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drop some unnecessary inlines
apparently somebody compiles with msvc?
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7 changed files with 8 additions and 7 deletions
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@ -366,7 +366,7 @@ static void p32x_run_events(unsigned int until)
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oldest, event_time_next);
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}
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static inline void run_sh2(SH2 *sh2, int m68k_cycles)
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static void run_sh2(SH2 *sh2, int m68k_cycles)
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{
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int cycles, done;
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@ -49,7 +49,7 @@ static void SekSyncM68k(void)
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pprof_end(m68k);
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}
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static inline void SekRunM68k(int cyc)
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static __inline void SekRunM68k(int cyc)
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{
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Pico.t.m68c_aim += cyc;
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cyc = Pico.t.m68c_aim - Pico.t.m68c_cnt;
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