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Starting to copy some logic for emu from PSP
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2 changed files with 267 additions and 33 deletions
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@ -19,9 +19,6 @@
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#include "../libpicofe/plat.h"
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const char *renderer_names[] = { "Software", "Hardware" };
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const char *renderer_names32x[] = { "Software", "Hardware", "Hardware (fast)" };
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struct plat_target plat_target = {};
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static void reset_IOP() {
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@ -59,7 +56,7 @@ void plat_target_finish(void)
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/* display a completed frame buffer and prepare a new render buffer */
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void plat_video_flip(void)
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{
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blitscreen_clut();
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}
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/* wait for start of vertical blanking */
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@ -243,32 +240,4 @@ void lprintf(const char *fmt, ...)
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va_end(vl);
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}
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void plat_video_toggle_renderer(int change, int menu_call) {}
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void plat_update_volume(int has_changed, int is_up) {}
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void plat_status_msg_busy_first(const char *msg) {}
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void pemu_prep_defconfig(void) {}
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void pemu_validate_config(void) {}
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void plat_status_msg_clear(void) {}
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void plat_status_msg_busy_next(const char *msg) {}
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void plat_video_loop_prepare(void) {}
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void plat_debug_cat(char *str) {}
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void pemu_loop_prep(void) {}
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void pemu_sound_start(void) {}
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void pemu_loop_end(void) {}
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void emu_video_mode_change(int start_line, int line_count, int start_col, int col_count) {}
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void pemu_forced_frame(int no_scale, int do_emu) {}
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void pemu_finalize_frame(const char *fps, const char *notice_msg) {}
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void plat_debug_cat(char *str) {}
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