0000000; if(t) { if(zb[4]) collision=1; if(zval>zb[4]) { pd[4]=(unsigned char)(pal|(t>>28)); zb[4]=(char)zval; } }
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tilepixelAS(0xf0000000, 4, 28);
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t=pack&0x0f000000; if(t) { if(zb[5]) collision=1; if(zval>zb[5]) { pd[5]=(unsigned char)(pal|(t>>24)); zb[5]=(char)zval; } }
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tilepixelAS(0x0f000000, 5, 24);
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t=pack&0x00f00000; if(t) { if(zb[6]) collision=1; if(zval>zb[6]) { pd[6]=(unsigned char)(pal|(t>>20)); zb[6]=(char)zval; } }
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tilepixelAS(0x00f00000, 6, 20);
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t=pack&0x000f0000; if(t) { if(zb[7]) collision=1; if(zval>zb[7]) { pd[7]=(unsigned char)(pal|(t>>16)); zb[7]=(char)zval; } }
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tilepixelAS(0x000f0000, 7, 16);
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if (collision) Pico.video.status|=0x20;
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return 0;
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return 0;
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}
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}
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return 1; // Tile blank
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return 1; // Tile blank
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}
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}
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static int TileFlipZ(int sx,int addr,int pal,int zval)
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static int TileFlipAS(int sx,int addr,int pal)
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{
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{
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unsigned int pack=0; unsigned int t=0;
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unsigned char *pd = HighCol+sx;
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unsigned char *pd = HighCol+sx;
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unsigned char *zb = HighSprZ+sx;
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unsigned int pack=0; unsigned int t=0;
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int collision = 0;
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pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
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pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
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if (pack)
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if (pack)
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{
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{
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t=pack&0x000f0000; if(t) { if(zb[0]) collision=1; if(zval>zb[0]) { pd[0]=(unsigned char)(pal|(t>>16)); zb[0]=(char)zval; } }
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tilepixelAS(0x000f0000, 0, 16);
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t=pack&0x00f00000; if(t) { if(zb[1]) collision=1; if(zval>zb[1]) { pd[1]=(unsigned char)(pal|(t>>20)); zb[1]=(char)zval; } }
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tilepixelAS(0x00f00000, 1, 20);
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t=pack&0x0f000000; if(t) { if(zb[2]) collision=1; if(zval>zb[2]) { pd[2]=(unsigned char)(pal|(t>>24)); zb[2]=(char)zval; } }
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tilepixelAS(0x0f000000, 2, 24);
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t=pack&0xf0000000; if(t) { if(zb[3]) collision=1; if(zval>zb[3]) { pd[3]=(unsigned char)(pal|(t>>28)); zb[3]=(char)zval; } }
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tilepixelAS(0xf0000000, 3, 28);
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t=pack&0x0000000f; if(t) { if(zb[4]) collision=1; if(zval>zb[4]) { pd[4]=(unsigned char)(pal|(t )); zb[4]=(char)zval; } }
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tilepixelAS(0x0000000f, 4, 0);
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t=pack&0x000000f0; if(t) { if(zb[5]) collision=1; if(zval>zb[5]) { pd[5]=(unsigned char)(pal|(t>> 4)); zb[5]=(char)zval; } }
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tilepixelAS(0x000000f0, 5, 4);
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t=pack&0x00000f00; if(t) { if(zb[6]) collision=1; if(zval>zb[6]) { pd[6]=(unsigned char)(pal|(t>> 8)); zb[6]=(char)zval; } }
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tilepixelAS(0x00000f00, 6, 8);
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t=pack&0x0000f000; if(t) { if(zb[7]) collision=1; if(zval>zb[7]) { pd[7]=(unsigned char)(pal|(t>>12)); zb[7]=(char)zval; } }
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tilepixelAS(0x0000f000, 7, 12);
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if (collision) Pico.video.status|=0x20;
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return 0;
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return 0;
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}
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}
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return 1; // Tile blank
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return 1; // Tile blank
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}
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}
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// there is a problem with transparent hi pri tiles (on layer), it will clear high bits
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// and sprite tiles will be drawn needlessly. Hopefully that won't happen much..
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#define sh_pixAS(x) \
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if(!t); \
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else if(t==0xe) pd[x]=(unsigned char)((pd[x]&0x3f)|0x80); /* hilight */ \
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else if(t==0xf) pd[x]=(unsigned char)( pd[x] |0xc0); /* shadow */ \
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else if(!(pd[x]&0xc0)) pd[x]=(unsigned char)(pal|t)
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#define sh_pixZ(x) \
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static int TileNormSHAS(int sx,int addr,int pal)
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if(t) { \
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if(zb[x]) collision=1; \
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if(zval>zb[x]) { \
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if (t==0xe) { pd[x]=(unsigned char)((pd[x]&0x3f)|0x80); /* hilight */ } \
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else if(t==0xf) { pd[x]=(unsigned char)((pd[x]&0x3f)|0xc0); /* shadow */ } \
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else { zb[x]=(char)zval; pd[x]=(unsigned char)(pal|t); } \
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} \
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}
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static int TileNormZSH(int sx,int addr,int pal,int zval)
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{
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{
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unsigned int pack=0; unsigned int t=0;
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unsigned int pack=0; unsigned int t=0;
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unsigned char *pd = HighCol+sx;
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unsigned char *pd = HighCol+sx;
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unsigned char *zb = HighSprZ+sx;
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int collision = 0;
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pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
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pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
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if (pack)
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if (pack)
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{
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{
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t=(pack&0x0000f000)>>12; sh_pixZ(0);
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t=(pack&0x0000f000)>>12; sh_pixAS(0);
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t=(pack&0x00000f00)>> 8; sh_pixZ(1);
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t=(pack&0x00000f00)>> 8; sh_pixAS(1);
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t=(pack&0x000000f0)>> 4; sh_pixZ(2);
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t=(pack&0x000000f0)>> 4; sh_pixAS(2);
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t=(pack&0x0000000f) ; sh_pixZ(3);
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t=(pack&0x0000000f) ; sh_pixAS(3);
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t=(pack&0xf0000000)>>28; sh_pixZ(4);
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t=(pack&0xf0000000)>>28; sh_pixAS(4);
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t=(pack&0x0f000000)>>24; sh_pixZ(5);
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t=(pack&0x0f000000)>>24; sh_pixAS(5);
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t=(pack&0x00f00000)>>20; sh_pixZ(6);
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t=(pack&0x00f00000)>>20; sh_pixAS(6);
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t=(pack&0x000f0000)>>16; sh_pixZ(7);
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t=(pack&0x000f0000)>>16; sh_pixAS(7);
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if(collision) Pico.video.status|=0x20;
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return 0;
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return 0;
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}
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}
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return 1; // Tile blank
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return 1; // Tile blank
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}
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}
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static int TileFlipZSH(int sx,int addr,int pal,int zval)
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static int TileFlipSHAS(int sx,int addr,int pal)
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{
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{
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unsigned int pack=0; unsigned int t=0;
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unsigned int pack=0; unsigned int t=0;
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unsigned char *pd = HighCol+sx;
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unsigned char *pd = HighCol+sx;
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unsigned char *zb = HighSprZ+sx;
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int collision = 0;
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pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
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pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels
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if (pack)
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if (pack)
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{
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{
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t=(pack&0x000f0000)>>16; sh_pixZ(0);
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t=(pack&0x000f0000)>>16; sh_pixAS(0);
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t=(pack&0x00f00000)>>20; sh_pixZ(1);
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t=(pack&0x00f00000)>>20; sh_pixAS(1);
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t=(pack&0x0f000000)>>24; sh_pixZ(2);
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t=(pack&0x0f000000)>>24; sh_pixAS(2);
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t=(pack&0xf0000000)>>28; sh_pixZ(3);
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t=(pack&0xf0000000)>>28; sh_pixAS(3);
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t=(pack&0x0000000f) ; sh_pixZ(4);
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t=(pack&0x0000000f) ; sh_pixAS(4);
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t=(pack&0x000000f0)>> 4; sh_pixZ(5);
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t=(pack&0x000000f0)>> 4; sh_pixAS(5);
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t=(pack&0x00000f00)>> 8; sh_pixZ(6);
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t=(pack&0x00000f00)>> 8; sh_pixAS(6);
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t=(pack&0x0000f000)>>12; sh_pixZ(7);
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t=(pack&0x0000f000)>>12; sh_pixAS(7);
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if(collision) Pico.video.status|=0x20;
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return 0;
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return 0;
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}
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}
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return 1; // Tile blank
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return 1; // Tile blank
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}
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}
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// --------------------------------------------
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// --------------------------------------------
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#ifndef _ASM_DRAW_C
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#ifndef _ASM_DRAW_C
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@ -725,7 +726,7 @@ last_cut_tile:
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// Index + 0 : hhhhvvvv ab--hhvv yyyyyyyy yyyyyyyy // a: offscreen h, b: offs. v, h: horiz. size
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// Index + 0 : hhhhvvvv ab--hhvv yyyyyyyy yyyyyyyy // a: offscreen h, b: offs. v, h: horiz. size
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// Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8
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// Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8
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static void DrawSprite(int *sprite, int **hc, int sh)
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static void DrawSprite(int *sprite, int **hc, int sh, int as)
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{
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{
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int width=0,height=0;
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int width=0,height=0;
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int row=0,code=0;
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int row=0,code=0;
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if (code&0x8000) { // high priority - cache it
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if (code&0x8000) { // high priority - cache it
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*(*hc)++ = (tile<<16)|((code&0x0800)<<5)|((sx<<6)&0x0000ffc0)|((code>>9)&0x30)|((sprite[0]>>16)&0xf);
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*(*hc)++ = (tile<<16)|((code&0x0800)<<5)|((sx<<6)&0x0000ffc0)|((code>>9)&0x30)|((sprite[0]>>16)&0xf);
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} else {
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// we need all for accurate sprites, cached will be used to recover ones overwritten by high layer
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if (!as) return;
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}
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delta<<=4; // Delta of address
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delta<<=4; // Delta of address
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pal=((code>>9)&0x30)|(sh<<6);
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pal=((code>>9)&0x30)|((sh|as)<<6);
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if (sh && (code&0x6000) == 0x6000) {
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if (sh && (code&0x6000) == 0x6000) {
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if(code&0x0800) fTileFunc=TileFlipSH;
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if(code&0x0800) fTileFunc=TileFlipSH;
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fTileFunc(sx,tile,pal);
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fTileFunc(sx,tile,pal);
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}
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}
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}
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}
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}
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#endif
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#endif
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// Index + 0 : hhhhvvvv s---hhvv yyyyyyyy yyyyyyyy // s: skip flag, h: horiz. size
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// Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8
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static void DrawSpriteZ(int pack, int pack2, int shpri, int sprio)
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{
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int width=0,height=0;
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int row=0;
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int pal;
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int tile=0,delta=0;
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int sx, sy;
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int (*fTileFunc)(int sx,int addr,int pal,int zval);
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// parse the sprite data
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sx=pack2>>16; // X
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sy=(pack <<16)>>16; // Y
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width=pack>>28;
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height=(pack>>24)&7; // Width and height in tiles
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row=Scanline-sy; // Row of the sprite we are on
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|
|
||||||
if (pack2&0x1000) row=(height<<3)-1-row; // Flip Y
|
|
||||||
|
|
||||||
tile=pack2&0x7ff; // Tile number
|
|
||||||
tile+=row>>3; // Tile number increases going down
|
|
||||||
delta=height; // Delta to increase tile by going right
|
|
||||||
if (pack2&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X
|
|
||||||
|
|
||||||
tile<<=4; tile+=(row&7)<<1; // Tile address
|
|
||||||
delta<<=4; // Delta of address
|
|
||||||
pal=((pack2>>9)&0x30);
|
|
||||||
if((shpri&1)&&!(shpri&2)) pal|=0x40;
|
|
||||||
|
|
||||||
shpri&=1;
|
|
||||||
if((pack2&0x6000) != 0x6000) shpri = 0;
|
|
||||||
shpri |= (pack2&0x0800)>>10;
|
|
||||||
switch(shpri) {
|
|
||||||
default:
|
|
||||||
case 0: fTileFunc=TileNormZ; break;
|
|
||||||
case 1: fTileFunc=TileNormZSH; break;
|
|
||||||
case 2: fTileFunc=TileFlipZ; break;
|
|
||||||
case 3: fTileFunc=TileFlipZSH; break;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (; width; width--,sx+=8,tile+=delta)
|
|
||||||
{
|
|
||||||
if(sx<=0) continue;
|
|
||||||
if(sx>=328) break; // Offscreen
|
|
||||||
|
|
||||||
tile&=0x7fff; // Clip tile address
|
|
||||||
fTileFunc(sx,tile,pal,sprio);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void DrawSpriteInterlace(unsigned int *sprite)
|
static void DrawSpriteInterlace(unsigned int *sprite)
|
||||||
{
|
{
|
||||||
int width=0,height=0;
|
int width=0,height=0;
|
||||||
|
@ -877,7 +826,7 @@ static void DrawSpriteInterlace(unsigned int *sprite)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static void DrawAllSpritesInterlace(int pri, int maxwidth)
|
static void DrawAllSpritesInterlace(int *hcache, int maxwidth, int pri, int sh)
|
||||||
{
|
{
|
||||||
struct PicoVideo *pvid=&Pico.video;
|
struct PicoVideo *pvid=&Pico.video;
|
||||||
int i,u,table,link=0,sline=Scanline<<1;
|
int i,u,table,link=0,sline=Scanline<<1;
|
||||||
|
@ -925,7 +874,7 @@ static void DrawAllSpritesInterlace(int pri, int maxwidth)
|
||||||
|
|
||||||
|
|
||||||
#ifndef _ASM_DRAW_C
|
#ifndef _ASM_DRAW_C
|
||||||
static void DrawSpritesFromCache(int *hc, int sh)
|
static void DrawSpritesFromCache(int *hc, int maxwidth, int prio, int sh)
|
||||||
{
|
{
|
||||||
int code, tile, sx, delta, width;
|
int code, tile, sx, delta, width;
|
||||||
int pal;
|
int pal;
|
||||||
|
@ -963,6 +912,43 @@ static void DrawSpritesFromCache(int *hc, int sh)
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
static void DrawSpritesFromCacheAS(int *hc, int maxwidth, int prio, int sh)
|
||||||
|
{
|
||||||
|
int code, tile, sx, delta, width;
|
||||||
|
int pal;
|
||||||
|
int (*fTileFunc)(int sx,int addr,int pal);
|
||||||
|
|
||||||
|
// *(*hc)++ = (tile<<16)|((code&0x0800)<<5)|((sx<<6)&0x0000ffc0)|((code>>9)&0x30)|((sprite[0]>>24)&0xf);
|
||||||
|
|
||||||
|
while((code=*hc++)) {
|
||||||
|
pal=(code&0x30);
|
||||||
|
delta=code&0xf;
|
||||||
|
width=delta>>2; delta&=3;
|
||||||
|
width++; delta++; // Width and height in tiles
|
||||||
|
if (code&0x10000) delta=-delta; // Flip X
|
||||||
|
delta<<=4;
|
||||||
|
tile=((unsigned int)code>>17)<<1;
|
||||||
|
sx=(code<<16)>>22; // sx can be negative (start offscreen), so sign extend
|
||||||
|
|
||||||
|
if(sh && pal == 0x30) { //
|
||||||
|
if(code&0x10000) fTileFunc=TileFlipSHAS;
|
||||||
|
else fTileFunc=TileNormSHAS;
|
||||||
|
} else {
|
||||||
|
if(code&0x10000) fTileFunc=TileFlipAS;
|
||||||
|
else fTileFunc=TileNormAS;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (; width; width--,sx+=8,tile+=delta)
|
||||||
|
{
|
||||||
|
if(sx<=0) continue;
|
||||||
|
if(sx>=328) break; // Offscreen
|
||||||
|
|
||||||
|
tile&=0x7fff; // Clip tile address
|
||||||
|
fTileFunc(sx,tile,pal);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
// Index + 0 : ----hhvv -lllllll -------y yyyyyyyy
|
// Index + 0 : ----hhvv -lllllll -------y yyyyyyyy
|
||||||
// Index + 4 : -------x xxxxxxxx pccvhnnn nnnnnnnn
|
// Index + 4 : -------x xxxxxxxx pccvhnnn nnnnnnnn
|
||||||
|
@ -1066,23 +1052,12 @@ static void DrawAllSprites(int *hcache, int maxwidth, int prio, int sh)
|
||||||
int max_line_sprites = 20; // 20 sprites, 40 tiles
|
int max_line_sprites = 20; // 20 sprites, 40 tiles
|
||||||
int *ps, pack, rs = rendstatus, scan = Scanline;
|
int *ps, pack, rs = rendstatus, scan = Scanline;
|
||||||
|
|
||||||
if(rs&8) {
|
|
||||||
DrawAllSpritesInterlace(prio, maxwidth);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (rs & (PDRAW_SPRITES_MOVED|PDRAW_DIRTY_SPRITES)) {
|
if (rs & (PDRAW_SPRITES_MOVED|PDRAW_DIRTY_SPRITES)) {
|
||||||
//dprintf("PrepareSprites(%i) [%i]", (rs>>4)&1, scan);
|
//dprintf("PrepareSprites(%i) [%i]", (rs>>4)&1, scan);
|
||||||
PrepareSprites(rs & PDRAW_DIRTY_SPRITES);
|
PrepareSprites(rs & PDRAW_DIRTY_SPRITES);
|
||||||
rendstatus = rs & ~(PDRAW_SPRITES_MOVED|PDRAW_DIRTY_SPRITES);
|
rendstatus = rs & ~(PDRAW_SPRITES_MOVED|PDRAW_DIRTY_SPRITES);
|
||||||
}
|
}
|
||||||
if (!(SpriteBlocks & (1<<(scan>>3)))) return;
|
if (!(SpriteBlocks & (1<<(scan>>3)))) { *hcache = 0; return; }
|
||||||
|
|
||||||
if (((rs&PDRAW_ACC_SPRITES)||sh) && prio==0)
|
|
||||||
memset(HighSprZ, 0, 328);
|
|
||||||
if (!(rs&PDRAW_ACC_SPRITES)&&prio) {
|
|
||||||
if(hcache[0]) DrawSpritesFromCache(hcache, sh);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (PicoOpt & POPT_DIS_SPRITE_LIM)
|
if (PicoOpt & POPT_DIS_SPRITE_LIM)
|
||||||
max_line_sprites = 80;
|
max_line_sprites = 80;
|
||||||
|
@ -1125,28 +1100,19 @@ static void DrawAllSprites(int *hcache, int maxwidth, int prio, int sh)
|
||||||
|
|
||||||
if (pack & 0x00800000) continue;
|
if (pack & 0x00800000) continue;
|
||||||
|
|
||||||
// accurate sprites
|
|
||||||
//dprintf("P:%i",((sx>>15)&1));
|
|
||||||
if (rs & PDRAW_ACC_SPRITES) {
|
|
||||||
// might need to skip this sprite
|
|
||||||
if ((pack2&0x8000) ^ (prio<<15)) continue;
|
|
||||||
DrawSpriteZ(pack, pack2, sh|(prio<<1), n^0xff);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
// sprite is good, save it's pointer
|
// sprite is good, save it's pointer
|
||||||
sprites[i++]=ps;
|
sprites[i++]=ps;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
n = (rs & PDRAW_ACC_SPRITES) ? 1 : 0;
|
||||||
|
|
||||||
// Go through sprites backwards:
|
// Go through sprites backwards:
|
||||||
if (!(rs & PDRAW_ACC_SPRITES)) {
|
|
||||||
for (i--; i>=0; i--)
|
for (i--; i>=0; i--)
|
||||||
DrawSprite(sprites[i],&hcache,sh);
|
DrawSprite(sprites[i],&hcache,sh,n);
|
||||||
|
|
||||||
// terminate cache list
|
// terminate cache list
|
||||||
*hcache = 0;
|
*hcache = 0;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// --------------------------------------------
|
// --------------------------------------------
|
||||||
|
@ -1176,7 +1142,7 @@ static void FinalizeLineBGR444(int sh)
|
||||||
unsigned short *pd=DrawLineDest;
|
unsigned short *pd=DrawLineDest;
|
||||||
unsigned char *ps=HighCol+8;
|
unsigned char *ps=HighCol+8;
|
||||||
unsigned short *pal=Pico.cram;
|
unsigned short *pal=Pico.cram;
|
||||||
int len, i, t;
|
int len, i, t, mask=0xff;
|
||||||
|
|
||||||
if (Pico.video.reg[12]&1) {
|
if (Pico.video.reg[12]&1) {
|
||||||
len = 320;
|
len = 320;
|
||||||
|
@ -1201,8 +1167,11 @@ static void FinalizeLineBGR444(int sh)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!sh && (rendstatus & PDRAW_ACC_SPRITES))
|
||||||
|
mask=0x3f; // accurate sprites
|
||||||
|
|
||||||
for(i = 0; i < len; i++)
|
for(i = 0; i < len; i++)
|
||||||
pd[i] = pal[ps[i]];
|
pd[i] = pal[ps[i] & mask];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -1247,16 +1216,23 @@ static void FinalizeLineRGB555(int sh)
|
||||||
len = 256;
|
len = 256;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef PSP
|
|
||||||
for (i = 0; i < len; i++)
|
|
||||||
pd[i] = pal[ps[i]];
|
|
||||||
#else
|
|
||||||
{
|
{
|
||||||
|
#ifndef PSP
|
||||||
|
int mask=0xff;
|
||||||
|
if (!sh && (rendstatus & PDRAW_ACC_SPRITES))
|
||||||
|
mask=0x3f; // accurate sprites, upper bits are priority stuff
|
||||||
|
|
||||||
|
for (i = 0; i < len; i++)
|
||||||
|
pd[i] = pal[ps[i] & mask];
|
||||||
|
#else
|
||||||
extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
|
extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
|
||||||
amips_clut(pd, ps, pal, len);
|
extern void amips_clut_6bit(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
|
||||||
}
|
if (!sh && (rendstatus & PDRAW_ACC_SPRITES))
|
||||||
|
amips_clut_6bit(pd, ps, pal, len);
|
||||||
|
else amips_clut(pd, ps, pal, len);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
static void FinalizeLine8bit(int sh)
|
static void FinalizeLine8bit(int sh)
|
||||||
|
@ -1265,7 +1241,7 @@ static void FinalizeLine8bit(int sh)
|
||||||
int len, rs = rendstatus;
|
int len, rs = rendstatus;
|
||||||
static int dirty_count;
|
static int dirty_count;
|
||||||
|
|
||||||
if (!sh && Pico.m.dirtyPal == 1 && Scanline < 222)
|
if (!sh && !(rs & PDRAW_ACC_SPRITES) && Pico.m.dirtyPal == 1 && Scanline < 222)
|
||||||
{
|
{
|
||||||
// a hack for mid-frame palette changes
|
// a hack for mid-frame palette changes
|
||||||
if (!(rs & PDRAW_SONIC_MODE))
|
if (!(rs & PDRAW_SONIC_MODE))
|
||||||
|
@ -1320,7 +1296,7 @@ static void handle_early_blank(int scanline, int sh)
|
||||||
|
|
||||||
// --------------------------------------------
|
// --------------------------------------------
|
||||||
|
|
||||||
static int DrawDisplay(int sh)
|
static int DrawDisplay(int sh, int as)
|
||||||
{
|
{
|
||||||
struct PicoVideo *pvid=&Pico.video;
|
struct PicoVideo *pvid=&Pico.video;
|
||||||
int win=0,edge=0,hvwind=0;
|
int win=0,edge=0,hvwind=0;
|
||||||
|
@ -1354,16 +1330,16 @@ static int DrawDisplay(int sh)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
DrawLayer(1|(sh<<1), HighCacheB, 0, maxcells);
|
DrawLayer(1|((sh|as)<<1), HighCacheB, 0, maxcells);
|
||||||
if (hvwind == 1)
|
if (hvwind == 1)
|
||||||
DrawWindow(0, maxcells>>1, 0, sh);
|
DrawWindow(0, maxcells>>1, 0, sh|as);
|
||||||
else if (hvwind == 2) {
|
else if (hvwind == 2) {
|
||||||
// ahh, we have vertical window
|
// ahh, we have vertical window
|
||||||
DrawLayer(0|(sh<<1), HighCacheA, (win&0x80) ? 0 : edge<<1, (win&0x80) ? edge<<1 : maxcells);
|
DrawLayer(0|((sh|as)<<1), HighCacheA, (win&0x80) ? 0 : edge<<1, (win&0x80) ? edge<<1 : maxcells);
|
||||||
DrawWindow( (win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 0, sh);
|
DrawWindow( (win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 0, sh|as);
|
||||||
} else
|
} else
|
||||||
DrawLayer(0|(sh<<1), HighCacheA, 0, maxcells);
|
DrawLayer(0|((sh|as)<<1), HighCacheA, 0, maxcells);
|
||||||
DrawAllSprites(HighCacheS, maxw, 0, sh);
|
DrawAllSpritesLoPri(HighCacheS, maxw, 0, sh);
|
||||||
|
|
||||||
if (HighCacheB[0]) DrawTilesFromCache(HighCacheB, sh, 328);
|
if (HighCacheB[0]) DrawTilesFromCache(HighCacheB, sh, 328);
|
||||||
if (hvwind == 1)
|
if (hvwind == 1)
|
||||||
|
@ -1373,7 +1349,7 @@ static int DrawDisplay(int sh)
|
||||||
DrawWindow((win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 1, sh);
|
DrawWindow((win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 1, sh);
|
||||||
} else
|
} else
|
||||||
if (HighCacheA[0]) DrawTilesFromCache(HighCacheA, sh, 328);
|
if (HighCacheA[0]) DrawTilesFromCache(HighCacheA, sh, 328);
|
||||||
DrawAllSprites(HighCacheS, maxw, 1, sh);
|
DrawAllSpritesHiPri(HighCacheS, maxw, 1, sh);
|
||||||
|
|
||||||
#if 0
|
#if 0
|
||||||
{
|
{
|
||||||
|
@ -1392,10 +1368,17 @@ PICO_INTERNAL void PicoFrameStart(void)
|
||||||
{
|
{
|
||||||
// prepare to do this frame
|
// prepare to do this frame
|
||||||
rendstatus = (PicoOpt&0x80)>>5; // accurate sprites, clear everything else
|
rendstatus = (PicoOpt&0x80)>>5; // accurate sprites, clear everything else
|
||||||
if (rendstatus)
|
if ((Pico.video.reg[12]&6) == 6) {
|
||||||
Pico.video.status &= ~0x0020;
|
rendstatus |= PDRAW_INTERLACE; // interlace mode
|
||||||
else Pico.video.status |= 0x0020; // sprite collision
|
DrawAllSpritesLoPri = DrawAllSpritesInterlace;
|
||||||
if ((Pico.video.reg[12]&6) == 6) rendstatus |= PDRAW_INTERLACE; // interlace mode
|
DrawAllSpritesHiPri = DrawAllSpritesInterlace;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
DrawAllSpritesLoPri = DrawAllSprites;
|
||||||
|
DrawAllSpritesHiPri = rendstatus ? DrawSpritesFromCacheAS : DrawSpritesFromCache;
|
||||||
|
}
|
||||||
|
|
||||||
if (Pico.m.dirtyPal) Pico.m.dirtyPal = 2; // reset dirty if needed
|
if (Pico.m.dirtyPal) Pico.m.dirtyPal = 2; // reset dirty if needed
|
||||||
|
|
||||||
PrepareSprites(1);
|
PrepareSprites(1);
|
||||||
|
@ -1404,11 +1387,12 @@ PICO_INTERNAL void PicoFrameStart(void)
|
||||||
|
|
||||||
PICO_INTERNAL int PicoLine(int scan)
|
PICO_INTERNAL int PicoLine(int scan)
|
||||||
{
|
{
|
||||||
int sh;
|
int sh, as = 0;
|
||||||
if (skip_next_line>0) { skip_next_line--; return 0; } // skip_next_line rendering lines
|
if (skip_next_line>0) { skip_next_line--; return 0; } // skip_next_line rendering lines
|
||||||
|
|
||||||
Scanline=scan;
|
Scanline=scan;
|
||||||
sh=(Pico.video.reg[0xC]&8)>>3; // shadow/hilight?
|
sh=(Pico.video.reg[0xC]&8)>>3; // shadow/hilight?
|
||||||
|
if (rendstatus & PDRAW_ACC_SPRITES) as|=1; // accurate sprites
|
||||||
|
|
||||||
if (rendstatus & PDRAW_EARLY_BLANK) {
|
if (rendstatus & PDRAW_EARLY_BLANK) {
|
||||||
if (scan > 0) handle_early_blank(scan, sh);
|
if (scan > 0) handle_early_blank(scan, sh);
|
||||||
|
@ -1419,9 +1403,9 @@ PICO_INTERNAL int PicoLine(int scan)
|
||||||
skip_next_line = PicoScanBegin(scan);
|
skip_next_line = PicoScanBegin(scan);
|
||||||
|
|
||||||
// Draw screen:
|
// Draw screen:
|
||||||
BackFill(Pico.video.reg[7], sh);
|
BackFill(Pico.video.reg[7], sh|as);
|
||||||
if (Pico.video.reg[1]&0x40)
|
if (Pico.video.reg[1]&0x40)
|
||||||
DrawDisplay(sh);
|
DrawDisplay(sh, as);
|
||||||
|
|
||||||
if (FinalizeLine != NULL)
|
if (FinalizeLine != NULL)
|
||||||
FinalizeLine(sh);
|
FinalizeLine(sh);
|
||||||
|
|
67
Pico/Draw.s
67
Pico/Draw.s
|
@ -896,7 +896,7 @@ DrawTilesFromCache:
|
||||||
@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||||
|
|
||||||
|
|
||||||
.global DrawSpritesFromCache @ int *hc, int sh
|
.global DrawSpritesFromCache @ int *hc, int maxwidth, int prio, int sh
|
||||||
|
|
||||||
DrawSpritesFromCache:
|
DrawSpritesFromCache:
|
||||||
stmfd sp!, {r4-r11,lr}
|
stmfd sp!, {r4-r11,lr}
|
||||||
|
@ -911,7 +911,7 @@ DrawSpritesFromCache:
|
||||||
mov r12,#0xf
|
mov r12,#0xf
|
||||||
.endif
|
.endif
|
||||||
ldr lr, =(Pico+0x10000) @ lr=Pico.vram
|
ldr lr, =(Pico+0x10000) @ lr=Pico.vram
|
||||||
mov r6, r1, lsl #31
|
mov r6, r3, lsl #31
|
||||||
orr r6, r6, #1<<30
|
orr r6, r6, #1<<30
|
||||||
|
|
||||||
mov r10, r0
|
mov r10, r0
|
||||||
|
@ -1032,11 +1032,12 @@ DrawSpritesFromCache:
|
||||||
@ + 0 : hhhhvvvv ab--hhvv yyyyyyyy yyyyyyyy // a: offscreen h, b: offs. v, h: horiz. size
|
@ + 0 : hhhhvvvv ab--hhvv yyyyyyyy yyyyyyyy // a: offscreen h, b: offs. v, h: horiz. size
|
||||||
@ + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8
|
@ + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8
|
||||||
|
|
||||||
.global DrawSprite @ unsigned int *sprite, int **hc, int sh
|
.global DrawSprite @ unsigned int *sprite, int **hc, int sh, int acc_sprites
|
||||||
|
|
||||||
DrawSprite:
|
DrawSprite:
|
||||||
stmfd sp!, {r4-r9,r11,lr}
|
stmfd sp!, {r4-r9,r11,lr}
|
||||||
|
|
||||||
|
orr r8, r3, r2, lsl #4
|
||||||
ldr r3, [r0] @ sprite[0]
|
ldr r3, [r0] @ sprite[0]
|
||||||
ldr r7, =Scanline
|
ldr r7, =Scanline
|
||||||
mov r6, r3, lsr #28
|
mov r6, r3, lsr #28
|
||||||
|
@ -1050,10 +1051,10 @@ DrawSprite:
|
||||||
ldr r9, [r0, #4]
|
ldr r9, [r0, #4]
|
||||||
sub r7, r7, r4, asr #16 @ r7=row=Scanline-sy
|
sub r7, r7, r4, asr #16 @ r7=row=Scanline-sy
|
||||||
|
|
||||||
tst r2, r2
|
|
||||||
mov r2, r9, asr #16 @ r2=sx
|
mov r2, r9, asr #16 @ r2=sx
|
||||||
bic r9, r9, #0xfe000000
|
mov r9, r9, lsl #16
|
||||||
orrne r9, r9, #1<<31 @ r9=code|(sh<<31)
|
mov r9, r9, lsr #16
|
||||||
|
orr r9, r9, r8, lsl #27 @ r9=code|sh[31]|as[27]
|
||||||
|
|
||||||
tst r9, #0x1000
|
tst r9, #0x1000
|
||||||
movne r4, r5, lsl #3
|
movne r4, r5, lsl #3
|
||||||
|
@ -1075,6 +1076,7 @@ DrawSprite:
|
||||||
tst r9, #0x8000
|
tst r9, #0x8000
|
||||||
bne .dspr_cache @ if(code&0x8000) // high priority - cache it
|
bne .dspr_cache @ if(code&0x8000) // high priority - cache it
|
||||||
|
|
||||||
|
.dspr_continue:
|
||||||
@ cache some stuff to avoid mem access
|
@ cache some stuff to avoid mem access
|
||||||
.if OVERRIDE_HIGHCOL
|
.if OVERRIDE_HIGHCOL
|
||||||
ldr r11,=HighCol
|
ldr r11,=HighCol
|
||||||
|
@ -1089,11 +1091,10 @@ DrawSprite:
|
||||||
mov r5, r5, lsl #4 @ delta<<=4; // Delta of address
|
mov r5, r5, lsl #4 @ delta<<=4; // Delta of address
|
||||||
and r4, r9, #0x6000
|
and r4, r9, #0x6000
|
||||||
orr r9, r9, r4, lsl #16
|
orr r9, r9, r4, lsl #16
|
||||||
orr r9, r9, #0x10000000 @ r9=scc1 ???? ... <code> (s=shadow/hilight, cc=pal)
|
orrs r9, r9, #0x10000000 @ r9=scc1 a??? ... <code> (s=shadow/hilight, cc=pal, a=acc_spr)
|
||||||
|
|
||||||
tst r9, #1<<31
|
|
||||||
mov r3, r4, lsr #9 @ r3=pal=((code>>9)&0x30);
|
mov r3, r4, lsr #9 @ r3=pal=((code>>9)&0x30);
|
||||||
orrne r3, r3, #0x40 @ shadow by default
|
orrmi r3, r3, #0x40 @ shadow by default
|
||||||
|
|
||||||
add r6, r6, #1 @ inc now
|
add r6, r6, #1 @ inc now
|
||||||
adds r0, r2, #0 @ mov sx to r0 and set ZV flags
|
adds r0, r2, #0 @ mov sx to r0 and set ZV flags
|
||||||
|
@ -1184,19 +1185,21 @@ DrawSprite:
|
||||||
mov r4, r8, lsl #16 @ tile
|
mov r4, r8, lsl #16 @ tile
|
||||||
tst r9, #0x0800
|
tst r9, #0x0800
|
||||||
orrne r4, r4, #0x10000 @ code&0x0800
|
orrne r4, r4, #0x10000 @ code&0x0800
|
||||||
mov r2, r2, lsl #22
|
mov r0, r2, lsl #22
|
||||||
orr r4, r4, r2, lsr #16 @ (sx<<6)&0x0000ffc0
|
orr r4, r4, r0, lsr #16 @ (sx<<6)&0x0000ffc0
|
||||||
and r2, r9, #0x6000
|
and r0, r9, #0x6000
|
||||||
orr r4, r4, r2, lsr #9 @ (code>>9)&0x30
|
orr r4, r4, r0, lsr #9 @ (code>>9)&0x30
|
||||||
mov r3, r3, lsl #12
|
mov r3, r3, lsl #12
|
||||||
ldr r2, [r1]
|
ldr r0, [r1]
|
||||||
orr r4, r4, r3, lsr #28 @ (sprite[0]>>24)&0xf
|
orr r4, r4, r3, lsr #28 @ (sprite[0]>>24)&0xf
|
||||||
|
|
||||||
str r4, [r2], #4
|
str r4, [r0], #4
|
||||||
str r2, [r1]
|
str r0, [r1]
|
||||||
|
|
||||||
ldmfd sp!, {r4-r9,r11,lr}
|
tst r9, #(1<<27)
|
||||||
bx lr
|
ldmeqfd sp!, {r4-r9,r11,lr}
|
||||||
|
bne .dspr_continue @ draw anyway if accurate sprites enabled
|
||||||
|
bxeq lr
|
||||||
|
|
||||||
@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||||
|
|
||||||
|
@ -1452,23 +1455,29 @@ FinalizeLineBGR444:
|
||||||
bne .fl_loopcpBGR444_hi
|
bne .fl_loopcpBGR444_hi
|
||||||
|
|
||||||
sub r3, r4, #0x40*3*2
|
sub r3, r4, #0x40*3*2
|
||||||
|
mov r6, #1
|
||||||
|
|
||||||
|
|
||||||
.fl_noshBGR444:
|
.fl_noshBGR444:
|
||||||
|
ldr r12,=rendstatus
|
||||||
|
eors r6, r6, #1 @ sh is 0
|
||||||
|
ldr r12,[r12]
|
||||||
|
mov lr, #0xff
|
||||||
|
tstne r12,#(1<<2) @ and PDRAW_ACC_SPRITES
|
||||||
|
|
||||||
.if OVERRIDE_HIGHCOL
|
.if OVERRIDE_HIGHCOL
|
||||||
ldr r1, =HighCol
|
ldr r1, =HighCol
|
||||||
mov lr, #0xff
|
movne lr, #0x3f
|
||||||
ldr r1, [r1]
|
ldr r1, [r1]
|
||||||
mov lr, lr, lsl #1
|
mov lr, lr, lsl #1
|
||||||
add r1, r1, #8
|
add r1, r1, #8
|
||||||
.else
|
.else
|
||||||
ldr r1, =(HighCol+8)
|
ldr r1, =(HighCol+8)
|
||||||
mov lr, #0xff
|
movne lr, #0x3f
|
||||||
mov lr, lr, lsl #1
|
mov lr, lr, lsl #1
|
||||||
.endif
|
.endif
|
||||||
|
|
||||||
.fl_loopBGR444:
|
.fl_loopBGR444:
|
||||||
|
|
||||||
ldr r12, [r1], #4
|
ldr r12, [r1], #4
|
||||||
subs r2, r2, #1
|
subs r2, r2, #1
|
||||||
|
|
||||||
|
@ -1478,11 +1487,10 @@ FinalizeLineBGR444:
|
||||||
ldrh r5, [r3, r5]
|
ldrh r5, [r3, r5]
|
||||||
and r6, lr, r12, lsr #15
|
and r6, lr, r12, lsr #15
|
||||||
ldrh r6, [r3, r6]
|
ldrh r6, [r3, r6]
|
||||||
|
and r12,lr, r12, lsr #23
|
||||||
|
ldrh r12,[r3, r12] @ 1c.i.
|
||||||
orr r4, r4, r5, lsl #16
|
orr r4, r4, r5, lsl #16
|
||||||
|
orr r5, r6, r12,lsl #16
|
||||||
and r5, lr, r12, lsr #23
|
|
||||||
ldrh r5, [r3, r5] @ 2c.i.
|
|
||||||
orr r5, r6, r5, lsl #16
|
|
||||||
|
|
||||||
stmia r0!, {r4,r5}
|
stmia r0!, {r4,r5}
|
||||||
bne .fl_loopBGR444
|
bne .fl_loopBGR444
|
||||||
|
@ -1617,8 +1625,16 @@ FinalizeLineRGB555:
|
||||||
bne .fl_loopcpRGB555_hi
|
bne .fl_loopcpRGB555_hi
|
||||||
|
|
||||||
sub r3, r3, #0x40*2
|
sub r3, r3, #0x40*2
|
||||||
|
mov r6, #1
|
||||||
|
|
||||||
.fl_noshRGB555:
|
.fl_noshRGB555:
|
||||||
|
ldr r12,=rendstatus
|
||||||
|
eors r6, r6, #1 @ sh is 0
|
||||||
|
ldr r12,[r12]
|
||||||
|
mov lr, #0xff
|
||||||
|
tstne r12,#(1<<2) @ and PDRAW_ACC_SPRITES
|
||||||
|
movne lr, #0x3f
|
||||||
|
|
||||||
.if OVERRIDE_HIGHCOL
|
.if OVERRIDE_HIGHCOL
|
||||||
ldr r1, =HighCol
|
ldr r1, =HighCol
|
||||||
ldr r0, =DrawLineDest
|
ldr r0, =DrawLineDest
|
||||||
|
@ -1632,7 +1648,6 @@ FinalizeLineRGB555:
|
||||||
.endif
|
.endif
|
||||||
|
|
||||||
ldrb r12, [r8, #12]
|
ldrb r12, [r8, #12]
|
||||||
mov lr, #0xff
|
|
||||||
mov lr, lr, lsl #1
|
mov lr, lr, lsl #1
|
||||||
|
|
||||||
tst r12, #1
|
tst r12, #1
|
||||||
|
|
|
@ -45,6 +45,43 @@ amips_clut_loop:
|
||||||
nop
|
nop
|
||||||
|
|
||||||
|
|
||||||
|
.global amips_clut_6bit
|
||||||
|
|
||||||
|
amips_clut_6bit:
|
||||||
|
srl $a3, 2
|
||||||
|
li $t4, 0
|
||||||
|
li $t5, 0
|
||||||
|
li $t6, 0
|
||||||
|
li $t7, 0
|
||||||
|
amips_clut_loop6:
|
||||||
|
lbu $t0, 0($a1) # tried lw here, no improvement noticed
|
||||||
|
lbu $t1, 1($a1)
|
||||||
|
lbu $t2, 2($a1)
|
||||||
|
lbu $t3, 3($a1)
|
||||||
|
ins $t4, $t0, 1, 6
|
||||||
|
ins $t5, $t1, 1, 6
|
||||||
|
ins $t6, $t2, 1, 6
|
||||||
|
ins $t7, $t3, 1, 6
|
||||||
|
addu $t0, $t4, $a2
|
||||||
|
addu $t1, $t5, $a2
|
||||||
|
addu $t2, $t6, $a2
|
||||||
|
addu $t3, $t7, $a2
|
||||||
|
lhu $t0, 0($t0)
|
||||||
|
lhu $t1, 0($t1)
|
||||||
|
lhu $t2, 0($t2)
|
||||||
|
lhu $t3, 0($t3)
|
||||||
|
ins $t0, $t1, 16, 16 # ins rt, rs, pos, size - Insert size bits starting
|
||||||
|
ins $t2, $t3, 16, 16 # from the LSB of rs into rt starting at position pos
|
||||||
|
sw $t0, 0($a0)
|
||||||
|
sw $t2, 4($a0)
|
||||||
|
addiu $a0, 8
|
||||||
|
addiu $a3, -1
|
||||||
|
bnez $a3, amips_clut_loop6
|
||||||
|
addiu $a1, 4
|
||||||
|
jr $ra
|
||||||
|
nop
|
||||||
|
|
||||||
|
|
||||||
# $a0 - pd, $a1 - tile word, $a2 - pal
|
# $a0 - pd, $a1 - tile word, $a2 - pal
|
||||||
# ext rt, rs, pos, size // Extract size bits from position pos in rs and store in rt
|
# ext rt, rs, pos, size // Extract size bits from position pos in rs and store in rt
|
||||||
|
|
||||||
|
|
|
@ -157,7 +157,7 @@ int PicoReset(void)
|
||||||
Pico.m.dirtyPal = 1;
|
Pico.m.dirtyPal = 1;
|
||||||
|
|
||||||
PicoDetectRegion();
|
PicoDetectRegion();
|
||||||
Pico.video.status = 0x3408 | Pico.m.pal; // 'always set' bits | vblank | pal
|
Pico.video.status = 0x3428 | Pico.m.pal; // 'always set' bits | vblank | collision | pal
|
||||||
|
|
||||||
PsndReset(); // pal must be known here
|
PsndReset(); // pal must be known here
|
||||||
|
|
||||||
|
@ -320,7 +320,7 @@ PICO_INTERNAL void PicoSyncZ80(int m68k_cycles_done)
|
||||||
z80_cycle_aim = cycles_68k_to_z80(m68k_cycles_done);
|
z80_cycle_aim = cycles_68k_to_z80(m68k_cycles_done);
|
||||||
cnt = z80_cycle_aim - z80_cycle_cnt;
|
cnt = z80_cycle_aim - z80_cycle_cnt;
|
||||||
|
|
||||||
elprintf(EL_ANOMALY, "z80 sync %i (%i|%i -> %i|%i)", cnt, z80_cycle_cnt, z80_cycle_cnt / 228,
|
elprintf(EL_BUSREQ, "z80 sync %i (%i|%i -> %i|%i)", cnt, z80_cycle_cnt, z80_cycle_cnt / 228,
|
||||||
z80_cycle_aim, z80_cycle_aim / 228);
|
z80_cycle_aim, z80_cycle_aim / 228);
|
||||||
|
|
||||||
if (cnt > 0)
|
if (cnt > 0)
|
||||||
|
|
|
@ -291,26 +291,39 @@ static void blit(const char *fps, const char *notice)
|
||||||
// 8bit accurate renderer
|
// 8bit accurate renderer
|
||||||
if (Pico.m.dirtyPal)
|
if (Pico.m.dirtyPal)
|
||||||
{
|
{
|
||||||
|
int pallen = 0x40;
|
||||||
Pico.m.dirtyPal = 0;
|
Pico.m.dirtyPal = 0;
|
||||||
if(Pico.video.reg[0xC]&8) { // shadow/hilight mode
|
if (Pico.video.reg[0xC]&8) // shadow/hilight mode
|
||||||
|
{
|
||||||
vidConvCpyRGB32(localPal, Pico.cram, 0x40);
|
vidConvCpyRGB32(localPal, Pico.cram, 0x40);
|
||||||
vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
|
vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
|
||||||
vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40);
|
vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40);
|
||||||
memcpy32(localPal+0xc0, localPal+0x40, 0x40);
|
memcpy32(localPal+0xc0, localPal+0x40, 0x40);
|
||||||
|
pallen = 0x100;
|
||||||
|
}
|
||||||
|
else if (rendstatus & PDRAW_ACC_SPRITES) {
|
||||||
|
vidConvCpyRGB32(localPal, Pico.cram, 0x40);
|
||||||
|
memcpy32(localPal+0x40, localPal, 0x40);
|
||||||
|
memcpy32(localPal+0x80, localPal, 0x40);
|
||||||
|
memcpy32(localPal+0xc0, localPal, 0x40);
|
||||||
|
pallen = 0x100;
|
||||||
|
}
|
||||||
|
else if (rendstatus & PDRAW_SONIC_MODE) { // mid-frame palette changes
|
||||||
|
vidConvCpyRGB32(localPal, Pico.cram, 0x40);
|
||||||
|
vidConvCpyRGB32(localPal+0x40, HighPal, 0x40);
|
||||||
|
vidConvCpyRGB32(localPal+0x80, HighPal+0x40, 0x40);
|
||||||
|
pallen = 0xc0;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
vidConvCpyRGB32(localPal, Pico.cram, 0x40);
|
||||||
|
}
|
||||||
|
if (pallen > 0xc0) {
|
||||||
localPal[0xc0] = 0x0000c000;
|
localPal[0xc0] = 0x0000c000;
|
||||||
localPal[0xd0] = 0x00c00000;
|
localPal[0xd0] = 0x00c00000;
|
||||||
localPal[0xe0] = 0x00000000; // reserved pixels for OSD
|
localPal[0xe0] = 0x00000000; // reserved pixels for OSD
|
||||||
localPal[0xf0] = 0x00ffffff;
|
localPal[0xf0] = 0x00ffffff;
|
||||||
gp2x_video_setpalette(localPal, 0x100);
|
|
||||||
} else if (rendstatus & PDRAW_SONIC_MODE) { // mid-frame palette changes
|
|
||||||
vidConvCpyRGB32(localPal, Pico.cram, 0x40);
|
|
||||||
vidConvCpyRGB32(localPal+0x40, HighPal, 0x40);
|
|
||||||
vidConvCpyRGB32(localPal+0x80, HighPal+0x40, 0x40);
|
|
||||||
gp2x_video_setpalette(localPal, 0xc0);
|
|
||||||
} else {
|
|
||||||
vidConvCpyRGB32(localPal, Pico.cram, 0x40);
|
|
||||||
gp2x_video_setpalette(localPal, 0x40);
|
|
||||||
}
|
}
|
||||||
|
gp2x_video_setpalette(localPal, pallen);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -162,6 +162,9 @@ void emu_setDefaultConfig(void)
|
||||||
|
|
||||||
|
|
||||||
extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
|
extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
|
||||||
|
extern void amips_clut_6bit(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
|
||||||
|
|
||||||
|
extern void (*amips_clut_f)(unsigned short *dst, unsigned char *src, unsigned short *pal, int count) = NULL;
|
||||||
|
|
||||||
struct Vertex
|
struct Vertex
|
||||||
{
|
{
|
||||||
|
@ -235,7 +238,7 @@ static void set_scaling_params(void)
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
static void do_pal_update(int allow_sh)
|
static void do_pal_update(int allow_sh, int allow_as)
|
||||||
{
|
{
|
||||||
unsigned int *dpal=(void *)localPal;
|
unsigned int *dpal=(void *)localPal;
|
||||||
int i;
|
int i;
|
||||||
|
@ -244,6 +247,9 @@ static void do_pal_update(int allow_sh)
|
||||||
// dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
|
// dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
|
||||||
do_pal_convert(localPal, Pico.cram, currentConfig.gamma, currentConfig.gamma2);
|
do_pal_convert(localPal, Pico.cram, currentConfig.gamma, currentConfig.gamma2);
|
||||||
|
|
||||||
|
Pico.m.dirtyPal = 0;
|
||||||
|
need_pal_upload = 1;
|
||||||
|
|
||||||
if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
|
if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
|
||||||
{
|
{
|
||||||
// shadowed pixels
|
// shadowed pixels
|
||||||
|
@ -260,8 +266,12 @@ static void do_pal_update(int allow_sh)
|
||||||
}
|
}
|
||||||
localPal[0xe0] = 0;
|
localPal[0xe0] = 0;
|
||||||
}
|
}
|
||||||
Pico.m.dirtyPal = 0;
|
else if (allow_as && (rendstatus & PDRAW_ACC_SPRITES))
|
||||||
need_pal_upload = 1;
|
{
|
||||||
|
memcpy32(localPal+0x40, localPal, 0x40);
|
||||||
|
memcpy32(localPal+0x80, localPal, 0x40);
|
||||||
|
memcpy32(localPal+0xc0, localPal, 0x40);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void do_slowmode_lines(int line_to)
|
static void do_slowmode_lines(int line_to)
|
||||||
|
@ -272,7 +282,7 @@ static void do_slowmode_lines(int line_to)
|
||||||
if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; }
|
if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; }
|
||||||
|
|
||||||
for (; line < line_to; line++, dst+=512, src+=512)
|
for (; line < line_to; line++, dst+=512, src+=512)
|
||||||
amips_clut(dst, src, localPal, line_len);
|
amips_clut_f(dst, src, localPal, line_len);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void EmuScanPrepare(void)
|
static void EmuScanPrepare(void)
|
||||||
|
@ -282,7 +292,10 @@ static void EmuScanPrepare(void)
|
||||||
|
|
||||||
dynamic_palette = 0;
|
dynamic_palette = 0;
|
||||||
if (Pico.m.dirtyPal)
|
if (Pico.m.dirtyPal)
|
||||||
do_pal_update(1);
|
do_pal_update(1, 1);
|
||||||
|
if ((rendstatus & PDRAW_ACC_SPRITES) && !(Pico.video.reg[0xC]&8))
|
||||||
|
amips_clut_f = amips_clut_6bit;
|
||||||
|
else amips_clut_f = amips_clut;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int EmuScanSlowBegin(unsigned int num)
|
static int EmuScanSlowBegin(unsigned int num)
|
||||||
|
@ -304,13 +317,13 @@ static int EmuScanSlowEnd(unsigned int num)
|
||||||
do_slowmode_lines(num);
|
do_slowmode_lines(num);
|
||||||
dynamic_palette = 1;
|
dynamic_palette = 1;
|
||||||
}
|
}
|
||||||
do_pal_update(1);
|
do_pal_update(1, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (dynamic_palette) {
|
if (dynamic_palette) {
|
||||||
int line_len = (Pico.video.reg[12]&1) ? 320 : 256;
|
int line_len = (Pico.video.reg[12]&1) ? 320 : 256;
|
||||||
void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num;
|
void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num;
|
||||||
amips_clut(dst, HighCol + 8, localPal, line_len);
|
amips_clut_f(dst, HighCol + 8, localPal, line_len);
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -344,7 +357,7 @@ static void blitscreen_clut(void)
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((PicoOpt&0x10) && Pico.m.dirtyPal)
|
if ((PicoOpt&0x10) && Pico.m.dirtyPal)
|
||||||
do_pal_update(0);
|
do_pal_update(0, 0);
|
||||||
|
|
||||||
sceKernelDcacheWritebackAll();
|
sceKernelDcacheWritebackAll();
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue