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@ -166,6 +166,8 @@ void vidConvCpyRGB565(void *to, void *from, int pixels);
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#define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer
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#define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3)
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#define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed
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#define PDRAW_HAVE_LO_SPR (1<<8)
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#define PDRAW_HAVE_HI_SPR (1<<9)
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extern int rendstatus;
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extern unsigned short HighPal[0x100];
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