input: kill "merge with defaults" behavior

this is hard to maintain and reportedly buggy


git-svn-id: file:///home/notaz/opt/svn/PicoDrive@923 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2011-03-21 00:22:12 +00:00
parent 4090311b77
commit eb564311ce
2 changed files with 4 additions and 48 deletions

View file

@ -770,32 +770,6 @@ int in_config_parse_dev(const char *name)
return i;
}
/*
* To reduce size of game specific configs, default binds are not saved.
* So we mark default binds in in_config_start(), override them in in_config_bind_key(),
* and restore whatever default binds are left in in_config_end().
*/
void in_config_start(void)
{
int i;
/* mark all default binds, so they get overwritten by func below */
for (i = 0; i < IN_MAX_DEVS; i++) {
int n, count, *binds, *def_binds;
binds = in_devices[i].binds;
if (binds == NULL)
continue;
count = in_devices[i].key_count;
def_binds = binds + count * IN_BINDTYPE_COUNT;
for (n = 0; n < count * IN_BINDTYPE_COUNT; n++)
if (binds[n] == def_binds[n])
binds[n] = -1;
}
}
int in_config_bind_key(int dev_id, const char *key, int acts, int bind_type)
{
in_dev_t *dev;
@ -818,7 +792,6 @@ int in_config_bind_key(int dev_id, const char *key, int acts, int bind_type)
dev->binds = in_alloc_binds(dev->drv_id, dev->key_count);
if (dev->binds == NULL)
return -1;
in_config_start();
}
kc = -1;
@ -858,37 +831,21 @@ int in_config_bind_key(int dev_id, const char *key, int acts, int bind_type)
return 0;
}
void in_config_end(void)
void in_clean_binds(void)
{
int i;
for (i = 0; i < IN_MAX_DEVS; i++) {
int n, t, ret, count, *binds, *def_binds;
int ret, count, *binds, *def_binds;
in_dev_t *dev = &in_devices[i];
if (dev->binds == NULL)
if (dev->binds == NULL || dev->drv_data == NULL)
continue;
count = dev->key_count;
binds = dev->binds;
def_binds = binds + count * IN_BINDTYPE_COUNT;
for (n = 0; n < count; n++) {
int is_default = 1;
for (t = 0; t < IN_BINDTYPE_COUNT; t++)
if (binds[IN_BIND_OFFS(n, t)] == -1)
binds[IN_BIND_OFFS(n, t)] = 0;
else
is_default = 0;
if (is_default)
for (t = 0; t < IN_BINDTYPE_COUNT; t++)
binds[IN_BIND_OFFS(n, t)] = def_binds[IN_BIND_OFFS(n, t)];
}
if (dev->drv_data == NULL)
continue;
ret = DRV(dev->drv_id).clean_binds(dev->drv_data, binds, def_binds);
if (ret == 0) {
/* no useable binds */

View file

@ -108,16 +108,15 @@ int in_update(int *result);
int in_update_keycode(int *dev_id, int *is_down, int timeout_ms);
int in_menu_wait_any(int timeout_ms);
int in_menu_wait(int interesting, int autorep_delay_ms);
void in_config_start(void);
int in_config_parse_dev(const char *dev_name);
int in_config_bind_key(int dev_id, const char *key, int binds, int bind_type);
void in_config_end(void);
int in_get_config(int dev_id, int what, void *val);
int in_set_config(int dev_id, int what, const void *val, int size);
int in_get_key_code(int dev_id, const char *key_name);
int in_name_to_id(const char *dev_name);
int in_bind_key(int dev_id, int keycode, int mask, int bind_type, int force_unbind);
void in_unbind_all(int dev_id, int act_mask, int bind_type);
void in_clean_binds(void);
void in_debug_dump(void);
const int *in_get_dev_binds(int dev_id);