sprite cache removed

git-svn-id: file:///home/notaz/opt/svn/PicoDrive@517 be3aeb3a-fb24-0410-a615-afba39da0efa
This commit is contained in:
notaz 2008-07-03 15:47:12 +00:00
parent 283fec1b0f
commit ee4f03ae86
3 changed files with 145 additions and 121 deletions

View file

@ -166,6 +166,8 @@ void vidConvCpyRGB565(void *to, void *from, int pixels);
#define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer
#define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3)
#define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed
#define PDRAW_HAVE_LO_SPR (1<<8)
#define PDRAW_HAVE_HI_SPR (1<<9)
extern int rendstatus;
extern unsigned short HighPal[0x100];