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https://github.com/RaySollium99/picodrive.git
synced 2025-09-05 15:27:46 -04:00
sms: more md-consistent drawing
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parent
1c25c32c11
commit
eaa147519f
1 changed files with 34 additions and 42 deletions
44
pico/mode4.c
44
pico/mode4.c
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@ -26,14 +26,11 @@ static int screen_offset;
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pd[x] = pal|t; \
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}
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static int TileNormM4(int sx, int addr, int pal)
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static void TileNormM4(int sx, unsigned int pack, int pal)
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{
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unsigned char *pd = Pico.est.HighCol + sx;
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unsigned int pack, t;
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unsigned int t;
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pack = *(unsigned int *)(PicoMem.vram + addr); /* Get 4 bitplanes / 8 pixels */
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if (pack)
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{
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PLANAR_PIXEL(0, 0)
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PLANAR_PIXEL(1, 1)
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PLANAR_PIXEL(2, 2)
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@ -42,20 +39,13 @@ static int TileNormM4(int sx, int addr, int pal)
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PLANAR_PIXEL(5, 5)
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PLANAR_PIXEL(6, 6)
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PLANAR_PIXEL(7, 7)
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return 0;
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}
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return 1; /* Tile blank */
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}
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static int TileFlipM4(int sx,int addr,int pal)
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static void TileFlipM4(int sx, unsigned int pack, int pal)
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{
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unsigned char *pd = Pico.est.HighCol + sx;
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unsigned int pack, t;
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unsigned int t;
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pack = *(unsigned int *)(PicoMem.vram + addr); /* Get 4 bitplanes / 8 pixels */
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if (pack)
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{
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PLANAR_PIXEL(0, 7)
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PLANAR_PIXEL(1, 6)
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PLANAR_PIXEL(2, 5)
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@ -64,10 +54,6 @@ static int TileFlipM4(int sx,int addr,int pal)
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PLANAR_PIXEL(5, 2)
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PLANAR_PIXEL(6, 1)
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PLANAR_PIXEL(7, 0)
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return 0;
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}
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return 1; /* Tile blank */
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}
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static void draw_sprites(int scanline)
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@ -75,6 +61,7 @@ static void draw_sprites(int scanline)
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struct PicoVideo *pv = &Pico.video;
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unsigned int sprites_addr[8];
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unsigned int sprites_x[8];
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unsigned int pack;
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unsigned char *sat;
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int xoff = 8; // relative to HighCol, which is (screen - 8)
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int sprite_base, addr_mask;
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@ -115,8 +102,10 @@ static void draw_sprites(int scanline)
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pv->status |= SR_C;
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// now draw all sprites backwards
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for (--s; s >= 0; s--)
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TileNormM4(sprites_x[s], sprites_addr[s], 0x10);
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for (--s; s >= 0; s--) {
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pack = *(unsigned int *)(PicoMem.vram + sprites_addr[s]);
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TileNormM4(sprites_x[s], pack, 0x10);
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}
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}
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// tilex_ty_prio merged to reduce register pressure
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@ -128,7 +117,8 @@ static void draw_strip(const unsigned short *nametab, int dx, int cells, int til
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// Draw tiles across screen:
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for (; cells > 0; dx += 8, tilex_ty_prio++, cells--)
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{
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int code, zero;
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unsigned int pack;
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int code;
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code = nametab[tilex_ty_prio & 0x1f];
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if (code == blank)
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@ -147,11 +137,13 @@ static void draw_strip(const unsigned short *nametab, int dx, int cells, int til
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pal = (code>>7) & 0x10;
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}
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if (code&0x0200) zero = TileFlipM4(dx, addr, pal);
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else zero = TileNormM4(dx, addr, pal);
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if (zero)
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blank = code; // We know this tile is blank now
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pack = *(unsigned int *)(PicoMem.vram + addr); /* Get 4 bitplanes / 8 pixels */
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if (pack == 0) {
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blank = code;
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continue;
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}
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if (code & 0x0200) TileFlipM4(dx, pack, pal);
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else TileNormM4(dx, pack, pal);
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}
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}
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