Starting to copy some logic for emu from PSP

This commit is contained in:
Francisco Javier Trujillo Mata 2023-12-31 18:10:25 +01:00 committed by kub
parent e22b24b81a
commit ebf2b007d1
2 changed files with 267 additions and 33 deletions

View file

@ -19,9 +19,6 @@
#include "../libpicofe/plat.h"
const char *renderer_names[] = { "Software", "Hardware" };
const char *renderer_names32x[] = { "Software", "Hardware", "Hardware (fast)" };
struct plat_target plat_target = {};
static void reset_IOP() {
@ -59,7 +56,7 @@ void plat_target_finish(void)
/* display a completed frame buffer and prepare a new render buffer */
void plat_video_flip(void)
{
blitscreen_clut();
}
/* wait for start of vertical blanking */
@ -243,32 +240,4 @@ void lprintf(const char *fmt, ...)
va_end(vl);
}
void plat_video_toggle_renderer(int change, int menu_call) {}
void plat_update_volume(int has_changed, int is_up) {}
void plat_status_msg_busy_first(const char *msg) {}
void pemu_prep_defconfig(void) {}
void pemu_validate_config(void) {}
void plat_status_msg_clear(void) {}
void plat_status_msg_busy_next(const char *msg) {}
void plat_video_loop_prepare(void) {}
void plat_debug_cat(char *str) {}
void pemu_loop_prep(void) {}
void pemu_sound_start(void) {}
void pemu_loop_end(void) {}
void emu_video_mode_change(int start_line, int line_count, int start_col, int col_count) {}
void pemu_forced_frame(int no_scale, int do_emu) {}
void pemu_finalize_frame(const char *fps, const char *notice_msg) {}
void plat_debug_cat(char *str) {}