vdp renderer, improvements for 8bit fast

improved 240 lines support, add setting buffer width, structural improvements
This commit is contained in:
kub 2021-01-20 20:49:04 +01:00
parent 4e0fca8142
commit f55fb31463
6 changed files with 152 additions and 103 deletions

View file

@ -208,9 +208,10 @@ void PicoDoHighPal555(int sh, int line, struct PicoEState *est);
#define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer
#define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3)
#define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed
#define PDRAW_32_COLS (1<<8) // 32 column mode
#define PDRAW_32_COLS (1<<8) // 32 columns mode
#define PDRAW_BORDER_32 (1<<9) // center H32 in buffer (32 px border)
#define PDRAW_SKIP_FRAME (1<<10) // frame is skipped
#define PDRAW_30_ROWS (1<<11) // 30 rows mode (240 lines)
extern int rendstatus_old;
extern int rendlines;