sound, fix mcd cdda (mono, resampling), type cleanup, remove minimp3

This commit is contained in:
kub 2022-02-08 20:49:43 +00:00
parent 9f1d5acdb4
commit f7741cac91
14 changed files with 193 additions and 89 deletions

View file

@ -14,7 +14,7 @@
#include "mix.h"
#include "emu2413/emu2413.h"
void (*PsndMix_32_to_16l)(short *dest, int *src, int count) = mix_32_to_16l_stereo;
void (*PsndMix_32_to_16l)(s16 *dest, s32 *src, int count) = mix_32_to_16l_stereo;
// master int buffer to mix to
// +1 for a fill triggered by an instruction overhanging into the next scanline
@ -98,6 +98,9 @@ void PsndRerate(int preserve_state)
Pico.snd.smpl_mult = 65536LL * PicoIn.sndRate / (target_fps*target_lines);
// samples per z80 clock (Q20)
Pico.snd.clkl_mult = 16 * Pico.snd.smpl_mult * 15/7 / 488;
// samples per 44.1 KHz sample
Pico.snd.cdda_mult = 65536LL * 44100 / PicoIn.sndRate;
Pico.snd.cdda_div = 65536LL * PicoIn.sndRate / 44100;
// clear all buffers
memset32(PsndBuffer, 0, sizeof(PsndBuffer)/4);
@ -154,12 +157,12 @@ PICO_INTERNAL void PsndDoDAC(int cyc_to)
// y[n] = (x[n] + x[n-1])*(1/2) (3dB cutoff at 11025 Hz, no gain)
// 1 sample delay for correct IIR filtering over audio frame boundaries
if (PicoIn.opt & POPT_EN_STEREO) {
short *d = PicoIn.sndOut + pos*2;
s16 *d = PicoIn.sndOut + pos*2;
// left channel only, mixed ro right channel in mixing phase
*d++ += Pico.snd.dac_val2; d++;
while (--len) *d++ += Pico.snd.dac_val, d++;
} else {
short *d = PicoIn.sndOut + pos;
s16 *d = PicoIn.sndOut + pos;
*d++ += Pico.snd.dac_val2;
while (--len) *d++ += Pico.snd.dac_val;
}
@ -200,7 +203,7 @@ PICO_INTERNAL void PsndDoYM2413(int cyc_to)
{
int pos, len;
int stereo = 0;
short *buf;
s16 *buf;
// nothing to do if sound is off
if (!PicoIn.sndOut) return;
@ -268,14 +271,11 @@ PICO_INTERNAL void PsndDoFM(int cyc_to)
}
// cdda
static void cdda_raw_update(int *buffer, int length)
static void cdda_raw_update(s32 *buffer, int length, int stereo)
{
int ret, cdda_bytes, mult = 1;
int ret, cdda_bytes;
cdda_bytes = length*4;
if (PicoIn.sndRate <= 22050 + 100) mult = 2;
if (PicoIn.sndRate < 22050 - 100) mult = 4;
cdda_bytes *= mult;
cdda_bytes = (length * Pico.snd.cdda_mult >> 16) * 4;
ret = pm_read_audio(cdda_out_buffer, cdda_bytes, Pico_mcd->cdda_stream);
if (ret < cdda_bytes) {
@ -285,11 +285,13 @@ static void cdda_raw_update(int *buffer, int length)
}
// now mix
switch (mult) {
case 1: mix_16h_to_32(buffer, cdda_out_buffer, length*2); break;
case 2: mix_16h_to_32_s1(buffer, cdda_out_buffer, length*2); break;
case 4: mix_16h_to_32_s2(buffer, cdda_out_buffer, length*2); break;
}
if (stereo) switch (Pico.snd.cdda_mult) {
case 0x10000: mix_16h_to_32(buffer, cdda_out_buffer, length*2); break;
case 0x20000: mix_16h_to_32_s1(buffer, cdda_out_buffer, length*2); break;
case 0x40000: mix_16h_to_32_s2(buffer, cdda_out_buffer, length*2); break;
default: mix_16h_to_32_resample_stereo(buffer, cdda_out_buffer, length, Pico.snd.cdda_mult);
} else
mix_16h_to_32_resample_mono(buffer, cdda_out_buffer, length, Pico.snd.cdda_mult);
}
void cdda_start_play(int lba_base, int lba_offset, int lb_len)
@ -326,7 +328,7 @@ PICO_INTERNAL void PsndClear(void)
if (PicoIn.opt & POPT_EN_STEREO)
memset32((int *) PicoIn.sndOut, 0, len); // assume PicoIn.sndOut to be aligned
else {
short *out = PicoIn.sndOut;
s16 *out = PicoIn.sndOut;
if ((uintptr_t)out & 2) { *out++ = 0; len--; }
memset32((int *) out, 0, len/2);
if (len & 1) out[len-1] = 0;
@ -350,14 +352,14 @@ static int PsndRender(int offset, int length)
if (PicoIn.AHW & PAHW_PICO) {
// XXX ugly hack, need to render sound for interrupts
s16 *buf16 = PicoIn.sndOut ? PicoIn.sndOut : (short *)PsndBuffer;
s16 *buf16 = PicoIn.sndOut ? PicoIn.sndOut : (s16 *)PsndBuffer;
PicoPicoPCMUpdate(buf16+(offset<<stereo), length-offset, stereo);
return length;
}
// Fill up DAC output in case of missing samples (Q rounding errors)
if (length-daclen > 0 && PicoIn.sndOut) {
short *dacbuf = PicoIn.sndOut + (daclen << stereo);
s16 *dacbuf = PicoIn.sndOut + (daclen << stereo);
Pico.snd.dac_pos += (length-daclen) << 20;
*dacbuf++ += Pico.snd.dac_val2;
if (stereo) dacbuf++;
@ -370,7 +372,7 @@ static int PsndRender(int offset, int length)
// Add in parts of the PSG output not yet done
if (length-psglen > 0 && PicoIn.sndOut) {
short *psgbuf = PicoIn.sndOut + (psglen << stereo);
s16 *psgbuf = PicoIn.sndOut + (psglen << stereo);
Pico.snd.psg_pos += (length-psglen) << 20;
if (PicoIn.opt & POPT_EN_PSG)
SN76496Update(psgbuf, length-psglen, stereo);
@ -378,7 +380,7 @@ static int PsndRender(int offset, int length)
// Add in parts of the FM buffer not yet done
if (length-fmlen > 0 && PicoIn.sndOut) {
int *fmbuf = buf32 + ((fmlen-offset) << stereo);
s32 *fmbuf = buf32 + ((fmlen-offset) << stereo);
Pico.snd.fm_pos += (length-fmlen) << 20;
if (PicoIn.opt & POPT_EN_FM)
YM2612UpdateOne(fmbuf, length-fmlen, stereo, 1);
@ -395,11 +397,10 @@ static int PsndRender(int offset, int length)
&& Pico_mcd->cdda_stream != NULL
&& !(Pico_mcd->s68k_regs[0x36] & 1))
{
// note: only 44, 22 and 11 kHz supported, with forced stereo
if (Pico_mcd->cdda_type == CT_MP3)
mp3_update(buf32, length-offset, stereo);
else
cdda_raw_update(buf32, length-offset);
cdda_raw_update(buf32, length-offset, stereo);
}
if ((PicoIn.AHW & PAHW_32X) && (PicoIn.opt & POPT_EN_PWM))
@ -439,14 +440,14 @@ static int PsndRenderMS(int offset, int length)
// Add in parts of the PSG output not yet done
if (length-psglen > 0) {
short *psgbuf = PicoIn.sndOut + (psglen << stereo);
s16 *psgbuf = PicoIn.sndOut + (psglen << stereo);
Pico.snd.psg_pos += (length-psglen) << 20;
if (PicoIn.opt & POPT_EN_PSG)
SN76496Update(psgbuf, length-psglen, stereo);
}
if (length-ym2413len > 0) {
short *ym2413buf = PicoIn.sndOut + (ym2413len << stereo);
s16 *ym2413buf = PicoIn.sndOut + (ym2413len << stereo);
Pico.snd.ym2413_pos += (length-ym2413len) << 20;
int len = (length-ym2413len);
if (PicoIn.opt & POPT_EN_YM2413){
@ -461,8 +462,8 @@ static int PsndRenderMS(int offset, int length)
// upmix to "stereo" if needed
if (PicoIn.opt & POPT_EN_STEREO) {
int i;
short *p;
for (i = length, p = (short *)PicoIn.sndOut; i > 0; i--, p+=2)
s16 *p;
for (i = length, p = (s16 *)PicoIn.sndOut; i > 0; i--, p+=2)
*(p + 1) = *p;
}